win32.c
changeset 2171 008122046f7f
parent 2163 637ec3c361f5
child 2172 41c37f2b7a14
--- a/win32.c	Sat Jul 23 06:51:26 2005 +0000
+++ b/win32.c	Sat Jul 23 15:16:57 2005 +0000
@@ -2,1050 +2,37 @@
 #include "openttd.h"
 #include "debug.h"
 #include "functions.h"
+#include "macros.h"
 #include "saveload.h"
 #include "string.h"
 #include "table/strings.h"
 #include "gfx.h"
-#include "mixer.h"
 #include "window.h"
-#include "gui.h"
 #include <windows.h>
-#include <mmsystem.h>
-#include "hal.h"
 #include <winnt.h>
 #include <wininet.h>
 #include <io.h>
 #include <fcntl.h>
-#include "network.h"
 #include "variables.h"
 
-#define SMART_PALETTE_ANIM
+#include "driver.h"
 
-static struct {
-	HWND main_wnd;
-	HBITMAP dib_sect;
-	Pixel *bitmap_bits;
-	Pixel *buffer_bits;
-	Pixel *alloced_bits;
-	HPALETTE gdi_palette;
-	int width,height;
-	int width_org, height_org;
-	bool cursor_visible;
-	bool switch_driver;
-	bool fullscreen;
-	bool double_size;
-	bool has_focus;
-	bool running;
-} _wnd;
+#include "music/dmusic.h"
+#include "music/null.h"
+#include "music/win32.h"
 
-static HINSTANCE _inst;
+#include "sound/null.h"
+#include "sound/win32.h"
+
+#include "video/null.h"
+#include "video/win32.h"
+
 static bool _has_console;
 
 #if defined(__MINGW32__) || defined(__CYGWIN__)
 	#define __TIMESTAMP__   __DATE__ __TIME__
 #endif
 
-#ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT
-extern const HalMusicDriver _dmusic_midi_driver;
-#endif
-
-static void MakePalette(void)
-{
-	LOGPALETTE *pal;
-	uint i;
-
-	pal = alloca(sizeof(LOGPALETTE) + (256-1) * sizeof(PALETTEENTRY));
-
-	pal->palVersion = 0x300;
-	pal->palNumEntries = 256;
-
-	for (i = 0; i != 256; i++) {
-		pal->palPalEntry[i].peRed   = _cur_palette[i].r;
-		pal->palPalEntry[i].peGreen = _cur_palette[i].g;
-		pal->palPalEntry[i].peBlue  = _cur_palette[i].b;
-		pal->palPalEntry[i].peFlags = 0;
-
-	}
-	_wnd.gdi_palette = CreatePalette(pal);
-	if (_wnd.gdi_palette == NULL)
-		error("CreatePalette failed!\n");
-}
-
-static void UpdatePalette(HDC dc, uint start, uint count)
-{
-	RGBQUAD rgb[256];
-	uint i;
-
-	for (i = 0; i != count; i++) {
-		rgb[i].rgbRed   = _cur_palette[start + i].r;
-		rgb[i].rgbGreen = _cur_palette[start + i].g;
-		rgb[i].rgbBlue  = _cur_palette[start + i].b;
-		rgb[i].rgbReserved = 0;
-	}
-
-	SetDIBColorTable(dc, start, count, rgb);
-}
-
-static bool MyShowCursor(bool show)
-{
-	if (_wnd.cursor_visible == show)
-		return show;
-
-	_wnd.cursor_visible = show;
-	ShowCursor(show);
-
-	return !show;
-}
-
-typedef struct {
-	byte vk_from;
-	byte vk_count;
-	byte map_to;
-} VkMapping;
-
-#define AS(x, z) {x, 0, z}
-#define AM(x, y, z, w) {x, y - x, z}
-
-#ifndef VK_OEM_3
-#define VK_OEM_3 0xC0
-#endif
-
-static const VkMapping _vk_mapping[] = {
-	// Pageup stuff + up/down
-	AM(VK_PRIOR,VK_DOWN, WKC_PAGEUP, WKC_DOWN),
-	// Map letters & digits
-	AM('A','Z','A','Z'),
-	AM('0','9','0','9'),
-
-	AS(VK_ESCAPE,		WKC_ESC),
-	AS(VK_PAUSE, WKC_PAUSE),
-	AS(VK_BACK,			WKC_BACKSPACE),
-	AM(VK_INSERT,VK_DELETE,WKC_INSERT, WKC_DELETE),
-
-	AS(VK_SPACE,		WKC_SPACE),
-	AS(VK_RETURN,		WKC_RETURN),
-	AS(VK_TAB,			WKC_TAB),
-
-	// Function keys
-	AM(VK_F1, VK_F12,	WKC_F1, WKC_F12),
-
-	// Numeric part.
