branch | gamebalance |
changeset 9910 | 0b2aebc8283e |
parent 9908 | 0fa543611bbe |
child 9911 | 0b8b245a2391 |
--- a/src/water_cmd.cpp Wed Jun 13 11:00:24 2007 +0000 +++ b/src/water_cmd.cpp Wed Jun 13 11:17:30 2007 +0000 @@ -651,7 +651,7 @@ SetDParam(0, pass); AddNewsItem(STR_B006_FLOOD_VEHICLE_DESTROYED, - NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ACCIDENT, 0), + NEWS_FLAGS(NM_THIN, NF_VIEWPORT | NF_VEHICLE, NT_ACCIDENT, 0), v->index, 0); CreateEffectVehicleRel(v, 4, 4, 8, EV_EXPLOSION_LARGE);