--- a/src/vehicle.h Mon Jun 18 08:17:31 2007 +0000
+++ b/src/vehicle.h Mon Jun 18 10:48:15 2007 +0000
@@ -509,7 +509,7 @@
bool CanRefitTo(EngineID engine_type, CargoID cid_to);
CargoID FindFirstRefittableCargo(EngineID engine_type);
-int32 GetRefitCost(EngineID engine_type);
+CommandCost GetRefitCost(EngineID engine_type);
void ViewportAddVehicles(DrawPixelInfo *dpi);
@@ -556,13 +556,13 @@
uint GenerateVehicleSortList(const Vehicle*** sort_list, uint16 *length_of_array, VehicleType type, PlayerID owner, uint32 index, uint16 window_type);
void BuildDepotVehicleList(VehicleType type, TileIndex tile, Vehicle ***engine_list, uint16 *engine_list_length, uint16 *engine_count, Vehicle ***wagon_list, uint16 *wagon_list_length, uint16 *wagon_count);
-int32 SendAllVehiclesToDepot(VehicleType type, uint32 flags, bool service, PlayerID owner, uint16 vlw_flag, uint32 id);
+CommandCost SendAllVehiclesToDepot(VehicleType type, uint32 flags, bool service, PlayerID owner, uint16 vlw_flag, uint32 id);
bool IsVehicleInDepot(const Vehicle *v);
void VehicleEnterDepot(Vehicle *v);
void InvalidateAutoreplaceWindow(EngineID e);
-int32 MaybeReplaceVehicle(Vehicle *v, bool check, bool display_costs);
+CommandCost MaybeReplaceVehicle(Vehicle *v, bool check, bool display_costs);
/* Flags to add to p2 for goto depot commands */
/* Note: bits 8-10 are used for VLW flags */