branch | gamebalance |
changeset 9911 | 0b8b245a2391 |
parent 9906 | 6f41b8713b65 |
child 6720 | 35756db7e577 |
--- a/src/intro_gui.cpp Wed Jun 13 11:17:30 2007 +0000 +++ b/src/intro_gui.cpp Wed Jun 13 11:45:14 2007 +0000 @@ -64,6 +64,10 @@ break; case WE_CLICK: + /* Do not create a network server when you (just) have closed one of the game + * creation/load windows for the network server. */ + if (2 <= e->we.click.widget && e->we.click.widget <= 6) _is_network_server = false; + switch (e->we.click.widget) { case 2: ShowGenerateLandscape(); break; case 3: ShowSaveLoadDialog(SLD_LOAD_GAME); break;