station_cmd.c
changeset 0 29654efe3188
child 22 fe6f35cc987b
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/station_cmd.c	Mon Aug 09 17:04:08 2004 +0000
@@ -0,0 +1,2546 @@
+#include "stdafx.h"
+#include "ttd.h"
+#include "station.h"
+#include "gfx.h"
+#include "window.h"
+#include "viewport.h"
+#include "command.h"
+#include "town.h"
+#include "vehicle.h"
+#include "news.h"
+#include "saveload.h"
+#include "economy.h"
+#include "player.h"
+#include "airport.h"
+
+// FIXME -- need to be embedded into Airport variable. Is dynamically
+// deducteable from graphics-tile array, so will not be needed
+const byte _airport_size_x[5] = {4, 6, 1, 6, 7 };
+const byte _airport_size_y[5] = {3, 6, 1, 6, 7 };
+
+void ShowAircraftDepotWindow(uint tile);
+extern void UpdateAirplanesOnNewStation(Station *st);
+
+static void MarkStationDirty(Station *st)
+{
+	if (st->sign.width_1 != 0) {
+		InvalidateWindowWidget(WC_STATION_VIEW, st->index, 1);
+
+		MarkAllViewportsDirty(
+			st->sign.left - 6,
+			st->sign.top,
+			st->sign.left + (st->sign.width_1 << 2) + 12,
+			st->sign.top + 48);
+	}
+}
+
+#define CHECK_STATIONS_ERR ((Station*)-1)
+
+static Station *GetStationAround(uint tile, int w, int h, int closest_station)
+{
+	// check around to see if there's any stations there
+	BEGIN_TILE_LOOP(tile_cur, w + 2, h + 2, tile - TILE_XY(1,1))
+		if (IS_TILETYPE(tile_cur, MP_STATION)) {
+			int t;
+			t = _map2[tile_cur];
+			if (closest_station == -1) {
+				closest_station = t;
+			} else if (closest_station != t) {
+				_error_message = STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING;
+				return CHECK_STATIONS_ERR;
+			}
+		}
+	END_TILE_LOOP(tile_cur, w + 2, h + 2, tile - TILE_XY(1,1))
+	return (closest_station == -1) ? NULL : DEREF_STATION(closest_station);
+}
+
+
+static bool CheckStationSpreadOut(Station *st, uint tile, int w, int h)
+{
+	byte station_index = st->index;
+	uint i;
+	uint x1 = GET_TILE_X(tile);
+	uint y1 = GET_TILE_Y(tile);
+	uint x2 = x1 + w - 1;
+	uint y2 = y1 + h - 1;
+	uint t;
+
+	for(i=0; i!=TILES_X*TILES_Y; i++) {
+		if (IS_TILETYPE(i, MP_STATION) && _map2[i] == station_index) {
+			t = GET_TILE_X(i);
+			if (t < x1) x1 = t;
+			if (t > x2) x2 = t;
+
+			t = GET_TILE_Y(i);
+			if (t < y1) y1 = t;
+			if (t > y2) y2 = t;
+		}
+	}
+
+	if (y2-y1 >= _patches.station_spread || x2-x1 >= _patches.station_spread) {
+		_error_message = STR_306C_STATION_TOO_SPREAD_OUT;
+		return false;
+	}
+
+	return true;
+}
+
+static Station *AllocateStation()
+{
+	Station *st, *a_free = NULL;
+	int count;
+	int num_free = 0;
+	int i;
+
+	for(st = _stations, count = lengthof(_stations); count != 0; count--, st++) {
+		if (st->xy == 0) {
+			num_free++;
+			if (a_free==NULL)
+				a_free = st;
+		}
+	}
+
+	if (a_free == NULL ||
+			(num_free < 30 && IS_HUMAN_PLAYER(_current_player))) {
+		_error_message = STR_3008_TOO_MANY_STATIONS_LOADING;
+		return NULL;
+	}
+
+	i = a_free->index;	
+	memset(a_free, 0, sizeof(Station));
+	a_free->index = i;
+	return a_free;
+}
+
+
+static int CountMapSquareAround(uint tile, byte type, byte min, byte max) {
+	static const TileIndexDiff _count_square_table[7*7+1] = {
+		TILE_XY(-3,-3), 1, 1, 1, 1, 1, 1,
+		TILE_XY(-6,1),  1, 1, 1, 1, 1, 1,
+		TILE_XY(-6,1),  1, 1, 1, 1, 1, 1,
+		TILE_XY(-6,1),  1, 1, 1, 1, 1, 1,
+		TILE_XY(-6,1),  1, 1, 1, 1, 1, 1,
+		TILE_XY(-6,1),  1, 1, 1, 1, 1, 1,
+		TILE_XY(-6,1),  1, 1, 1, 1, 1, 1,
+		0,
+	};	
+	int j;
+	const TileIndexDiff *p = _count_square_table;
+	int num = 0;
+
+	while ( (j=*p++) != 0 ) {
+		tile = TILE_MASK(tile + j);
+
+		if (IS_TILETYPE(tile, type) && _map5[tile] >= min && _map5[tile] <= max)
+			num++;
+	}
+
+	return num;
+}
+
+#define M(x) ((x) - STR_SV_STNAME)
+
+static bool GenerateStationName(Station *st, uint tile, int flag)
+{
+	static const uint32 _gen_station_name_bits[] = {
+		0,																/* 0 */
+		1 << M(STR_SV_STNAME_AIRPORT),		/* 1 */
+		1 << M(STR_SV_STNAME_OILFIELD),		/* 2 */
+		1 << M(STR_SV_STNAME_DOCKS),			/* 3 */
+		0x1FF << M(STR_SV_STNAME_BUOY_1),	/* 4 */
+		1 << M(STR_SV_STNAME_HELIPORT),		/* 5 */
+	};
+
+	Town *t = st->town;
+	uint32 free_names = (uint32)-1;
+	int found;
