src/saveload.cpp
branchNewGRF_ports
changeset 10184 fcf5fb2548eb
parent 6878 7d1ff2f621c7
child 10211 c1391c8ed5c6
equal deleted inserted replaced
10179:eec5a7dcbf61 10184:fcf5fb2548eb
    14  * </ol>
    14  * </ol>
    15  */
    15  */
    16 #include "stdafx.h"
    16 #include "stdafx.h"
    17 #include "openttd.h"
    17 #include "openttd.h"
    18 #include "debug.h"
    18 #include "debug.h"
    19 #include "station.h"
    19 #include "station_base.h"
    20 #include "thread.h"
    20 #include "thread.h"
    21 #include "town.h"
    21 #include "town.h"
    22 #include "saveload.h"
    22 #include "saveload.h"
    23 #include "network/network.h"
    23 #include "network/network.h"
    24 #include "variables.h"
    24 #include "variables.h"
  1598 	/* Load a TTDLX or TTDPatch game */
  1598 	/* Load a TTDLX or TTDPatch game */
  1599 	if (mode == SL_OLD_LOAD) {
  1599 	if (mode == SL_OLD_LOAD) {
  1600 		InitializeGame(IG_DATE_RESET, 256, 256); // set a mapsize of 256x256 for TTDPatch games or it might get confused
  1600 		InitializeGame(IG_DATE_RESET, 256, 256); // set a mapsize of 256x256 for TTDPatch games or it might get confused
  1601 		if (!LoadOldSaveGame(filename)) return SL_REINIT;
  1601 		if (!LoadOldSaveGame(filename)) return SL_REINIT;
  1602 		_sl_version = 0;
  1602 		_sl_version = 0;
  1603 		AfterLoadGame();
  1603 		if (!AfterLoadGame()) return SL_REINIT;
  1604 		return SL_OK;
  1604 		return SL_OK;
  1605 	}
  1605 	}
  1606 
  1606 
  1607 	_sl.excpt_uninit = NULL;
  1607 	_sl.excpt_uninit = NULL;
  1608 	try {
  1608 	try {