--- a/src/industry_cmd.cpp Sun Dec 09 18:27:40 2007 +0000
+++ b/src/industry_cmd.cpp Sun Dec 09 18:51:25 2007 +0000
@@ -1236,9 +1236,9 @@
refused_slope |= IsSlopeRefused(tileh, its->slopes_refused);
}
- if (ind_behav & (INDUSTRYBEH_ONLY_INTOWN | INDUSTRYBEH_TOWN1200_MORE)) {
+ if (ind_behav & (INDUSTRYBEH_ONLY_INTOWN)) {
if (!IsTileType(cur_tile, MP_HOUSE)) {
- _error_message = STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS;
+ _error_message = STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS;
return false;
}
if (CmdFailed(DoCommand(cur_tile, 0, 0, 0, CMD_LANDSCAPE_CLEAR))) return false;
@@ -1253,7 +1253,7 @@
/* It is almost impossible to have a fully flat land in TG, so what we
* do is that we check if we can make the land flat later on. See
* CheckIfCanLevelIndustryPlatform(). */
- return !refused_slope || (_patches.land_generator == LG_TERRAGENESIS && _generating_world && !custom_shape);
+ return !refused_slope || (_patches.land_generator == LG_TERRAGENESIS && _generating_world && !custom_shape && !_ignore_restrictions);
}
static bool CheckIfIndustryIsAllowed(TileIndex tile, int type, const Town *t)
@@ -1558,7 +1558,7 @@
if (!_check_new_industry_procs[indspec->check_proc](tile)) return NULL;
}
- if (!custom_shape_check && _patches.land_generator == LG_TERRAGENESIS && _generating_world && !CheckIfCanLevelIndustryPlatform(tile, 0, it, type)) return NULL;
+ if (!custom_shape_check && _patches.land_generator == LG_TERRAGENESIS && _generating_world && !_ignore_restrictions && !CheckIfCanLevelIndustryPlatform(tile, 0, it, type)) return NULL;
if (!CheckIfTooCloseToIndustry(tile, type)) return NULL;
const Town *t = CheckMultipleIndustryInTown(tile, type);