--- a/src/elrail.cpp Mon Dec 03 23:39:38 2007 +0000
+++ b/src/elrail.cpp Tue Jan 22 21:00:30 2008 +0000
@@ -48,24 +48,25 @@
#include "stdafx.h"
#include "openttd.h"
#include "station_map.h"
-#include "tile.h"
-#include "viewport.h"
-#include "functions.h" /* We should REALLY get rid of this goddamn file, as it is butt-ugly */
-#include "variables.h" /* ... same here */
+#include "viewport_func.h"
+#include "settings_type.h"
#include "landscape.h"
-#include "rail.h"
+#include "rail_type.h"
#include "debug.h"
#include "tunnel_map.h"
#include "road_map.h"
#include "bridge_map.h"
#include "bridge.h"
#include "rail_map.h"
+#include "train.h"
+#include "rail_gui.h"
+#include "transparency.h"
+#include "tunnelbridge_map.h"
+#include "vehicle_func.h"
+#include "player_base.h"
+
#include "table/sprites.h"
#include "table/elrail_data.h"
-#include "vehicle.h"
-#include "train.h"
-#include "gui.h"
-#include "transparency.h"
static inline TLG GetTLG(TileIndex t)
{
@@ -91,17 +92,11 @@
break;
case MP_TUNNELBRIDGE:
- if (IsTunnel(t)) {
- if (GetRailType(t) != RAILTYPE_ELECTRIC) return TRACK_BIT_NONE;
- if (override != NULL) *override = 1 << GetTunnelDirection(t);
- return AxisToTrackBits(DiagDirToAxis(GetTunnelDirection(t)));
- } else {
- if (GetRailType(t) != RAILTYPE_ELECTRIC) return TRACK_BIT_NONE;
- if (override != NULL && DistanceMax(t, GetOtherBridgeEnd(t)) > 1) {
- *override = 1 << GetBridgeRampDirection(t);
- }
- return AxisToTrackBits(DiagDirToAxis(GetBridgeRampDirection(t)));
+ if (GetRailType(t) != RAILTYPE_ELECTRIC) return TRACK_BIT_NONE;
+ if (override != NULL && (IsTunnel(t) || DistanceMax(t, GetOtherBridgeEnd(t)) > 1)) {
+ *override = 1 << GetTunnelBridgeDirection(t);
}
+ return AxisToTrackBits(DiagDirToAxis(GetTunnelBridgeDirection(t)));
case MP_ROAD:
if (GetRoadTileType(t) != ROAD_TILE_CROSSING) return TRACK_BIT_NONE;
@@ -131,7 +126,7 @@
} else if (*tileh != SLOPE_FLAT) {
*tileh = SLOPE_FLAT;
} else {
- switch (GetBridgeRampDirection(tile)) {
+ switch (GetTunnelBridgeDirection(tile)) {
case DIAGDIR_NE: *tileh = SLOPE_NE; break;
case DIAGDIR_SE: *tileh = SLOPE_SE; break;
case DIAGDIR_SW: *tileh = SLOPE_SW; break;
@@ -188,7 +183,7 @@
if ((GetRailType(ti->tile) != RAILTYPE_ELECTRIC) || _patches.disable_elrails) return;
- DiagDirection dir = GetTunnelDirection(ti->tile);
+ DiagDirection dir = GetTunnelBridgeDirection(ti->tile);
const SortableSpriteStruct *sss = &CatenarySpriteData_Tunnel[dir];
const int *BB_data = _tunnel_wire_BB[dir];
@@ -247,7 +242,7 @@
* existing foundataions, so we do have to do that manually later on.*/
tileh[TS_NEIGHBOUR] = GetTileSlope(neighbour, NULL);
trackconfig[TS_NEIGHBOUR] = GetRailTrackBitsUniversal(neighbour, NULL);
- if (IsTunnelTile(neighbour) && i != GetTunnelDirection(neighbour)) trackconfig[TS_NEIGHBOUR] = TRACK_BIT_NONE;
+ if (IsTunnelTile(neighbour) && i != GetTunnelBridgeDirection(neighbour)) trackconfig[TS_NEIGHBOUR] = TRACK_BIT_NONE;
/* If the neighboured tile does not smoothly connect to the current tile (because of a foundation),
* we have to draw all pillars on the current tile. */
@@ -264,7 +259,7 @@
/* Next to us, we have a bridge head, don't worry about that one, if it shows away from us */
if (TrackSourceTile[i][k] == TS_NEIGHBOUR &&
IsBridgeTile(neighbour) &&
- GetBridgeRampDirection(neighbour) == ReverseDiagDir(i)) {
+ GetTunnelBridgeDirection(neighbour) == ReverseDiagDir(i)) {
continue;
}
@@ -291,7 +286,7 @@
/* Read the foundataions if they are present, and adjust the tileh */
if (trackconfig[TS_NEIGHBOUR] != TRACK_BIT_NONE && IsTileType(neighbour, MP_RAILWAY) && GetRailType(neighbour) == RAILTYPE_ELECTRIC) foundation = GetRailFoundation(tileh[TS_NEIGHBOUR], trackconfig[TS_NEIGHBOUR]);
if (IsBridgeTile(neighbour)) {
- foundation = GetBridgeFoundation(tileh[TS_NEIGHBOUR], DiagDirToAxis(GetBridgeRampDirection(neighbour)));
+ foundation = GetBridgeFoundation(tileh[TS_NEIGHBOUR], DiagDirToAxis(GetTunnelBridgeDirection(neighbour)));
}
ApplyFoundationToSlope(foundation, &tileh[TS_NEIGHBOUR]);
@@ -443,7 +438,7 @@
if (MayHaveBridgeAbove(ti->tile) && IsBridgeAbove(ti->tile)) {
TileIndex head = GetNorthernBridgeEnd(ti->tile);
- if (GetBridgeTransportType(head) == TRANSPORT_RAIL && GetRailType(head) == RAILTYPE_ELECTRIC) {
+ if (GetTunnelBridgeTransportType(head) == TRANSPORT_RAIL && GetRailType(head) == RAILTYPE_ELECTRIC) {
DrawCatenaryOnBridge(ti);
}
}
@@ -502,7 +497,7 @@
if (v->type == VEH_TRAIN && v->u.rail.railtype == RAILTYPE_ELECTRIC) {
/* this railroad vehicle is now compatible only with elrail,
* so add there also normal rail compatibility */
- v->u.rail.compatible_railtypes |= (1 << RAILTYPE_RAIL);
+ v->u.rail.compatible_railtypes |= RAILTYPES_RAIL;
v->u.rail.railtype = RAILTYPE_RAIL;
SetBit(v->u.rail.flags, VRF_EL_ENGINE_ALLOWED_NORMAL_RAIL);
}