--- a/sprite.h Thu Jan 06 17:40:57 2005 +0000
+++ b/sprite.h Thu Jan 06 18:45:28 2005 +0000
@@ -73,7 +73,7 @@
} operation;
byte add_val;
byte divmod_val;
-
+
// And apply it to this:
byte num_ranges;
struct DeterministicSpriteGroupRange *ranges; // Dynamically allocated