changelog.txt
changeset 8084 07d54cc15596
parent 7602 182651491d7d
child 8404 6ded74cf94b9
--- a/changelog.txt	Sat Sep 15 09:39:23 2007 +0000
+++ b/changelog.txt	Sat Sep 15 12:43:04 2007 +0000
@@ -1,3 +1,42 @@
+0.5.3 (2007-09-15)
+------------------------------------------------------------------------
+- Fix: Possible NULL pointer dereference that could be triggered remotely (r11074)
+- Fix: Removing CMD_AUTO from some commands could remotely trigger an assertion [FS#1179] (r11040)
+- Fix: Underflow that caused overflows in the performance rating [FS#1179] (r11039)
+- Fix: [Windows] MIDI does not stop when closing openttd [FS#1164] (r11029)
+- Fix: Do not unconditionally assume that a tile has a depot (r11027)
+- Fix: Give a more correct error when building some things on tile 0 [FS#1173] (r11024)
+- Fix: Do not display income/expenses when they do not belong to a "valid" tile, like the money cheat and giving money [FS#1175] (r11021)
+- Fix: One could not give money when (s)he had too much money [FS#1174] (r11020)
+- Fix: Disallow buying/selling shares in your own company or a bankrupt company [FS#1169] (r11018)
+- Fix: Crash when quiting the game in one of the end score windows [FS#1218] (r11071)
+
+
+0.5.3-RC3 (2007-08-30)
+------------------------------------------------------------------------
+- Fix: Spectators are not allowed to issue commands (r11006)
+- Fix: Make the AI not crash when it has ships as the AI does not support them [FS#1133] (r10942)
+- Fix: Trains would not get flooded when they are at the lower part of a tile that would become a coast tile after flooding [FS#1127] (r10892)
+- Fix: Removing road with the road removal tool would also work with a negative bank account, making the bank account even more negative than it was [FS#1125] (r10890)
+- Fix: Some isocodes were wrong, resulting in some NewGRF not working properly for the affected languages (r10877)
+- Fix: [Windows] Do not try to minimise or restore the window when closing OpenTTD [FS#998] (r10835)
+- Fix: Trains going over bridges would get the "going down hill" accelerate bonus, which causes trains to go faster on bridges than they would be going on level land [FS#1096] (r10739)
+- Fix: Trains being split into two pieces when loading an old savegame [FS#1062] (r10735)
+- Fix: [OS/2] Fix chdir problem with open/save dialog (r10650)
+- Fix: One could not remove locks that were build in a (very) old version of OpenTTD [FS#1038] (r10593)
+- Fix: One cannot navigate using arrow keys in the game name text box [FS#1038] (r10500)
+- Fix: Ship's maximum speed wrongly shown [FS#1013] (r10497)
+- Fix: [OSX] Of the resolution is changed to something that is too high for the monitor, then it is reduced to fit the monitor size, solving several crashes and graphical glitches [FS#458] (r10410)
+- Fix: NPF was leaking memory each time it got initialized, except for the first time (r10357)
+- Fix: [YAPF] 'target_seen' flag that is set prematurely in some cases (1 tile long cached segment followed by target station) which caused asserts to trigger [FS#884] (r10199)
+
+
+0.5.3-RC2 (2007-07-07)
+------------------------------------------------------------------------
+- Fix: Visual glitches when a window is resized in the WE_CREATE callback (r10465)
+- Fix: [Windows] _wnd.has_focus was not properly set after using ALT-TAB [FS#962] (r10399)
+
+
 0.5.3-RC1 (2007-06-28)
 ------------------------------------------------------------------------
 - Feature: Make the client list window (for network games) stickyable (r10293)