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9 #include "landscape.h" |
9 #include "landscape.h" |
10 #include "debug.h" |
10 #include "debug.h" |
11 #include "sprite.h" |
11 #include "sprite.h" |
12 #include "table/sprites.h" |
12 #include "table/sprites.h" |
13 #include "table/strings.h" |
13 #include "table/strings.h" |
14 #include "station.h" |
14 #include "station_base.h" |
15 #include "station_map.h" |
15 #include "station_map.h" |
16 #include "newgrf.h" |
16 #include "newgrf.h" |
17 #include "newgrf_callbacks.h" |
17 #include "newgrf_callbacks.h" |
18 #include "newgrf_commons.h" |
18 #include "newgrf_commons.h" |
19 #include "newgrf_station.h" |
19 #include "newgrf_station.h" |
21 #include "cargotype.h" |
21 #include "cargotype.h" |
22 #include "town_map.h" |
22 #include "town_map.h" |
23 #include "newgrf_town.h" |
23 #include "newgrf_town.h" |
24 #include "player_func.h" |
24 #include "player_func.h" |
25 #include "gfx_func.h" |
25 #include "gfx_func.h" |
|
26 #include "strings_func.h" |
26 #include "widgets/dropdown_type.h" |
27 #include "widgets/dropdown_type.h" |
27 |
28 |
28 static FSMportsClass fsmports_classes[FSMPORTS_CLASS_MAX]; |
29 static FSMportsClass fsmports_classes[FSMPORTS_CLASS_MAX]; |
29 |
30 |
30 enum { |
31 enum { |