equal
deleted
inserted
replaced
|
1 /* $Id$ */ |
|
2 |
|
3 /** @file signal_type.h Types and classes related to signals. */ |
|
4 |
|
5 #ifndef SIGNAL_TYPE_H |
|
6 #define SIGNAL_TYPE_H |
|
7 |
|
8 /** Variant of the signal, i.e. how does the signal look? */ |
|
9 enum SignalVariant { |
|
10 SIG_ELECTRIC = 0, ///< Light signal |
|
11 SIG_SEMAPHORE = 1 ///< Old-fashioned semaphore signal |
|
12 }; |
|
13 |
|
14 |
|
15 /** Type of signal, i.e. how does the signal behave? */ |
|
16 enum SignalType { |
|
17 SIGTYPE_NORMAL = 0, ///< normal signal |
|
18 SIGTYPE_ENTRY = 1, ///< presignal block entry |
|
19 SIGTYPE_EXIT = 2, ///< presignal block exit |
|
20 SIGTYPE_COMBO = 3 ///< presignal inter-block |
|
21 }; |
|
22 |
|
23 |
|
24 #endif /* SIGNAL_TYPE_H */ |