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4 |
4 |
5 #include "stdafx.h" |
5 #include "stdafx.h" |
6 #include "openttd.h" |
6 #include "openttd.h" |
7 #include "landscape.h" |
7 #include "landscape.h" |
8 #include "player_func.h" |
8 #include "player_func.h" |
9 #include "signs.h" |
9 #include "signs_base.h" |
|
10 #include "signs_func.h" |
10 #include "saveload.h" |
11 #include "saveload.h" |
11 #include "command_func.h" |
12 #include "command_func.h" |
12 #include "variables.h" |
13 #include "variables.h" |
13 #include "misc/autoptr.hpp" |
14 #include "misc/autoptr.hpp" |
14 #include "strings_func.h" |
15 #include "strings_func.h" |
16 #include "zoom_func.h" |
17 #include "zoom_func.h" |
17 #include "functions.h" |
18 #include "functions.h" |
18 #include "window_func.h" |
19 #include "window_func.h" |
19 #include "map_func.h" |
20 #include "map_func.h" |
20 #include "string_func.h" |
21 #include "string_func.h" |
|
22 #include "oldpool_func.h" |
21 |
23 |
22 #include "table/strings.h" |
24 #include "table/strings.h" |
23 |
25 |
24 SignID _new_sign_id; |
26 SignID _new_sign_id; |
25 uint _total_signs; |
27 uint _total_signs; |