--- a/main_gui.c Sat Mar 12 09:48:08 2005 +0000
+++ b/main_gui.c Sat Mar 12 21:21:47 2005 +0000
@@ -1298,7 +1298,7 @@
}
break;
case WE_CLICK:
- switch(e->click.widget) {
+ switch (e->click.widget) {
case 3: /* raise corner */
HandlePlacePushButton(w, 3, ANIMCURSOR_RAISELAND, 2, PlaceProc_RaiseBigLand);
break;
@@ -1355,7 +1355,7 @@
}
break;
case WE_TIMEOUT:
- UnclickSomeWindowButtons(w, ~(1<<3 | 1<<4 | 1<<5 | 1<<10|1<<11|1<<12));
+ UnclickSomeWindowButtons(w, ~(1<<3 | 1<<4 | 1<<5 | 1<<10 | 1<<11 | 1<<12));
break;
case WE_PLACE_OBJ:
_place_proc(e->place.tile);
@@ -1826,8 +1826,7 @@
if (local == 0xff) local = 0; // spectator
switch(e->keypress.keycode) {
- case WKC_F1:
- case WKC_PAUSE:
+ case WKC_F1: case WKC_PAUSE:
ToolbarPauseClick(w);
break;
case WKC_F2: ShowGameOptions(); break;
@@ -1856,6 +1855,8 @@
case WKC_CTRL | 'S': _make_screenshot = 1; break;
case WKC_CTRL | 'G': _make_screenshot = 2; break;
case WKC_CTRL | WKC_ALT | 'C': if (!_networking) ShowCheatWindow(); break;
+ default: return;
+ e->keypress.cont = false;
}
} break;
@@ -2260,14 +2261,18 @@
break;
case WE_KEYPRESS:
+ if (e->keypress.keycode == WKC_BACKQUOTE) {
+ IConsoleSwitch();
+ e->keypress.cont = false;
+ break;
+ }
+
if (_game_mode == GM_MENU)
break;
- switch(e->keypress.keycode) {
- case 'C':
- case 'Z': {
- Point pt;
- pt = GetTileBelowCursor();
+ switch (e->keypress.keycode) {
+ case 'C': case 'Z': {
+ Point pt = GetTileBelowCursor();
if (pt.x != -1) {
ScrollMainWindowTo(pt.x, pt.y);
if (e->keypress.keycode == 'Z')
@@ -2306,11 +2311,6 @@
MarkWholeScreenDirty();
break;
- case WKC_BACKQUOTE:
- IConsoleSwitch();
- e->keypress.cont=false;
- break;
-
#ifdef ENABLE_NETWORK
case WKC_RETURN:
case 'T' | WKC_SHIFT: