src/functions.h
branchgamebalance
changeset 9908 0fa543611bbe
parent 9895 7bd07f43b0e3
child 9911 0b8b245a2391
--- a/src/functions.h	Thu Apr 19 14:48:10 2007 +0000
+++ b/src/functions.h	Tue Jun 12 11:56:35 2007 +0000
@@ -7,35 +7,8 @@
 
 #include "gfx.h"
 
-void DoClearSquare(TileIndex tile);
-void RunTileLoop();
-
-uint GetPartialZ(int x, int y, Slope corners);
-uint GetSlopeZ(int x, int y);
-uint32 GetTileTrackStatus(TileIndex tile, TransportType mode);
-void GetAcceptedCargo(TileIndex tile, AcceptedCargo ac);
-void ChangeTileOwner(TileIndex tile, PlayerID old_player, PlayerID new_player);
-void AnimateTile(TileIndex tile);
-void ClickTile(TileIndex tile);
-void GetTileDesc(TileIndex tile, TileDesc *td);
 void UpdateTownMaxPass(Town *t);
 
-bool IsValidTile(TileIndex tile);
-
-static inline Point RemapCoords(int x, int y, int z)
-{
-	Point pt;
-	pt.x = (y - x) * 2;
-	pt.y = y + x - z;
-	return pt;
-}
-
-static inline Point RemapCoords2(int x, int y)
-{
-	return RemapCoords(x, y, GetSlopeZ(x, y));
-}
-
-
 /* clear_land.cpp */
 void DrawHillyLandTile(const TileInfo *ti);
 void DrawClearLandTile(const TileInfo *ti, byte set);
@@ -170,8 +143,6 @@
 void ShowCostOrIncomeAnimation(int x, int y, int z, int32 cost);
 void ShowFeederIncomeAnimation(int x, int y, int z, int32 cost);
 
-void DrawFoundation(TileInfo *ti, uint f);
-
 bool CheckIfAuthorityAllows(TileIndex tile);
 Town *ClosestTownFromTile(TileIndex tile, uint threshold);
 void ChangeTownRating(Town *t, int add, int max);
@@ -179,7 +150,6 @@
 uint GetTownRadiusGroup(const Town* t, TileIndex tile);
 int FindFirstBit(uint32 x);
 void ShowHighscoreTable(int difficulty, int8 rank);
-TileIndex AdjustTileCoordRandomly(TileIndex a, byte rng);
 
 void AfterLoadTown();
 void UpdatePatches();