--- a/src/ai/trolly/build.cpp Wed Jan 23 20:02:30 2008 +0000
+++ b/src/ai/trolly/build.cpp Wed Jan 23 22:34:04 2008 +0000
@@ -15,6 +15,8 @@
#include "../../player_base.h"
#include "../../player_func.h"
#include "../ai.h"
+#include "../../tunnelbridge.h"
+
// Build HQ
// Params:
@@ -58,7 +60,7 @@
int bridge_type, bridge_len, type, type2;
// Find a good bridgetype (the best money can buy)
- bridge_len = GetBridgeLength(tile_a, tile_b);
+ bridge_len = GetTunnelBridgeLength(tile_a, tile_b);
type = type2 = 0;
for (bridge_type = MAX_BRIDGES-1; bridge_type >= 0; bridge_type--) {
if (CheckBridge_Stuff(bridge_type, bridge_len)) {