--- a/functions.h Sat Sep 17 13:57:01 2005 +0000
+++ b/functions.h Sun Sep 18 20:56:44 2005 +0000
@@ -50,8 +50,8 @@
/* clear_land.c */
-void DrawHillyLandTile(TileInfo *ti);
-void DrawClearLandTile(TileInfo *ti, byte set);
+void DrawHillyLandTile(const TileInfo *ti);
+void DrawClearLandTile(const TileInfo *ti, byte set);
void DrawClearLandFence(const TileInfo *ti);
void TileLoopClearHelper(TileIndex tile);
@@ -72,10 +72,10 @@
/* players.c */
bool CheckPlayerHasMoney(int32 cost);
void SubtractMoneyFromPlayer(int32 cost);
-void SubtractMoneyFromPlayerFract(byte player, int32 cost);
-bool CheckOwnership(byte owner);
+void SubtractMoneyFromPlayerFract(PlayerID player, int32 cost);
+bool CheckOwnership(PlayerID owner);
bool CheckTileOwnership(TileIndex tile);
-StringID GetPlayerNameString(byte player, byte index);
+StringID GetPlayerNameString(PlayerID player, PlayerID index);
/* standard */
void ShowInfo(const char *str);
@@ -229,7 +229,7 @@
void ChangeTownRating(Town *t, int add, int max);
uint GetRoadBitsByTile(TileIndex tile);
-int GetTownRadiusGroup(Town *t, TileIndex tile);
+int GetTownRadiusGroup(const Town *t, TileIndex tile);
void ShowNetworkChatQueryWindow(byte desttype, byte dest);
void ShowNetworkGiveMoneyWindow(byte player);
void ShowNetworkNeedGamePassword(void);