+	uint z,z2;
+	unsigned long tmp;
+
+	{
+		Station *s;
+
+		FOR_ALL_STATIONS(s) {
+			if (s != st && s->xy != 0 && s->town==t) {
+				uint str = M(s->string_id);
+				if (str <= 0x20) {
+					if (str == M(STR_SV_STNAME_FOREST))
+						str = M(STR_SV_STNAME_WOODS);
+					CLRBIT(free_names, str);
+				}
+			}
+		}	
+	}
+	
+	/* check default names */
+	tmp = free_names & _gen_station_name_bits[flag];
+	if (tmp != 0) {
+		found = FindFirstBit(tmp);
+		goto done;
+	}
+
+	/* check mine? */
+	if (HASBIT(free_names, M(STR_SV_STNAME_MINES))) {
+		if (CountMapSquareAround(tile, MP_INDUSTRY, 0, 6) >= 2 ||
+		    CountMapSquareAround(tile, MP_INDUSTRY, 0x64, 0x73) >= 2 ||
+				CountMapSquareAround(tile, MP_INDUSTRY, 0x2F, 0x33) >= 2 ||
+				CountMapSquareAround(tile, MP_INDUSTRY, 0x48, 0x58) >= 2 ||
+				CountMapSquareAround(tile, MP_INDUSTRY, 0x5B, 0x63) >= 2) {
+					found = M(STR_SV_STNAME_MINES);
+					goto done;
+				}
+	}
+
+	/* check close enough to town to get central as name? */
+	if (GetTileDist1D(tile,t->xy) < 8) {
+		found = M(STR_SV_STNAME);
+		if (HASBIT(free_names, M(STR_SV_STNAME))) goto done;
+
+		found = M(STR_SV_STNAME_CENTRAL);
+		if (HASBIT(free_names, M(STR_SV_STNAME_CENTRAL))) goto done;
+	}
+
+	/* Check lakeside */
+	if (HASBIT(free_names, M(STR_SV_STNAME_LAKESIDE)) &&
+			!CheckDistanceFromEdge(tile, 20) &&
+			CountMapSquareAround(tile, MP_WATER, 0, 0) >= 5) {
+				found = M(STR_SV_STNAME_LAKESIDE);
+				goto done;
+			}
+
+	/* Check woods */
+	if (HASBIT(free_names, M(STR_SV_STNAME_WOODS)) && (
+			CountMapSquareAround(tile, MP_TREES, 0, 255) >= 8 ||
+			CountMapSquareAround(tile, MP_INDUSTRY, 0x10, 0x11) >= 2 )) {
+				found = (_opt.landscape==LT_DESERT) ? M(STR_SV_STNAME_FOREST) : M(STR_SV_STNAME_WOODS);
+				goto done;
+	}
+
+	/* check elevation compared to town */
+	z = GetTileZ(tile);
+	z2 = GetTileZ(t->xy);
+	if (z < z2) {
+		found = M(STR_SV_STNAME_VALLEY);
+		if (HASBIT(free_names, M(STR_SV_STNAME_VALLEY))) goto done;
+	} else if (z > z2) {
+		found = M(STR_SV_STNAME_HEIGHTS);
+		if (HASBIT(free_names, M(STR_SV_STNAME_HEIGHTS))) goto done;
+	}
+
+	/* check direction compared to town */
+	{
+		static const int8 _direction_and_table[] = {
+			~( (1<<M(STR_SV_STNAME_WEST)) | (1<<M(STR_SV_STNAME_EAST)) | (1<<M(STR_SV_STNAME_NORTH)) ),
+			~( (1<<M(STR_SV_STNAME_SOUTH)) | (1<<M(STR_SV_STNAME_WEST)) | (1<<M(STR_SV_STNAME_NORTH)) ),
+			~( (1<<M(STR_SV_STNAME_SOUTH)) | (1<<M(STR_SV_STNAME_EAST)) | (1<<M(STR_SV_STNAME_NORTH)) ),
+			~( (1<<M(STR_SV_STNAME_SOUTH)) | (1<<M(STR_SV_STNAME_WEST)) | (1<<M(STR_SV_STNAME_EAST)) ),
+		};
+		
+		free_names &= _direction_and_table[ 
+			(GET_TILE_X(tile) < GET_TILE_X(t->xy)) + 
+			(GET_TILE_Y(tile) < GET_TILE_Y(t->xy))*2];
+	}
+
+	tmp = free_names & ((1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<6)|(1<<7)|(1<<12)|(1<<26)|(1<<27)|(1<<28)|(1<<29)|(1<<30));
+	if (tmp == 0) {
+		_error_message = STR_3007_TOO_MANY_STATIONS_LOADING;
+		return false;
+	}
+	found = FindFirstBit(tmp);
+
+done:
+	st->string_id = found + STR_SV_STNAME;
+	return true;
+}
+#undef M
+
+static Station *GetClosestStationFromTile(uint tile, uint threshold, byte owner)
+{
+	Station *st, *best_station = NULL;
+	uint cur_dist;
+
+	FOR_ALL_STATIONS(st) {
+		cur_dist = GetTileDist(tile, st->xy);
+		if (cur_dist < threshold && (owner == 0xFF || st->owner == owner)) {
+			threshold = cur_dist;
+			best_station = st;
+		}
+	}
+
+	return best_station;
+}
+
+static void StationInitialize(Station *st, TileIndex tile)
+{
+	int i;
+	GoodsEntry *ge;
+
+	st->xy = tile;
+	st->bus_tile = st->lorry_tile = st->airport_tile = st->dock_tile = st->train_tile = 0;
+	st->had_vehicle_of_type = 0;
+	st->time_since_load = 255;
+	st->time_since_unload = 255;
+	st->delete_ctr = 0;
+	st->facilities = 0;
+
+	st->blocked_months = 0;
+	st->last_vehicle = INVALID_VEHICLE;
+
+	for(i=0,ge=st->goods; i!=NUM_CARGO; i++, ge++) {
+		ge->waiting_acceptance = 0;
+		ge->days_since_pickup = 0;
+		ge->enroute_from = 0xFF;
+		ge->rating = 175;
+		ge->last_speed = 0;
+		ge->last_age = 0xFF;
+	}
+	_station_sort_dirty = true;
+}
+
+// Update the virtual coords needed to draw the station sign.