-	// What is the virtual keycode for numeric enter??
-	AM(VK_NUMPAD0,VK_NUMPAD9, WKC_NUM_0, WKC_NUM_9),
-	AS(VK_DIVIDE,			WKC_NUM_DIV),
-	AS(VK_MULTIPLY,		WKC_NUM_MUL),
-	AS(VK_SUBTRACT,		WKC_NUM_MINUS),
-	AS(VK_ADD,				WKC_NUM_PLUS),
-	AS(VK_DECIMAL,		WKC_NUM_DECIMAL)
-};
-
-static uint MapWindowsKey(uint sym)
-{
-	const VkMapping *map;
-	uint key = 0;
-
-	for (map = _vk_mapping; map != endof(_vk_mapping); ++map) {
-		if ((uint)(sym - map->vk_from) <= map->vk_count) {
-			key = sym - map->vk_from + map->map_to;
-			break;
-		}
-	}
-
-	if (GetAsyncKeyState(VK_SHIFT)   < 0) key |= WKC_SHIFT;
-	if (GetAsyncKeyState(VK_CONTROL) < 0) key |= WKC_CTRL;
-	if (GetAsyncKeyState(VK_MENU)    < 0) key |= WKC_ALT;
-	return key;
-}
-
-static void MakeWindow(bool full_screen);
-static bool AllocateDibSection(int w, int h);
-
-static void ClientSizeChanged(int w, int h)
-{
-	if (_wnd.double_size) {
-		w /= 2;
-		h /= 2;
-	}
-
-	// allocate new dib section of the new size
-	if (AllocateDibSection(w, h)) {
-		// mark all palette colors dirty
-		_pal_first_dirty = 0;
-		_pal_last_dirty = 255;
-		GameSizeChanged();
-
-		// redraw screen
-		if (_wnd.running) {
-			_screen.dst_ptr = _wnd.buffer_bits;
-			UpdateWindows();
-		}
-	}
-}
-
-extern void DoExitSave(void);
-
-#ifdef _DEBUG
-// Keep this function here..
-// It allows you to redraw the screen from within the MSVC debugger
-int RedrawScreenDebug()
-{
-	HDC dc,dc2;
-	static int _fooctr;
-	HBITMAP old_bmp;
-	HPALETTE old_palette;
-
-	_screen.dst_ptr = _wnd.buffer_bits;
-	UpdateWindows();
-
-	dc = GetDC(_wnd.main_wnd);
-	dc2 = CreateCompatibleDC(dc);
-
-	old_bmp = SelectObject(dc2, _wnd.dib_sect);
-	old_palette = SelectPalette(dc, _wnd.gdi_palette, FALSE);
-	BitBlt(dc, 0, 0, _wnd.width, _wnd.height, dc2, 0, 0, SRCCOPY);
-	SelectPalette(dc, old_palette, TRUE);
-	SelectObject(dc2, old_bmp);
-	DeleteDC(dc2);
-	ReleaseDC(_wnd.main_wnd, dc);
-
-	return _fooctr++;
-}
-#endif
-
-static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
-{
-	switch (msg) {
-	case WM_PAINT: {
-		PAINTSTRUCT ps;
-		HDC dc,dc2;
-		HBITMAP old_bmp;
-		HPALETTE old_palette;
-		BeginPaint(hwnd, &ps);
-		dc = ps.hdc;
-		dc2 = CreateCompatibleDC(dc);
-		old_bmp = SelectObject(dc2, _wnd.dib_sect);
-		old_palette = SelectPalette(dc, _wnd.gdi_palette, FALSE);
-
-		if (_pal_last_dirty != -1) {
-			UpdatePalette(dc2, _pal_first_dirty, _pal_last_dirty - _pal_first_dirty + 1);
-			_pal_last_dirty = -1;
-		}
-
-		BitBlt(dc, 0, 0, _wnd.width, _wnd.height, dc2, 0, 0, SRCCOPY);
-		SelectPalette(dc, old_palette, TRUE);
-		SelectObject(dc2, old_bmp);
-		DeleteDC(dc2);
-		EndPaint(hwnd, &ps);
-		}
-		return 0;
-
-	case WM_PALETTECHANGED:
-		if ((HWND)wParam == hwnd)
-			return 0;
-		// FALL THROUGH
-	case WM_QUERYNEWPALETTE: {
-		HDC hDC = GetWindowDC(hwnd);
-		HPALETTE hOldPalette = SelectPalette(hDC, _wnd.gdi_palette, FALSE);
-		UINT nChanged = RealizePalette(hDC);
-		SelectPalette(hDC, hOldPalette, TRUE);
-		ReleaseDC(hwnd, hDC);
-		if (nChanged)
-			InvalidateRect(hwnd, NULL, FALSE);
-		return 0;
-	}
-
