--- a/station_cmd.c Sun Jan 16 11:18:17 2005 +0000
+++ b/station_cmd.c Sun Jan 16 11:24:58 2005 +0000
@@ -73,7 +73,7 @@
{
// check around to see if there's any stations there
BEGIN_TILE_LOOP(tile_cur, w + 2, h + 2, tile - TILE_XY(1,1))
- if (IS_TILETYPE(tile_cur, MP_STATION)) {
+ if (IsTileType(tile_cur, MP_STATION)) {
int t;
t = _map2[tile_cur];
{
@@ -118,7 +118,7 @@
uint t;
for (i = 0; i != MapSize(); i++) {
- if (IS_TILETYPE(i, MP_STATION) && _map2[i] == station_index) {
+ if (IsTileType(i, MP_STATION) && _map2[i] == station_index) {
t = TileX(i);
if (t < x1) x1 = t;
if (t > x2) x2 = t;
@@ -180,7 +180,7 @@
for (p = _count_square_table; p != endof(_count_square_table); ++p) {
tile = TILE_MASK(tile + ToTileIndexDiff(*p));
- if (IS_TILETYPE(tile, type) && _map5[tile] >= min && _map5[tile] <= max)
+ if (IsTileType(tile, type) && _map5[tile] >= min && _map5[tile] <= max)
num++;
}
@@ -435,7 +435,7 @@
if (!(IS_INSIDE_1D(xc, x, w) && IS_INSIDE_1D(yc, y, h))) {
GetProducedCargoProc *gpc;
uint tile = TILE_XY(xc, yc);
- gpc = _tile_type_procs[GET_TILETYPE(tile)]->get_produced_cargo_proc;
+ gpc = _tile_type_procs[TileType(tile)]->get_produced_cargo_proc;
if (gpc != NULL) {
cargos[0] = cargos[1] = 0xFF;
gpc(tile, cargos);
@@ -480,7 +480,7 @@
xc = x1;
do {
uint tile = TILE_XY(xc, yc);
- if (!IS_TILETYPE(tile, MP_STATION)) {
+ if (!IsTileType(tile, MP_STATION)) {
AcceptedCargo ac;
int i;
@@ -647,7 +647,7 @@
// if station is set, then we have special handling to allow building on top of already existing stations.
// so station points to -1 if we can build on any station. or it points to a station if we're only allowed to build
// on exactly that station.
- if ( (station != NULL) && IS_TILETYPE(tile_cur, MP_STATION)) {
+ if (station != NULL && IsTileType(tile_cur, MP_STATION)) {
if (_map5[tile_cur] >= 8) {
_error_message = ClearTile_Station(tile_cur, DC_AUTO); // get error message
return CMD_ERROR;
@@ -914,7 +914,7 @@
static bool TileBelongsToRailStation(Station *st, uint tile)
{
- return IS_TILETYPE(tile, MP_STATION) && _map2[tile] == st->index && _map5[tile] < 8;
+ return IsTileType(tile, MP_STATION) && _map2[tile] == st->index && _map5[tile] < 8;
}
static void MakeRailwayStationAreaSmaller(Station *st)
@@ -965,7 +965,7 @@
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
// make sure the specified tile belongs to the current player, and that it is a railroad station.
- if (!IS_TILETYPE(tile, MP_STATION) || _map5[tile] >= 8 || !_patches.nonuniform_stations) return CMD_ERROR;
+ if (!IsTileType(tile, MP_STATION) || _map5[tile] >= 8 || !_patches.nonuniform_stations) return CMD_ERROR;
st = GetStation(_map2[tile]);
if (_current_player != OWNER_WATER && (!CheckOwnership(st->owner) || !EnsureNoVehicle(tile))) return CMD_ERROR;
@@ -2174,7 +2174,7 @@
}
static inline bool IsTrainStationTile(uint tile) {
- return IS_TILETYPE(tile, MP_STATION) && IS_BYTE_INSIDE(_map5[tile], 0, 8);
+ return IsTileType(tile, MP_STATION) && IS_BYTE_INSIDE(_map5[tile], 0, 8);
}
static const byte _enter_station_speedtable[12] = {
@@ -2530,7 +2530,7 @@
BEGIN_TILE_LOOP(cur_tile, w, h, tile - TILE_XY(max_rad,max_rad))
cur_tile = TILE_MASK(cur_tile);
- if (IS_TILETYPE(cur_tile, MP_STATION)) {
+ if (IsTileType(cur_tile, MP_STATION)) {
st_index = _map2[cur_tile];
for(i=0; i!=8; i++) {
if (around[i] == 0xFF) {