--- a/variables.h Thu Aug 19 13:39:50 2004 +0000
+++ b/variables.h Fri Aug 20 09:32:32 2004 +0000
@@ -155,6 +155,7 @@
byte wait_twoway_signal; //waitingtime in days before a twoway signal
byte drag_signals_density; // many signals density
+ bool ainew_active; // Is the new AI active?
} Patches;
VARDEF Patches _patches;
@@ -225,7 +226,7 @@
VARDEF uint32 _sync_seed_1, _sync_seed_2;
-VARDEF bool _is_ai_player; // current player is an AI player?
+VARDEF bool _is_ai_player; // current player is an AI player? - Can be removed if new AI is done
VARDEF bool _do_autosave;
VARDEF int _autosave_ctr;
@@ -431,6 +432,7 @@
VARDEF int _debug_spritecache_level;
VARDEF int _debug_misc_level;
VARDEF int _debug_grf_level;
+VARDEF int _debug_ai_level;
void CDECL debug(const char *s, ...);
#ifdef NO_DEBUG_MESSAGES