+// st = Station to update for.
+static void UpdateStationVirtCoord(Station *st)
+{
+	Point pt = RemapCoords2(GET_TILE_X(st->xy) * 16, GET_TILE_Y(st->xy) * 16);
+	pt.y -= 32;
+	if (st->facilities&FACIL_AIRPORT && st->airport_type==AT_OILRIG) pt.y -= 16;
+
+	SET_DPARAM16(0, st->index);
+	SET_DPARAM8(1, st->facilities);
+	UpdateViewportSignPos(&st->sign, pt.x, pt.y, STR_305C_0);
+}
+
+// Update the virtual coords needed to draw the station sign for all stations.
+void UpdateAllStationVirtCoord()
+{
+	Station *st;
+	FOR_ALL_STATIONS(st) {
+		if (st->xy != 0)
+			UpdateStationVirtCoord(st);			
+	}
+}
+
+// Update the station virt coords while making the modified parts dirty.
+static void UpdateStationVirtCoordDirty(Station *st)
+{
+	MarkStationDirty(st);
+	UpdateStationVirtCoord(st);
+	MarkStationDirty(st);
+}
+
+// Get a mask of the cargo types that the station accepts.
+static uint GetAcceptanceMask(Station *st)
+{
+	uint mask = 0;
+	uint cur_mask = 1;
+	int i;
+	for(i=0; i!=NUM_CARGO; i++,cur_mask*=2) {
+		if (st->goods[i].waiting_acceptance & 0x8000)
+			mask |= cur_mask;
+	}
+	return mask;
+}
+
+// Items contains the two cargo names that are to be accepted or rejected.
+// msg is the string id of the message to display.
+static void ShowRejectOrAcceptNews(Station *st, uint32 items, StringID msg)
+{
+	if (items) {
+		SET_DPARAM32(2, items >> 16);
+		SET_DPARAM32(1, items & 0xFFFF);
+		SET_DPARAM16(0, st->index);
+		AddNewsItem(msg + ((items >> 16)?1:0), NEWS_FLAGS(NM_SMALL, NF_VIEWPORT|NF_TILE, NT_ACCEPTANCE, 0), st->xy, 0);
+	}
+}
+
+// Get a list of the cargo types being produced around the tile.
+void GetProductionAroundTiles(uint *produced, uint tile, int w, int h)
+{
+	int x,y;
+	int x1,y1,x2,y2;
+	int xc,yc;
+	byte cargos[2];
+
+	memset(produced, 0, NUM_CARGO * sizeof(uint));
+
+	x = GET_TILE_X(tile);
+	y = GET_TILE_Y(tile);
+
+	// expand the region by 4 tiles on each side
+	// while making sure that we remain inside the board.
+	x2 = min(x + w+4, TILE_X_MAX+1);
+	x1 = max(x-4, 0);
+
+	y2 = min(y + h+4, TILE_Y_MAX+1);
+	y1 = max(y-4, 0);
+
+	assert(x1 < x2);
+	assert(y1 < y2);
+	assert(w > 0);
+	assert(h > 0);
+
+	yc = y1;
+	do {
+		xc = x1;
+		do {
+			if (!(IS_INSIDE_1D(xc, x, w) && IS_INSIDE_1D(yc, y, h))) {
+				GetProducedCargoProc *gpc;
+				uint tile = TILE_XY(xc, yc);
+				gpc = _tile_type_procs[GET_TILETYPE(tile)]->get_produced_cargo_proc;
+				if (gpc != NULL) {
+					cargos[0] = cargos[1] = 0xFF;
+					gpc(tile, cargos);
+					if (cargos[0] != 0xFF) {
+						produced[cargos[0]]++;
+						if (cargos[1] != 0xFF) {
+							produced[cargos[1]]++;
+						}
+					}
+				}
+			}
+		} while (++xc != x2);
+	} while (++yc != y2);
+}
+
+// Get a list of the cargo types that are accepted around the tile.
+void GetAcceptanceAroundTiles(uint *accepts, uint tile, int w, int h)
+{
+	int x,y;
+	int x1,y1,x2,y2;
+	int xc,yc;
+	AcceptedCargo ac;
+
+	memset(accepts, 0, NUM_CARGO * sizeof(uint));
+
+	x = GET_TILE_X(tile);
+	y = GET_TILE_Y(tile);
+
+	// expand the region by 4 tiles on each side
+	// while making sure that we remain inside the board.
