--- a/src/station_cmd.cpp Thu Apr 19 14:48:10 2007 +0000
+++ b/src/station_cmd.cpp Tue Jun 12 11:56:35 2007 +0000
@@ -9,6 +9,7 @@
#include "cmd_helper.h"
#include "debug.h"
#include "functions.h"
+#include "landscape.h"
#include "station_map.h"
#include "table/sprites.h"
#include "table/strings.h"
@@ -118,7 +119,7 @@
static Station* GetStationAround(TileIndex tile, int w, int h, StationID closest_station)
{
- // check around to see if there's any stations there
+ /* check around to see if there's any stations there */
BEGIN_TILE_LOOP(tile_cur, w + 2, h + 2, tile - TileDiffXY(1, 1))
if (IsTileType(tile_cur, MP_STATION)) {
StationID t = GetStationIndex(tile_cur);
@@ -1190,9 +1191,12 @@
/* If it is a drive-through stop check for valid axis */
if (is_drive_through && !IsValidAxis((Axis)p1)) return CMD_ERROR;
/* Road bits in the wrong direction */
- if (build_over_road && (GetRoadBits(tile) & ((Axis)p1 == AXIS_X ? ROAD_Y : ROAD_X)) != 0) return CMD_ERROR;
+ if (build_over_road && (GetRoadBits(tile) & ((Axis)p1 == AXIS_X ? ROAD_Y : ROAD_X)) != 0) return_cmd_error(STR_DRIVE_THROUGH_ERROR_DIRECTION);
/* Not allowed to build over this road */
- if (build_over_road && !IsTileOwner(tile, _current_player) && !(IsTileOwner(tile, OWNER_TOWN) && _patches.road_stop_on_town_road)) return CMD_ERROR;
+ if (build_over_road) {
+ if (IsTileOwner(tile, OWNER_TOWN) && !_patches.road_stop_on_town_road) return_cmd_error(STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD);
+ if (!IsTileOwner(tile, OWNER_TOWN) && !CheckOwnership(GetTileOwner(tile))) return CMD_ERROR;
+ }
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
@@ -1600,6 +1604,13 @@
int32 cost = w * h * _eco->GetPrice(CEconomy::REMOVE_AIRPORT);
+ Vehicle *v;
+ FOR_ALL_VEHICLES(v) {
+ if (!(v->type == VEH_AIRCRAFT && IsNormalAircraft(v))) continue;
+
+ if (v->u.air.targetairport == st->index && v->u.air.state != FLYING) return CMD_ERROR;
+ }
+
BEGIN_TILE_LOOP(tile_cur, w, h, tile) {
if (!EnsureNoVehicle(tile_cur)) return CMD_ERROR;
@@ -1949,7 +1960,7 @@
}
SpriteID pal;
- if (_display_opt & DO_TRANS_BUILDINGS) {
+ if (HASBIT(_transparent_opt, TO_BUILDINGS)) {
SETBIT(image, PALETTE_MODIFIER_TRANSPARENT);
pal = PALETTE_TO_TRANSPARENT;
} else if (HASBIT(image, PALETTE_MODIFIER_COLOR)) {