src/zoom.hpp
branchgamebalance
changeset 9912 1ac8aac92385
parent 9911 0b8b245a2391
--- a/src/zoom.hpp	Wed Jun 13 11:45:14 2007 +0000
+++ b/src/zoom.hpp	Wed Jun 13 12:05:56 2007 +0000
@@ -11,7 +11,6 @@
 	ZOOM_LVL_OUT_2X,
 	ZOOM_LVL_OUT_4X,
 	ZOOM_LVL_OUT_8X,
-	ZOOM_LVL_OUT_16X,
 	ZOOM_LVL_END,
 
 	/* Here we define in which zoom viewports are */
@@ -25,10 +24,10 @@
 	ZOOM_LVL_ROADVEH  = ZOOM_LVL_NORMAL,
 	ZOOM_LVL_WORLD_SCREENSHOT = ZOOM_LVL_NORMAL,
 
-	ZOOM_LVL_DETAIL   = ZOOM_LVL_OUT_2X, //! All zoomlevels below or equal to this, will result in details on the screen, like road-work, ...
+	ZOOM_LVL_DETAIL   = ZOOM_LVL_OUT_2X, ///< All zoomlevels below or equal to this, will result in details on the screen, like road-work, ...
 
 	ZOOM_LVL_MIN      = ZOOM_LVL_NORMAL,
-	ZOOM_LVL_MAX      = ZOOM_LVL_OUT_16X,
+	ZOOM_LVL_MAX      = ZOOM_LVL_OUT_8X,
 };
 
 extern ZoomLevel _saved_scrollpos_zoom;
@@ -37,14 +36,14 @@
 {
 	if (zoom == ZOOM_LVL_NORMAL) return value;
 	int izoom = (int)zoom - (int)ZOOM_LVL_NORMAL;
-	return (zoom > ZOOM_LVL_NORMAL) ? value << izoom : value >> izoom;
+	return (zoom > ZOOM_LVL_NORMAL) ? value << izoom : (value + (1 << -izoom) - 1) >> -izoom;
 }
 
 static inline int UnScaleByZoom(int value, ZoomLevel zoom)
 {
 	if (zoom == ZOOM_LVL_NORMAL) return value;
 	int izoom = (int)zoom - (int)ZOOM_LVL_NORMAL;
-	return (zoom > ZOOM_LVL_NORMAL) ? value >> izoom : value << izoom;
+	return (zoom > ZOOM_LVL_NORMAL) ? (value + (1 << izoom) - 1) >> izoom : value << -izoom;
 }
 
 #endif /* ZOOM_HPP */