+	x2 = min(x + w + 4, TILE_X_MAX+1);
+	y2 = min(y + h + 4, TILE_Y_MAX+1);
+	x1 = max(x-4, 0);
+	y1 = max(y-4, 0);
+
+	assert(x1 < x2);
+	assert(y1 < y2);
+	assert(w > 0);
+	assert(h > 0);
+
+	yc = y1;
+	do {
+		xc = x1;
+		do {
+			uint tile = TILE_XY(xc, yc);
+			if (!IS_TILETYPE(tile, MP_STATION)) {
+				GetAcceptedCargo(tile, &ac);
+				accepts[ac.type_1] += ac.amount_1;
+				accepts[ac.type_2] += ac.amount_2;
+				accepts[ac.type_3] += ac.amount_3;
+			}
+		} while (++xc != x2);
+	} while (++yc != y2);
+}
+
+// Update the acceptance for a station.
+// show_msg controls whether to display a message that acceptance was changed.
+static void UpdateStationAcceptance(Station *st, bool show_msg)
+{
+	uint old_acc, new_acc;
+	TileIndex span[1+1+2+2+1];
+	int i;
+	int min_x, min_y, max_x, max_y;
+	uint accepts[NUM_CARGO];
+
+	// Don't update acceptance for a buoy
+	if (st->had_vehicle_of_type & HVOT_BUOY)
+		return;
+
+	/* old accepted goods types */
+	old_acc = GetAcceptanceMask(st);
+
+	// Put all the tiles that span an area in the table.
+	span[3] = span[5] = 0;
+	span[0] = st->bus_tile;
+	span[1] = st->lorry_tile;
+	span[2] = st->train_tile;
+	if (st->train_tile != 0) {
+		span[3] = st->train_tile + TILE_XY(st->trainst_w-1, st->trainst_h-1);
+	}
+	span[4] = st->airport_tile;
+	if (st->airport_tile != 0) {
+		span[5] = st->airport_tile + TILE_XY(_airport_size_x[st->airport_type]-1, _airport_size_y[st->airport_type]-1); 
+	}
+	span[6] = st->dock_tile;
+
+	// Construct a rectangle from those points
+	min_x = min_y = 0x7FFFFFFF;
+	max_x = max_y = 0;
+
+	for(i=0; i!=7; i++) {
+		uint tile = span[i];
+		if (tile) {
+			min_x = min(min_x,GET_TILE_X(tile));
+			max_x = max(max_x,GET_TILE_X(tile));
+			min_y = min(min_y,GET_TILE_Y(tile));
+			max_y = max(max_y,GET_TILE_Y(tile));
+		}
+	}
+
+	// And retrieve the acceptance.
+	if (max_x != 0) {
+		GetAcceptanceAroundTiles(accepts, TILE_XY(min_x, min_y), max_x - min_x + 1, max_y-min_y+1);
+	} else {
+		memset(accepts, 0, sizeof(accepts));
+	}
+
+	// Adjust in case our station only accepts fewer kinds of goods
+	for(i=0; i!=NUM_CARGO; i++) {
+		uint amt = min(accepts[i], 15);
+
+		// Make sure the station can accept the goods type.
+		if ((i != CT_PASSENGERS && !(st->facilities & (byte)~FACIL_BUS_STOP)) ||
+				(i == CT_PASSENGERS && !(st->facilities & (byte)~FACIL_TRUCK_STOP)))
+			amt = 0;
+
+		st->goods[i].waiting_acceptance = (st->goods[i].waiting_acceptance & ~0xF000) + (amt << 12);
+	}
+
+	// Only show a message in case the acceptance was actually changed.
+	new_acc = GetAcceptanceMask(st);
+	if (old_acc == new_acc)
+		return;
+	
+	// show a message to report that the acceptance was changed?
+	if (show_msg && st->owner == _local_player && st->facilities) {
+		uint32 accept=0, reject=0; /* these contain two string ids each */
+		const StringID *str = _cargoc.names_s;
+
+		do {
+			if (new_acc & 1) {
+				if (!(old_acc & 1)) accept = (accept << 16) | *str; 
+			} else {
+				if (old_acc & 1) reject = (reject << 16) | *str;
+			}
+		} while (str++,(new_acc>>=1) != (old_acc>>=1));
+
+		ShowRejectOrAcceptNews(st, accept, STR_3040_NOW_ACCEPTS);
+		ShowRejectOrAcceptNews(st, reject, STR_303E_NO_LONGER_ACCEPTS);
+	}
+
+	// redraw the station view since acceptance changed
+	InvalidateWindowWidget(WC_STATION_VIEW, st->index, 4);
+}
+
+// This is called right after a station was deleted.
+// It checks if the whole station is free of substations, and if so, the station will be
+// deleted after a little while.
+static void DeleteStationIfEmpty(Station *st) {
+	if (st->facilities == 0) {
+		st->delete_ctr = 0;
+		InvalidateWindow(WC_STATION_LIST, st->owner);
+	}
+}
+
+// Tries to clear the given area. Returns the cost in case of success.
+// Or an error code if it failed.
