network_data.h
changeset 1466 fd5c1d8c992a
parent 1441 43c2b48559fa
child 1804 7810fc0aa941
equal deleted inserted replaced
1465:c3fda8e8edf6 1466:fd5c1d8c992a
   108 	NETWORK_COMPANY_PASSWORD,
   108 	NETWORK_COMPANY_PASSWORD,
   109 } NetworkPasswordType;
   109 } NetworkPasswordType;
   110 
   110 
   111 // To keep the clients all together
   111 // To keep the clients all together
   112 typedef struct NetworkClientState {
   112 typedef struct NetworkClientState {
   113 	int socket;
   113 	SOCKET socket;
   114 	uint16 index;
   114 	uint16 index;
   115 	uint32 last_frame;
   115 	uint32 last_frame;
   116 	uint32 last_frame_server;
   116 	uint32 last_frame_server;
   117 	byte lag_test; // This byte is used for lag-testing the client
   117 	byte lag_test; // This byte is used for lag-testing the client
   118 
   118