-	case WM_CLOSE:
-		if (_game_mode == GM_MENU) { // do not ask to quit on the main screen
-			_exit_game = true;
-		} else if (_patches.autosave_on_exit) {
-			DoExitSave();
-			_exit_game = true;
-		} else
-			AskExitGame();
-
-		return 0;
-
-	case WM_LBUTTONDOWN:
-		SetCapture(hwnd);
-		_left_button_down = true;
-		return 0;
-
-	case WM_LBUTTONUP:
-		ReleaseCapture();
-		_left_button_down = false;
-		_left_button_clicked = false;
-		return 0;
-
-	case WM_RBUTTONDOWN:
-		SetCapture(hwnd);
-		_right_button_down = true;
-		_right_button_clicked = true;
-		return 0;
-
-	case WM_RBUTTONUP:
-		ReleaseCapture();
-		_right_button_down = false;
-		return 0;
-
-	case WM_MOUSEMOVE: {
-		int x = (int16)LOWORD(lParam);
-		int y = (int16)HIWORD(lParam);
-		POINT pt;
-
-		if (_wnd.double_size) {
-			x /= 2;
-			y /= 2;
-		}
-
-		if (_cursor.fix_at) {
-			int dx = x - _cursor.pos.x;
-			int dy = y - _cursor.pos.y;
-			if (dx != 0 || dy != 0) {
-				_cursor.delta.x += dx;
-				_cursor.delta.y += dy;
-
-				pt.x = _cursor.pos.x;
-				pt.y = _cursor.pos.y;
-
-				if (_wnd.double_size) {
-					pt.x *= 2;
-					pt.y *= 2;
-				}
-				ClientToScreen(hwnd, &pt);
-				SetCursorPos(pt.x, pt.y);
-			}
-		} else {
-			_cursor.delta.x += x - _cursor.pos.x;
-			_cursor.delta.y += y - _cursor.pos.y;
-			_cursor.pos.x = x;
-			_cursor.pos.y = y;
-			_cursor.dirty = true;
-		}
-		MyShowCursor(false);
-		return 0;
-	}
-
-	case WM_KEYDOWN: {
-		// this is the rewritten ascii input function
-		// it disables windows deadkey handling --> more linux like :D
-		unsigned short w = 0;
-		int r = 0;
-		byte ks[256];
-		unsigned int scan = 0;
-		uint16 scancode = (( lParam & 0xFF0000 ) >> 16 );
-
-		GetKeyboardState(ks);
-		r = ToAscii(wParam, scan, ks, &w, 0);
-		if (r == 0) w = 0; // no translation was possible
-
-		_pressed_key = w | MapWindowsKey(wParam) << 16;
-
-		if (scancode == 41)
-			_pressed_key = w | WKC_BACKQUOTE << 16;
-
-		if ((_pressed_key >> 16) == ('D' | WKC_CTRL) && !_wnd.fullscreen) {
-			_double_size ^= 1;
-			_wnd.double_size = _double_size;
-			ClientSizeChanged(_wnd.width, _wnd.height);
-			MarkWholeScreenDirty();
-		}
-	} break;
-
-	case WM_SYSKEYDOWN: /* user presses F10 or Alt, both activating the title-menu */
-		switch (wParam) {
-		case VK_RETURN: case 0x46: /* Full Screen on ALT + ENTER/F(VK_F) */
-			ToggleFullScreen(!_wnd.fullscreen);
-			return 0;
-		case VK_MENU: /* Just ALT */
-			return 0; // do nothing
-		case VK_F10: /* F10, ignore activation of menu */
-			_pressed_key = MapWindowsKey(wParam) << 16;
-			return 0;
-		default: /* ALT in combination with something else */
-			_pressed_key = MapWindowsKey(wParam) << 16;
-			break;
-		}
-		break;
-	case WM_NCMOUSEMOVE:
-		MyShowCursor(true);
-		return 0;
-
-	case WM_SIZE: {
-		if (wParam != SIZE_MINIMIZED) {
-			ClientSizeChanged(LOWORD(lParam), HIWORD(lParam));
-		}
-		return 0;
-	}
-	case WM_SIZING: {
-		RECT* r = (RECT*)lParam;
-		RECT r2;
-		int w, h;
-
-		SetRect(&r2, 0, 0, 0, 0);
-		AdjustWindowRect(&r2, GetWindowLong(hwnd, GWL_STYLE), FALSE);
-