+int32 CheckFlatLandBelow(uint tile, uint w, uint h, uint flags, uint invalid_dirs, int *station)
+{
+	int32 cost = 0, ret;
+
+	uint tileh;
+	int z, allowed_z = -1, flat_z;
+
+	BEGIN_TILE_LOOP(tile_cur, w, h, tile)
+		if (!EnsureNoVehicle(tile_cur))
+			return CMD_ERROR;
+
+		tileh = GetTileSlope(tile_cur, &z);
+
+		// steep slopes are completely prohibited
+		if (tileh & 0x10 || ((_is_ai_player || !_patches.build_on_slopes) && tileh != 0)) {
+			_error_message = STR_0007_FLAT_LAND_REQUIRED;
+			return CMD_ERROR;
+		}
+
+		flat_z = z;
+		if (tileh) {
+			// need to check so the entrance to the station is not pointing at a slope.
+			if ((invalid_dirs&1 && !(tileh & 0xC) && (uint)w_cur == w) ||
+					(invalid_dirs&2 && !(tileh & 6) &&	h_cur == 1) ||
+					(invalid_dirs&4 && !(tileh & 3) && w_cur == 1) ||
+					(invalid_dirs&8 && !(tileh & 9) && (uint)h_cur == h)) {
+				_error_message = STR_0007_FLAT_LAND_REQUIRED;
+				return CMD_ERROR;
+			}
+			cost += _price.terraform;
+			flat_z += 8;
+		}
+		
+		// get corresponding flat level and make sure that all parts of the station have the same level.
+		if (allowed_z == -1) {
+			// first tile
+			allowed_z = flat_z;
+		} else if (allowed_z != flat_z) {
+			_error_message = STR_0007_FLAT_LAND_REQUIRED;
+			return CMD_ERROR;
+		}
+
+		// if station is set, then we have special handling to allow building on top of already existing stations. 
+		// so station points to -1 if we can build on any station. or it points to a station if we're only allowed to build
+		// on exactly that station.
+		if (station && IS_TILETYPE(tile_cur, MP_STATION)) {
+			if (_map5[tile] >= 8) {
+				_error_message = STR_0007_FLAT_LAND_REQUIRED;
+				return CMD_ERROR;
+			} else {
+				int st = _map2[tile_cur];
+				if (*station == -1)
+					*station = st;
+				else if (*station != st) {
+					_error_message = STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING;
+					return CMD_ERROR;
+				}
+			}
+		} else {
+			ret = DoCommandByTile(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
+			if (ret == CMD_ERROR) return CMD_ERROR;
+			cost += ret;
+		}
+	END_TILE_LOOP(tile_cur, w, h, tile)
+
+	return cost;
+}
+
+static bool CanExpandRailroadStation(Station *st, uint *fin, int direction)
+{
+	uint curw = st->trainst_w, curh = st->trainst_h;
+	uint tile = fin[0];
+	uint w = fin[1];
+	uint h = fin[2];
+
+	if (_patches.nonuniform_stations) {
+		// determine new size of train station region..
+		int x = min(GET_TILE_X(st->train_tile), GET_TILE_X(tile));
+		int y = min(GET_TILE_Y(st->train_tile), GET_TILE_Y(tile));
+		curw = max(GET_TILE_X(st->train_tile) + curw, GET_TILE_X(tile) + w) - x;
+		curh = max(GET_TILE_Y(st->train_tile) + curh, GET_TILE_Y(tile) + h) - y;
+		tile = TILE_XY(x,y);
+	} else {
+		// check so the direction is the same
+		if ((_map5[st->train_tile] & 1) != direction) return false;
+
+		// check if the new station adjoins the old station in either direction
+		if (curw == w && st->train_tile == tile + TILE_XY(0, h)) {
+			// above
+			curh += h;
+		} else if (curw == w && st->train_tile == tile - TILE_XY(0, curh)) {
+			// below
+			tile -= TILE_XY(0, curh);
+			curh += h;
+		} else if (curh == h && st->train_tile == tile + TILE_XY(w, 0)) {
+			// to the left
+			curw += w;
+		} else if (curh == h && st->train_tile == tile - TILE_XY(curw, 0)) {
+			// to the right
+			tile -= TILE_XY(curw, 0);
+			curw += w;
+		} else
+			return false;
+	}
+	// make sure the final size is not too big.
