--- a/aircraft_cmd.c Fri Sep 10 18:54:23 2004 +0000
+++ b/aircraft_cmd.c Fri Sep 10 19:02:27 2004 +0000
@@ -275,8 +275,8 @@
// On hold for NewAI
v->u.air.pos = (!_patches.ainew_active && _is_ai_player) ? 0:MAX_ELEMENTS;
- /* When we click on hangar we know the tile (it is in var 'tile')it is on. By that we know
- its position in the array of depots the airport has.....we can search
+ /* When we click on hangar we know the tile (it is in var 'tile')it is on. By that we know
+ its position in the array of depots the airport has.....we can search
->layout for #th position of depot. Since layout must start with depots, it is simple
*/
{
@@ -542,7 +542,7 @@
if (_patches.gotodepot && ScheduleHasDepotOrders(v->schedule_ptr))
return;
-
+
st = DEREF_STATION(v->next_order_param);
// only goto depot if the target airport has terminals (eg. it is airport)
if (st->xy != 0 && st->airport_tile != 0 && GetAirport(st->airport_type)->nofterminals != 0) {
@@ -621,7 +621,7 @@
if (u->vehstatus & VS_HIDDEN)
return;
- // if true, helicopter rotors do not rotate. This should only be the case if a helicopter is
+ // if true, helicopter rotors do not rotate. This should only be the case if a helicopter is
// loading/unloading at a terminal or stopped
if ((v->next_order&OT_MASK) == OT_LOADING || (v->vehstatus&VS_STOPPED)) {
if (u->cur_speed != 0) {
@@ -735,7 +735,7 @@
v->subspeed = (t=v->subspeed) + (byte)spd;
spd = min( v->cur_speed + (spd >> 8) + (v->subspeed < t), v->max_speed);
-
+
// adjust speed for broken vehicles
if(v->vehstatus&VS_AIRCRAFT_BROKEN) spd = min(spd, 27);
@@ -875,7 +875,7 @@
// Change direction smoothly to final direction.
dirdiff = amd->direction - v->direction;
- // if distance is 0, and plane points in right direction, no point in calling
+ // if distance is 0, and plane points in right direction, no point in calling
// UpdateAircraftSpeed(). So do it only afterwards
if (dirdiff == 0) {
v->cur_speed = 0;
@@ -1061,7 +1061,7 @@
if ((v->next_order & (OT_MASK|OF_UNLOAD)) != (OT_GOTO_DEPOT|OF_UNLOAD))
return;
}
-
+
if ((v->next_order & (OT_MASK|OF_UNLOAD|OF_FULL_LOAD)) == (OT_GOTO_DEPOT|OF_UNLOAD|OF_FULL_LOAD) &&
SERVICE_INTERVAL) {
v->cur_order_index++;
@@ -1217,7 +1217,7 @@
byte old_order;
ServiceAircraft(v);
-
+
MaybeRenewVehicle(v, EstimateAircraftCost(v->engine_type));
if ((v->next_order & OT_MASK) == OT_GOTO_DEPOT) {
@@ -1227,7 +1227,7 @@
v->next_order = OT_NOTHING;
if (old_order & OF_UNLOAD) { v->cur_order_index++; }
-
+
else if (old_order & OF_FULL_LOAD) { // force depot visit
v->vehstatus |= VS_STOPPED;
@@ -1692,7 +1692,7 @@
return false;
}
-static bool AirportFindFreeTerminal(Vehicle *v, const AirportFTAClass *Airport)
+static bool AirportFindFreeTerminal(Vehicle *v, const AirportFTAClass *Airport)
{
byte nofterminalspergroup, i;
AirportFTA *temp;
@@ -1703,9 +1703,9 @@
Heading 255 denotes a group. We see 2 groups here:
1. group 0 -- TERM_GROUP1_block (check block)
2. group 1 -- TERM_GROUP2_ENTER_block (check block)
- First in line is checked first, group 0. If the block (TERM_GROUP1_block) is free, it
- looks at the corresponding terminals of that group. If no free ones are found, other
- possible groups are checked (in this case group 1, since that is after group 0). If that
+ First in line is checked first, group 0. If the block (TERM_GROUP1_block) is free, it
+ looks at the corresponding terminals of that group. If no free ones are found, other
+ possible groups are checked (in this case group 1, since that is after group 0). If that
fails, then attempt fails and plane waits
*/
if (Airport->nofterminalgroups > 1) {
@@ -1731,7 +1731,7 @@
return FreeTerminal(v, 0, Airport->nofterminals);
}
-static bool AirportFindFreeHelipad(Vehicle *v, const AirportFTAClass *Airport)
+static bool AirportFindFreeHelipad(Vehicle *v, const AirportFTAClass *Airport)
{
Station *st;
byte nofhelipadspergroup, i;
@@ -1847,7 +1847,7 @@
AircraftNextAirportPos_and_Order(v_oldstyle); // move it to the entry point of the airport
GetNewVehiclePos(v_oldstyle, &gp); // get the position of the plane (to be used for setting)
v_oldstyle->tile = 0; // aircraft in air is tile=0
-
+
// correct speed of helicopter-rotors
if (v_oldstyle->subtype == 0) {v_oldstyle->next->next->cur_speed = 32;}
@@ -1857,7 +1857,7 @@
}
}
-void UpdateAirplanesOnNewStation(Station *st)
+void UpdateAirplanesOnNewStation(Station *st)
{
GetNewVehiclePosResult gp;
Vehicle *v;