-		w = r->right - r->left - (r2.right - r2.left);
-		h = r->bottom - r->top - (r2.bottom - r2.top);
-		if (_wnd.double_size) {
-			w /= 2;
-			h /= 2;
-		}
-		w = clamp(w, 64, MAX_SCREEN_WIDTH);
-		h = clamp(h, 64, MAX_SCREEN_HEIGHT);
-		if (_wnd.double_size) {
-			w *= 2;
-			h *= 2;
-		}
-		SetRect(&r2, 0, 0, w, h);
-
-		AdjustWindowRect(&r2, GetWindowLong(hwnd, GWL_STYLE), FALSE);
-		w = r2.right - r2.left;
-		h = r2.bottom - r2.top;
-
-		switch (wParam) {
-		case WMSZ_BOTTOM:
-			r->bottom = r->top + h;
-			break;
-		case WMSZ_BOTTOMLEFT:
-			r->bottom = r->top + h;
-			r->left = r->right - w;
-			break;
-		case WMSZ_BOTTOMRIGHT:
-			r->bottom = r->top + h;
-			r->right = r->left + w;
-			break;
-		case WMSZ_LEFT:
-			r->left = r->right - w;
-			break;
-		case WMSZ_RIGHT:
-			r->right = r->left + w;
-			break;
-		case WMSZ_TOP:
-			r->top = r->bottom - h;
-			break;
-		case WMSZ_TOPLEFT:
-			r->top = r->bottom - h;
-			r->left = r->right - w;
-			break;
-		case WMSZ_TOPRIGHT:
-			r->top = r->bottom - h;
-			r->right = r->left + w;
-			break;
-		}
-		return TRUE;
-	}
-
-// needed for wheel
-#if !defined(WM_MOUSEWHEEL)
-# define WM_MOUSEWHEEL                   0x020A
-#endif  //WM_MOUSEWHEEL
-#if !defined(GET_WHEEL_DELTA_WPARAM)
-# define GET_WHEEL_DELTA_WPARAM(wparam) ((short)HIWORD(wparam))
-#endif  //GET_WHEEL_DELTA_WPARAM
-
-	case WM_MOUSEWHEEL: {
-		int delta = GET_WHEEL_DELTA_WPARAM(wParam);
-
-		if (delta < 0) {
-			_cursor.wheel++;
-		} else if (delta > 0) {
-			_cursor.wheel--;
-		}
-		return 0;
-	}
-
-	case WM_ACTIVATEAPP:
-		_wnd.has_focus = (bool)wParam;
-		break;
-	}
-	return DefWindowProc(hwnd, msg, wParam, lParam);
-}
-
-static void RegisterWndClass(void)
-{
-	static bool registered;
-	if (!registered) {
-		HINSTANCE hinst = GetModuleHandle(NULL);
-		WNDCLASS wnd = {
-			0,
-			WndProcGdi,
-			0,
-			0,
-			hinst,
-			LoadIcon(hinst, MAKEINTRESOURCE(100)),
-			LoadCursor(NULL, IDC_ARROW),
-			0,
-			0,
-			"OTTD"
-		};
-		registered = true;
-		if (!RegisterClass(&wnd))
-			error("RegisterClass failed");
-	}
-}
-
-extern const char _openttd_revision[];
-
-static void MakeWindow(bool full_screen)
-{
-	_fullscreen = full_screen;
-
-	_wnd.double_size = _double_size && !full_screen;
-
-	// recreate window?
-	if ((full_screen || _wnd.fullscreen) && _wnd.main_wnd) {
-		DestroyWindow(_wnd.main_wnd);
-		_wnd.main_wnd = 0;
-	}
-
-	if (full_screen) {
-		DEVMODE settings;
-		memset(&settings, 0, sizeof(DEVMODE));
-		settings.dmSize = sizeof(DEVMODE);
-		settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
-
-		if (_fullscreen_bpp) {
-			settings.dmBitsPerPel = _fullscreen_bpp;
-			settings.dmFields |= DM_BITSPERPEL;
-		}
-		settings.dmPelsWidth = _wnd.width_org;
-		settings.dmPelsHeight = _wnd.height_org;
-		settings.dmDisplayFrequency = _display_hz;
-		if (settings.dmDisplayFrequency != 0)
-			settings.dmFields |= DM_DISPLAYFREQUENCY;
-		if (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) {
-			MakeWindow(false);
-			return;
-		}
-	} else if (_wnd.fullscreen) {
-		// restore display?
