--- a/src/openttd.cpp Tue Apr 15 00:47:19 2008 +0000
+++ b/src/openttd.cpp Tue Apr 15 19:47:58 2008 +0000
@@ -2494,6 +2494,32 @@
}
}
+ if (CheckSavegameVersion(93)) {
+ /* Rework of orders. */
+ Order *order;
+ FOR_ALL_ORDERS(order) order->ConvertFromOldSavegame();
+
+ Vehicle *v;
+ FOR_ALL_VEHICLES(v) v->current_order.ConvertFromOldSavegame();
+ } else if (CheckSavegameVersion(94)) {
+ /* Unload and transfer are now mutual exclusive. */
+ Order *order;
+ FOR_ALL_ORDERS(order) {
+ if ((order->GetUnloadType() & (OUFB_UNLOAD | OUFB_TRANSFER)) == (OUFB_UNLOAD | OUFB_TRANSFER)) {
+ order->SetUnloadType(OUFB_TRANSFER);
+ order->SetLoadType(OLFB_NO_LOAD);
+ }
+ }
+
+ Vehicle *v;
+ FOR_ALL_VEHICLES(v) {
+ if ((v->current_order.GetUnloadType() & (OUFB_UNLOAD | OUFB_TRANSFER)) == (OUFB_UNLOAD | OUFB_TRANSFER)) {
+ v->current_order.SetUnloadType(OUFB_TRANSFER);
+ v->current_order.SetLoadType(OLFB_NO_LOAD);
+ }
+ }
+ }
+
return InitializeWindowsAndCaches();
}