--- a/functions.h Mon Sep 13 22:04:20 2004 +0000
+++ b/functions.h Mon Sep 13 22:49:11 2004 +0000
@@ -100,6 +100,8 @@
void InitPlayerRandoms();
uint32 InteractiveRandom(); /* Used for random sequences that are not the same on the other end of the multiplayer link */
+uint InteractiveRandomRange(uint max);
+
void SetDate(uint date);
/* facedraw.c */
void DrawPlayerFace(uint32 face, int color, int x, int y);
@@ -132,6 +134,7 @@
void NetworkInitialize();
void NetworkShutdown();
void NetworkSendCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback);
+void NetworkSendEvent(uint16 type, uint16 data_len, void * data);
void NetworkStartSync(bool fcreset);
void NetworkClose(bool client);
void NetworkSendReadyPacket();