-		ChangeDisplaySettings(NULL, 0);
-	}
-
-	{
-		RECT r;
-		uint style;
-		int x, y, w, h;
-
-		_wnd.fullscreen = full_screen;
-		if (_wnd.fullscreen) {
-			style = WS_POPUP | WS_VISIBLE;
-			SetRect(&r, 0, 0, _wnd.width_org, _wnd.height_org);
-		} else {
-			style = WS_OVERLAPPEDWINDOW | WS_VISIBLE;
-			SetRect(&r, 0, 0, _wnd.width, _wnd.height);
-		}
-
-		AdjustWindowRect(&r, style, FALSE);
-		w = r.right - r.left;
-		h = r.bottom - r.top;
-		x = (GetSystemMetrics(SM_CXSCREEN) - w) / 2;
-		y = (GetSystemMetrics(SM_CYSCREEN) - h) / 2;
-
-		if (_wnd.main_wnd) {
-			SetWindowPos(_wnd.main_wnd, 0, x, y, w, h, SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOZORDER);
-		} else {
-			char Windowtitle[50];
-
-			snprintf(Windowtitle, lengthof(Windowtitle), "OpenTTD %s", _openttd_revision);
-
-			_wnd.main_wnd = CreateWindow("OTTD", Windowtitle, style, x, y, w, h, 0, 0, _inst, 0);
-			if (_wnd.main_wnd == NULL)
-				error("CreateWindow failed");
-		}
-	}
-	GameSizeChanged(); // invalidate all windows, force redraw
-}
-
-static bool AllocateDibSection(int w, int h)
-{
-	BITMAPINFO *bi;
-	HDC dc;
-
-	w = clamp(w, 64, MAX_SCREEN_WIDTH);
-	h = clamp(h, 64, MAX_SCREEN_HEIGHT);
-
-	if (w == _screen.width && h == _screen.height)
-		return false;
-
-	_screen.width = w;
-	_screen.pitch = (w + 3) & ~0x3;
-	_screen.height = h;
-
-	if (_wnd.alloced_bits) {
-		free(_wnd.alloced_bits);
-		_wnd.alloced_bits = NULL;
-	}
-
-	bi = alloca(sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD)*256);
-	memset(bi, 0, sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD)*256);
-	bi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
-
-	if (_wnd.double_size) {
-		w = (w + 3) & ~0x3;
-		_wnd.alloced_bits = _wnd.buffer_bits = malloc(w * h);
-		w *= 2;
-		h *= 2;
-	}
-
-	bi->bmiHeader.biWidth = _wnd.width = w;
-	bi->bmiHeader.biHeight = -(_wnd.height = h);
-
-	bi->bmiHeader.biPlanes = 1;
-	bi->bmiHeader.biBitCount = 8;
-	bi->bmiHeader.biCompression = BI_RGB;
-
-	if (_wnd.dib_sect)
-		DeleteObject(_wnd.dib_sect);
-
-	dc = GetDC(0);
-	_wnd.dib_sect = CreateDIBSection(dc, bi, DIB_RGB_COLORS, (void**)&_wnd.bitmap_bits, NULL, 0);
-	if (_wnd.dib_sect == NULL)
-		error("CreateDIBSection failed");
-	ReleaseDC(0, dc);
-
-	if (!_wnd.double_size)
-		_wnd.buffer_bits = _wnd.bitmap_bits;
-
-	return true;
-}
-
-static const uint16 default_resolutions[][2] = {
-	{ 640,  480},
-	{ 800,  600},
-	{1024,  768},
-	{1152,  864},
-	{1280,  800},
-	{1280,  960},
-	{1280, 1024},
-	{1400, 1050},
-	{1600, 1200},
-	{1680, 1050},
-	{1920, 1200}
-};
-
-static void FindResolutions(void)
-{
-	int i = 0, n = 0;
-	DEVMODE dm;
-
-	while (EnumDisplaySettings(NULL, i++, &dm) != 0) {
-		if (dm.dmBitsPerPel == 8 && IS_INT_INSIDE(dm.dmPelsWidth, 640, MAX_SCREEN_WIDTH + 1) &&
-				IS_INT_INSIDE(dm.dmPelsHeight, 480, MAX_SCREEN_HEIGHT + 1)){
-			int j;
-			for (j = 0; j < n; j++) {
-				if (_resolutions[j][0] == dm.dmPelsWidth && _resolutions[j][1] == dm.dmPelsHeight) break;
-			}
-
-			/* In the previous loop we have checked already existing/added resolutions if
-			 * they are the same as the new ones. If this is not the case (j == n); we have
-			 * looped all and found none, add the new one to the list. If we have reached the
-			 * maximum amount of resolutions, then quit querying the display */
-			if (j == n) {
-				_resolutions[j][0] = dm.dmPelsWidth;
-				_resolutions[j][1] = dm.dmPelsHeight;
-				if (++n == lengthof(_resolutions)) break;
-			}
-		}
-	}
-
-	/* We have found no resolutions, show the default list */
-	if (n == 0) {
-		memcpy(_resolutions, default_resolutions, sizeof(default_resolutions));
-		n = lengthof(default_resolutions);
-	}
-
-	_num_resolutions = n;
-	SortResolutions(_num_resolutions);
-}
-
-
-static const char *Win32GdiStart(const char * const *parm)
-{
-	memset(&_wnd, 0, sizeof(_wnd));
-	_wnd.cursor_visible = true;
-
-	RegisterWndClass();
-
-	MakePalette();
-
-	FindResolutions();
-
-	// fullscreen uses those
-	_wnd.width_org = _cur_resolution[0];
-	_wnd.height_org = _cur_resolution[1];
-
-	AllocateDibSection(_cur_resolution[0], _cur_resolution[1]);
-	MarkWholeScreenDirty();
-
-	MakeWindow(_fullscreen);
-
-	return NULL;
-}
-
-static void Win32GdiStop(void)
-{
-	if (_wnd.fullscreen) ChangeDisplaySettings(NULL, 0);
-	MyShowCursor(true);
-	DeleteObject(_wnd.gdi_palette);
-	DeleteObject(_wnd.dib_sect);
-	DestroyWindow(_wnd.main_wnd);
-}
-
-// simple upscaler by 2
-static void filter(int left, int top, int width, int height)
-{
-	uint p = _screen.pitch;
-	const Pixel *s = _wnd.buffer_bits + top * p + left;
-	Pixel *d = _wnd.bitmap_bits + top * p * 4 + left * 2;
-
-	for (; height > 0; height--) {
-		int i;
-
-		for (i = 0; i != width; i++) {
-			d[i * 2] = d[i * 2 + 1] = d[i * 2 + p * 2] = d[i * 2 + 1 + p * 2] = s[i];
-		}
-		s += p;
-		d += p * 4;
-	}
-}
-
-static void Win32GdiMakeDirty(int left, int top, int width, int height)
-{
-	RECT r = { left, top, left + width, top + height };
-
-	if (_wnd.double_size) {
-		filter(left, top, width, height);
-		r.left *= 2;
-		r.top *= 2;
-		r.right *= 2;
-		r.bottom *= 2;
-	}
-	InvalidateRect(_wnd.main_wnd, &r, FALSE);
-}
-
-static void CheckPaletteAnim(void)
-{
-	if (_pal_last_dirty == -1)
-		return;
-	InvalidateRect(_wnd.main_wnd, NULL, FALSE);
-}
-
-static int Win32GdiMainLoop(void)
-{
-	MSG mesg;
-	uint32 next_tick = GetTickCount() + 30, cur_ticks;
-
-	_wnd.running = true;
-
-	while(true) {
-		while (PeekMessage(&mesg, NULL, 0, 0, PM_REMOVE)) {
-			InteractiveRandom(); // randomness
-			TranslateMessage(&mesg);
-			DispatchMessage(&mesg);
-		}
-		if (_exit_game) return ML_QUIT;
-		if (_wnd.switch_driver) return ML_SWITCHDRIVER;
-
-#if defined(_DEBUG)
-		if (_wnd.has_focus && GetAsyncKeyState(VK_SHIFT) < 0) {
-			if (
-#else
-		if (_wnd.has_focus && GetAsyncKeyState(VK_TAB) < 0) {
-			/* Disable speeding up game with ALT+TAB (if syskey is pressed, the
-			 * real key is in the upper 16 bits (see WM_SYSKEYDOWN in WndProcGdi()) */
-			if ((_pressed_key >> 16) & WKC_TAB &&
-#endif
-			    !_networking && _game_mode != GM_MENU)
-				_fast_forward |= 2;
-		} else if (_fast_forward & 2)
-			_fast_forward = 0;
-
-		cur_ticks = GetTickCount();
-		if ((_fast_forward && !_pause) || cur_ticks > next_tick)
-			next_tick = cur_ticks;
-
-		if (cur_ticks == next_tick) {
-			next_tick += 30;
-			_ctrl_pressed = _wnd.has_focus && GetAsyncKeyState(VK_CONTROL)<0;
-			_shift_pressed = _wnd.has_focus && GetAsyncKeyState(VK_SHIFT)<0;
-			_dbg_screen_rect = _wnd.has_focus && GetAsyncKeyState(VK_CAPITAL)<0;
-
-			// determine which directional keys are down
-			if (_wnd.has_focus) {
-				_dirkeys =
-					(GetAsyncKeyState(VK_LEFT) < 0 ? 1 : 0) +
-					(GetAsyncKeyState(VK_UP) < 0 ? 2 : 0) +
-					(GetAsyncKeyState(VK_RIGHT) < 0 ? 4 : 0) +
-					(GetAsyncKeyState(VK_DOWN) < 0 ? 8 : 0);
-			} else
-				_dirkeys = 0;
-
-			GameLoop();
-			_cursor.delta.x = _cursor.delta.y = 0;
-
-			if (_force_full_redraw)
-				MarkWholeScreenDirty();
-
-			GdiFlush();
-			_screen.dst_ptr = _wnd.buffer_bits;
-			UpdateWindows();
-			CheckPaletteAnim();
-		} else {
-			Sleep(1);
-			GdiFlush();
-			_screen.dst_ptr = _wnd.buffer_bits;
-			DrawTextMessage();
-			DrawMouseCursor();
-		}
-	}
-}
-
-static bool Win32GdiChangeRes(int w, int h)
-{
-	_wnd.width = _wnd.width_org = w;
-	_wnd.height = _wnd.height_org = h;
-
-	MakeWindow(_fullscreen); // _wnd.fullscreen screws up ingame resolution switching
-
-	return true;
-}
-
-static void Win32GdiFullScreen(bool full_screen) {MakeWindow(full_screen);}
-
-const HalVideoDriver _win32_video_driver = {
-	Win32GdiStart,
-	Win32GdiStop,
-	Win32GdiMakeDirty,
-	Win32GdiMainLoop,
-	Win32GdiChangeRes,
-	Win32GdiFullScreen,
-};
-
-
-/**********************
- * WIN32 MIDI PLAYER
- **********************/
-
-static struct {
-	bool stop_song;
-	bool terminate;
-	bool playing;
-	int new_vol;
-	HANDLE wait_obj;
-	char start_song[260];
-} _midi;
-
-static void Win32MidiPlaySong(const char *filename)
-{
-	strcpy(_midi.start_song, filename);
-	_midi.playing = true;
-	_midi.stop_song = false;
-	SetEvent(_midi.wait_obj);
-}
-
-static void Win32MidiStopSong(void)
-{
-	if (_midi.playing) {
-		_midi.stop_song = true;
-		_midi.start_song[0] = '\0';
-		SetEvent(_midi.wait_obj);
-	}
-}
-
-static bool Win32MidiIsSongPlaying(void)
-{
-	return _midi.playing;
-}
-
-static void Win32MidiSetVolume(byte vol)
-{
-	_midi.new_vol = vol;
-	SetEvent(_midi.wait_obj);
-}
-
-static long CDECL MidiSendCommand(const char *cmd, ...) {
-	va_list va;
-	char buf[512];
-
-	va_start(va, cmd);
-	vsprintf(buf, cmd, va);
-	va_end(va);
-	return mciSendStringA(buf, NULL, 0, 0);
-}
-
-static bool MidiIntPlaySong(const char *filename)
-{
-	MidiSendCommand("close all");
-	if (MidiSendCommand("open \"%s\" type sequencer alias song", filename) != 0)
-		return false;
-
-	if (MidiSendCommand("play song from 0") != 0)
-		return false;
-	return true;
-}
-
-static void MidiIntStopSong(void)
-{
-	MidiSendCommand("close all");
-}
-
-static void MidiIntSetVolume(int vol)
-{
-	uint v = (vol * 65535 / 127);
-	midiOutSetVolume((HMIDIOUT)-1, v + (v << 16));
-}
-
-static bool MidiIntIsSongPlaying(void)
-{
-	char buf[16];
-	mciSendStringA("status song mode", buf, sizeof(buf), 0);
-	return strcmp(buf, "playing") == 0 || strcmp(buf, "seeking") == 0;
-}
-
-static DWORD WINAPI MidiThread(LPVOID arg)
-{
-	_midi.wait_obj = CreateEvent(NULL, FALSE, FALSE, NULL);
-
-	do {
-		char *s;
-		int vol;
-
-		vol = _midi.new_vol;
-		if (vol != -1) {
-			_midi.new_vol = -1;
-			MidiIntSetVolume(vol);
-		}
-
-		s = _midi.start_song;
-		if (s[0] != '\0') {
-			_midi.playing = MidiIntPlaySong(s);
-			s[0] = '\0';
-
-			// Delay somewhat in case we don't manage to play.
-			if (!_midi.playing) {
-				Sleep(5000);
-			}
-		}
-
-		if (_midi.stop_song && _midi.playing) {
-			_midi.stop_song = false;
-			_midi.playing = false;
-			MidiIntStopSong();
-		}
-
-		if (_midi.playing && !MidiIntIsSongPlaying())
-			_midi.playing = false;
-
-		WaitForMultipleObjects(1, &_midi.wait_obj, FALSE, 1000);
-	} while (!_midi.terminate);
-
-	DeleteObject(_midi.wait_obj);
-	return 0;
-}
-
-static const char *Win32MidiStart(const char * const *parm)
-{
-	DWORD threadId;
-
-	memset(&_midi, 0, sizeof(_midi));
-	_midi.new_vol = -1;
-	CreateThread(NULL, 8192, MidiThread, 0, 0, &threadId);
-	return 0;
-}
-
-static void Win32MidiStop(void)
-{
-	_midi.terminate = true;
-	SetEvent(_midi.wait_obj);
-}
-
-const HalMusicDriver _win32_music_driver = {
-	Win32MidiStart,
-	Win32MidiStop,
-	Win32MidiPlaySong,
-	Win32MidiStopSong,
-	Win32MidiIsSongPlaying,
-	Win32MidiSetVolume,
-};
-
-// WIN32 Sound code.
-
-static HWAVEOUT _waveout;
-static WAVEHDR _wave_hdr[2];
-static int _bufsize;
-static void PrepareHeader(WAVEHDR *hdr)
-{
-	hdr->dwBufferLength = _bufsize * 4;
-	hdr->dwFlags = 0;
-	hdr->lpData = malloc(_bufsize * 4);
-	if (hdr->lpData == NULL ||
-			waveOutPrepareHeader(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
-		error("waveOutPrepareHeader failed");
-}
-
-static void FillHeaders(void)
-{
-	WAVEHDR *hdr;
-
-	for (hdr = _wave_hdr; hdr != endof(_wave_hdr); hdr++) {
-		if (!(hdr->dwFlags & WHDR_INQUEUE)) {
-			MxMixSamples(_mixer, hdr->lpData, hdr->dwBufferLength / 4);
-			if (waveOutWrite(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
-				error("waveOutWrite failed");
-		}
-	}
-}
-
-static void CALLBACK waveOutProc(HWAVEOUT hwo, UINT uMsg, DWORD dwInstance,
-	DWORD dwParam1, DWORD dwParam2)
-{
-	switch (uMsg) {
-		case WOM_DONE:
-			if (_waveout) FillHeaders();
-			break;
-
-		default:
-			break;
-	}
-}
-
-static const char *Win32SoundStart(const char * const *parm)
-{
-	WAVEFORMATEX wfex;
-	int hz;
-
-	_bufsize = GetDriverParamInt(parm, "bufsize", 1024);
-	hz = GetDriverParamInt(parm, "hz", 11025);
-	wfex.wFormatTag = WAVE_FORMAT_PCM;
-	wfex.nChannels = 2;
-	wfex.nSamplesPerSec = hz;
-	wfex.nAvgBytesPerSec = hz*2*2;
-	wfex.nBlockAlign = 4;
-	wfex.wBitsPerSample = 16;
-	if (waveOutOpen(&_waveout, WAVE_MAPPER, &wfex, (DWORD)&waveOutProc, 0, CALLBACK_FUNCTION) != MMSYSERR_NOERROR)
-		return "waveOutOpen failed";
-	PrepareHeader(&_wave_hdr[0]);
-	PrepareHeader(&_wave_hdr[1]);
-	FillHeaders();
-	return NULL;
-}
-
-static void Win32SoundStop(void)
-{
-	HWAVEOUT waveout = _waveout;
-
-	_waveout = NULL;
-	waveOutReset(waveout);
-	waveOutUnprepareHeader(waveout, &_wave_hdr[0], sizeof(WAVEHDR));
-	waveOutUnprepareHeader(waveout, &_wave_hdr[1], sizeof(WAVEHDR));
-	waveOutClose(waveout);
-}
-
-const HalSoundDriver _win32_sound_driver = {
-	Win32SoundStart,
-	Win32SoundStop,
-};
 
 // Helper function needed by dynamically loading SDL
 bool LoadLibraryList(void **proc, const char *dll)
@@ -2092,7 +1079,7 @@
 	SetConsoleScreenBufferSize(hand, coninfo.dwSize);
 
 	// redirect unbuffered STDIN, STDOUT, STDERR to the console
-#if !defined(__CYGWIN__)
+#if !defined(__CYGWIN__) && 0
 	*stdout = *_fdopen( _open_osfhandle((long)hand, _O_TEXT), "w" );
 	*stdin = *_fdopen(_open_osfhandle((long)GetStdHandle(STD_INPUT_HANDLE), _O_TEXT), "r" );
 	*stderr = *_fdopen(_open_osfhandle((long)GetStdHandle(STD_ERROR_HANDLE), _O_TEXT), "w" );
@@ -2132,7 +1119,6 @@
 {
 	int argc;
 	char *argv[64]; // max 64 command line arguments
-	_inst = hInstance;
 
 #if defined(_DEBUG)
 	CreateConsole();