+	if (curw > 15 || curh > 15) return false;
+
+	// now tile contains the new value for st->train_tile
+	// curw, curh contain the new value for width and height
+	fin[0] = tile;
+	fin[1] = curw;
+	fin[2] = curh;
+	return true;
+}
+
+static byte FORCEINLINE *CreateSingle(byte *layout, int n)
+{
+	int i = n;
+	do *layout++ = 0; while (--i);
+	layout[((n-1) >> 1)-n] = 2;
+	return layout;
+}
+
+static byte FORCEINLINE *CreateMulti(byte *layout, int n, byte b)
+{
+	int i = n;
+	do *layout++ = b; while (--i);
+	if (n > 4) {
+		layout[0-n] = 0;
+		layout[n-1-n] = 0;
+	}
+	return layout;
+}
+
+// stolen from TTDPatch
+static void GetStationLayout(byte *layout, int numtracks, int plat_len)
+{
+	if (plat_len == 1) {
+		CreateSingle(layout, numtracks);
+	} else {
+		if (numtracks & 1)
+			layout = CreateSingle(layout, plat_len);
+		numtracks>>=1;
+
+		while (--numtracks >= 0) {
+			layout = CreateMulti(layout, plat_len, 4);
+			layout = CreateMulti(layout, plat_len, 6);
+		}
+	}
+}
+
+/* build railroad station
+ * p1 & 1 - orientation
+ * (p1 >> 8) & 0xFF - numtracks
+ * (p1 >> 16) & 0xFF - platform length
+ * p2  - railtype
+ */
+
+int32 CmdBuildRailroadStation(int x_org, int y_org, uint32 flags, uint32 p1, uint32 p2)
+{
+	/* unpack params */
+	int w_org,h_org;
+	uint tile_org;
+	int32 cost, ret;
+	Station *st;
+	int est;
+	int plat_len, numtracks;
+	int direction;
+	uint finalvalues[3];
+
+	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
+
+	tile_org = TILE_FROM_XY(x_org,y_org);
+
+	/* Does the authority allow this? */
+	if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile_org))
+		return CMD_ERROR;
+
+	{
+		/* unpack parameters */
+		direction = p1 & 1;
+		plat_len = (p1 >> 16) & 0xFF;
+		numtracks = (p1 >> 8) & 0xFF;
+		/* w = length, h = num_tracks */
+		if (direction) {
+			h_org = plat_len;
+			w_org = numtracks;
+		} else {
+			w_org = plat_len;
+			h_org = numtracks;
+		}
+	}
+
+	// these values are those that will be stored in train_tile and station_platforms
+	finalvalues[0] = tile_org;
+	finalvalues[1] = w_org;
+	finalvalues[2] = h_org;
+
+	// Make sure the area below consists of clear tiles. (OR tiles belonging to a certain rail station)
+	est = -1;
+	if ((ret=CheckFlatLandBelow(tile_org, w_org, h_org, flags, 5 << direction, _patches.nonuniform_stations ? &est : NULL)) == CMD_ERROR) return CMD_ERROR;
+	cost = ret + (numtracks * _price.train_station_track + _price.train_station_length) * plat_len;
+
+	// Make sure there are no similar stations around us.
+	st = GetStationAround(tile_org, w_org, h_org, est);
+	if (st == CHECK_STATIONS_ERR) return CMD_ERROR;
+
+	// See if there is a deleted station close to us.
+	if (st == NULL) {
+		st = GetClosestStationFromTile(tile_org, 8, _current_player);
+		if (st != NULL && st->facilities) st = NULL;
+	}
+
+	if (st != NULL) {
+		// Reuse an existing station.
+		if (st->owner != OWNER_NONE && st->owner != _current_player)
+			return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
+
+		if (st->train_tile != 0) {
+			// check if we want to expanding an already existing station? Only human players can do this.
+			if (_is_ai_player || !_patches.join_stations || !CanExpandRailroadStation(st, finalvalues, direction))
+				return_cmd_error(STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD);
+		}
+
+		if (!CheckStationSpreadOut(st, tile_org, w_org, h_org))
+			return CMD_ERROR;
+
+	}	else {
+		// Create a new station
+		st = AllocateStation();
+		if (st == NULL)
+			return CMD_ERROR;
+		
+		st->town = ClosestTownFromTile(tile_org, (uint)-1);
+		if (_current_player < MAX_PLAYERS && flags&DC_EXEC)
+			SETBIT(st->town->have_ratings, _current_player);
+
+		if (!GenerateStationName(st, tile_org, 0))
+			return CMD_ERROR;
+
+		if (flags & DC_EXEC)
+			StationInitialize(st, tile_org);
+	}
+
+	if (flags & DC_EXEC) {
+		int tile_delta;
+		byte *layout_ptr;
+		uint station_index = st->index;
+
+		st->train_tile = finalvalues[0];
+		if (!st->facilities) st->xy = finalvalues[0];
+		st->facilities |= FACIL_TRAIN;
+		st->owner = _current_player;
+
+		st->trainst_w = finalvalues[1];
+		st->trainst_h = finalvalues[2];
+		
+		tile_delta = direction ? TILE_XY(0,1) : TILE_XY(1,0);
+		
+		layout_ptr = alloca(numtracks * plat_len);
+		GetStationLayout(layout_ptr, numtracks, plat_len);
+		
+		do {
+			int tile = tile_org;
+			int w = plat_len;
+			do {
+
+				ModifyTile(tile, 
+					MP_SETTYPE(MP_STATION) | MP_MAPOWNER_CURRENT |
+					MP_MAP2 | MP_MAP5 | MP_MAP3LO | MP_MAP3HI_CLEAR,
+					station_index, /* map2 parameter */
+					p2,				/* map3lo parameter */
+					(*layout_ptr++) + direction   /* map5 parameter */
+				);
+
+				tile += tile_delta;
+			} while (--w);
+			tile_org += tile_delta ^ TILE_XY(1,1);
+		} while (--numtracks);
+
+		UpdateStationVirtCoordDirty(st);
+		UpdateStationAcceptance(st, false);
+		InvalidateWindow(WC_STATION_LIST, st->owner);
+	}
+
+	return cost;
+}
+
+static bool TileBelongsToRailStation(Station *st, uint tile)
+{
+	return IS_TILETYPE(tile, MP_STATION) && _map2[tile] == st->index && _map5[tile] < 8;
+}
+
+static void MakeRailwayStationAreaSmaller(Station *st)
+{
+	uint w = st->trainst_w;
+	uint h = st->trainst_h;
+	uint tile = st->train_tile;
+	uint i;
+
+restart:
+	
+	// too small?
+	if (w != 0 && h != 0) {
+		// check the left side, x = constant, y changes
+		for(i=0; !TileBelongsToRailStation(st, tile + TILE_XY(0,i)) ;)
+			// the left side is unused?
+			if (++i==h) { tile += TILE_XY(1, 0); w--; goto restart; }
+
+		// check the right side, x = constant, y changes
+		for(i=0; !TileBelongsToRailStation(st, tile + TILE_XY(w-1,i)) ;)
+			// the right side is unused?
+			if (++i==h) { w--; goto restart; }
+
+		// check the upper side, y = constant, x changes
+		for(i=0; !TileBelongsToRailStation(st, tile + TILE_XY(i,0)) ;)
+			// the left side is unused?
+			if (++i==w) { tile += TILE_XY(0, 1); h--; goto restart; }
+
+		// check the lower side, y = constant, x changes
+		for(i=0; !TileBelongsToRailStation(st, tile + TILE_XY(i,h-1)) ;)
+			// the left side is unused?
+			if (++i==w) { h--; goto restart; }
+	} else {
+		tile = 0;
+	}
+
+	st->trainst_w = w;
+	st->trainst_h = h;
+	st->train_tile = tile;
+}
+
+// remove a single tile from a railroad station
+int32 CmdRemoveFromRailroadStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+{
+	uint tile = TILE_FROM_XY(x, y);
+	Station *st;
+
+	// make sure the specified tile belongs to the current player, and that it is a railroad station.
+	if (!IS_TILETYPE(tile, MP_STATION) || _map5[tile] >= 8 || !_patches.nonuniform_stations) return CMD_ERROR;
+	st = DEREF_STATION(_map2[tile]);
+	if (!CheckOwnership(st->owner) || !EnsureNoVehicle(tile)) return CMD_ERROR;
+
+	// if we reached here, it means we can actually delete it. do that.
+	if (flags & DC_EXEC) {
+		DoClearSquare(tile);
+		// now we need to make the "spanned" area of the railway station smaller if we deleted something at the edges.
+		// we also need to adjust train_tile.
+		MakeRailwayStationAreaSmaller(st);
+
+		// if we deleted the whole station, delete the train facility.
+		if (st->train_tile == 0) {
+			st->facilities &= ~FACIL_TRAIN;
+			UpdateStationVirtCoordDirty(st);
+			DeleteStationIfEmpty(st);
+		}
+	}
+	return _price.remove_rail_station;
+}
+
+// determine the number of platforms for the station
+uint GetStationPlatforms(Station *st, uint tile)
+{
+	uint t;
+	int dir,delta;
+	int len;
+	assert(TileBelongsToRailStation(st, tile));
+
+	len = 0;
+	dir = _map5[tile]&1;
+	delta = dir ? TILE_XY(0,1) : TILE_XY(1,0);
+
+	// find starting tile..
+	t = tile;
+	do { t -= delta; len++; } while (TileBelongsToRailStation(st, t) && (_map5[t]&1) == dir);
+
+	// find ending tile
+	t = tile;
+	do { t += delta; len++; }while (TileBelongsToRailStation(st, t) && (_map5[t]&1) == dir);
+
+	return len - 1;
+}
+
+
+static int32 RemoveRailroadStation(Station *st, uint32 flags)
+{
+	uint tile;
+	int w,h;
+	int32 cost;
+
+	/* Current player owns the station? */
+	if (_current_player != OWNER_WATER && !CheckOwnership(st->owner))
+		return CMD_ERROR;
+
+	/* determine width and height of platforms */
+	tile = st->train_tile;
+	w = st->trainst_w;
+	h = st->trainst_h;
+	
+	assert(w != 0 && h != 0);
+
+	/* cost is area * constant */
+	cost = w*h*_price.remove_rail_station;
+
+	/* clear all areas of the station */
+	do {
+		int w_bak = w;
+		do {
+			// for nonuniform stations, only remove tiles that are actually train station tiles
+			if (TileBelongsToRailStation(st, tile)) {
+				if (!EnsureNoVehicle(tile))
+					return CMD_ERROR;
+				if (flags & DC_EXEC)
+					DoClearSquare(tile);
+			}
+			tile += TILE_XY(1, 0);
+		} while (--w);
+		w = w_bak;
+		tile = tile + TILE_XY(-w, 1);
+	} while (--h);
+
+	if (flags & DC_EXEC) {
+		st->train_tile = 0;
+		st->facilities &= ~FACIL_TRAIN;
+
+		UpdateStationVirtCoordDirty(st);
+		DeleteStationIfEmpty(st);
+	}
+	
+	return cost;
+}
+
+int32 DoConvertStationRail(uint tile, uint totype, bool exec)
+{
+	Station *st;
+
+	st = DEREF_STATION(_map2[tile]);
+	if (!CheckOwnership(st->owner) || !EnsureNoVehicle(tile)) return CMD_ERROR;
+
+	// tile is not a railroad station?
+	if (_map5[tile] >= 8) return CMD_ERROR;
+
+	// tile is already of requested type?
+	if ( (uint)(_map3_lo[tile] & 0xF) == totype) return CMD_ERROR;
+
+	if (exec) {
+		// change type.
+		_map3_lo[tile] = (_map3_lo[tile] & 0xF0) + totype;
+		MarkTileDirtyByTile(tile);
+	}
+
+	return _price.build_rail >> 1;
+}
+
+/* Build a bus station
+ * p1 - direction
+ * p2 - unused
+ */
+
+int32 CmdBuildBusStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+{
+	uint tile;
+	int32 cost;
+	Station *st;
+
+	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
+
+	tile = TILE_FROM_XY(x,y);
+
+	if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile))
+		return CMD_ERROR;
+
+	if ((cost=CheckFlatLandBelow(tile, 1, 1, flags, 1 << p1, NULL)) == CMD_ERROR)
+		return CMD_ERROR;
+
+	st = GetStationAround(tile, 1, 1, -1);
+	if (st == CHECK_STATIONS_ERR)
+		return CMD_ERROR;
+
+	/* Find a station close to us */
+	if (st == NULL) {
+		st = GetClosestStationFromTile(tile, 8, _current_player);
+		if (st!=NULL && st->facilities) st = NULL;
+	}
+
+	if (st != NULL) {
+		if (st->owner != OWNER_NONE && st->owner != _current_player)
+			return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
+		
+		if (!CheckStationSpreadOut(st, tile, 1, 1))
+			return CMD_ERROR;
+
+		if (st->bus_tile != 0)
+			return_cmd_error(STR_3044_TOO_CLOSE_TO_ANOTHER_BUS);
+	} else {
+		Town *t;
+
+		st = AllocateStation();
+		if (st == NULL)
+			return CMD_ERROR;
+
+		st->town = t = ClosestTownFromTile(tile, (uint)-1);
+
+		if (_current_player < MAX_PLAYERS && flags&DC_EXEC)
+			SETBIT(t->have_ratings, _current_player);
+
+		st->sign.width_1 = 0;
+
+		if (!GenerateStationName(st, tile, 0))
+			return CMD_ERROR;
+
+		if (flags & DC_EXEC)
+			StationInitialize(st, tile);
+	}
+
+	cost += _price.build_bus_station;
+
+	if (flags & DC_EXEC) {
+		st->bus_tile = tile;
+		if (!st->facilities) st->xy = tile;
+		st->facilities |= FACIL_BUS_STOP;
+		st->bus_stop_status = 3;
+		st->owner = _current_player;
+
+		ModifyTile(tile, 
+			MP_SETTYPE(MP_STATION) | MP_MAPOWNER_CURRENT |
+			MP_MAP2 | MP_MAP5 | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR,
+			st->index,			/* map2 parameter */
+			p1 + 0x47       /* map5 parameter */
+		);
+
+		UpdateStationVirtCoordDirty(st);
+		UpdateStationAcceptance(st, false);
+		InvalidateWindow(WC_STATION_LIST, st->owner);
+	}
+	return cost;
+}
+
+// Remove a bus station
+static int32 RemoveBusStation(Station *st, uint32 flags)
+{
+	uint tile;
+
+	if (_current_player != OWNER_WATER && !CheckOwnership(st->owner))
+		return CMD_ERROR;
+
+	tile = st->bus_tile;
+	
+	if (!EnsureNoVehicle(tile))
+		return CMD_ERROR;
+
+	if (flags & DC_EXEC) {
+		DoClearSquare(tile);
+
+		st->bus_tile = 0;
+		st->facilities &= ~FACIL_BUS_STOP;
+
+		UpdateStationVirtCoordDirty(st);
+		DeleteStationIfEmpty(st);
+	}
+
+	return _price.remove_bus_station;	
+}
+
+
+/* Build a truck station
+ * p1 - direction
+ * p2 - unused
+ */
+int32 CmdBuildTruckStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+{
+	uint tile;
+	int32 cost = 0;
+	Station *st;
+
+	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
+
+	tile = TILE_FROM_XY(x,y);
+
+	if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile))
+		return CMD_ERROR;
+
+	if ((cost=CheckFlatLandBelow(tile, 1, 1, flags, 1 << p1, NULL)) == CMD_ERROR)
+		return CMD_ERROR;
+
+	st = GetStationAround(tile, 1, 1, -1);
+	if (st == CHECK_STATIONS_ERR)
+		return CMD_ERROR;
+
+	/* Find a station close to us */
+	if (st == NULL) {
+		st = GetClosestStationFromTile(tile, 8, _current_player);
+		if (st!=NULL && st->facilities) st = NULL;
+	}
+
+	if (st != NULL) {
+		if (st->owner != OWNER_NONE && st->owner != _current_player)
+			return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
+		
+		if (!CheckStationSpreadOut(st, tile, 1, 1))
+			return CMD_ERROR;
+
+		if (st->lorry_tile != 0)
+			return_cmd_error(STR_3045_TOO_CLOSE_TO_ANOTHER_TRUCK);
+	} else {
+		Town *t;
+
+		st = AllocateStation();
+		if (st == NULL)
+			return CMD_ERROR;
+
+		st->town = t = ClosestTownFromTile(tile, (uint)-1);
+
+		if (_current_player < MAX_PLAYERS && flags&DC_EXEC)
+			SETBIT(t->have_ratings, _current_player);
+
+		st->sign.width_1 = 0;
+
+		if (!GenerateStationName(st, tile, 0))
+			return CMD_ERROR;
+
+		if (flags & DC_EXEC)
+			StationInitialize(st, tile);
+	}
+
+	cost += _price.build_truck_station;
+
+	if (flags & DC_EXEC) {
+		st->lorry_tile = tile;
+		if (!st->facilities) st->xy = tile;
+		st->facilities |= FACIL_TRUCK_STOP;
+		st->truck_stop_status = 3;
+		st->owner = _current_player;
+
+		ModifyTile(tile, 
+			MP_SETTYPE(MP_STATION) | MP_MAPOWNER_CURRENT | 
+			MP_MAP2 | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR | MP_MAP5,
+			st->index,			/* map2 parameter */
+			p1 + 0x43       /* map5 parameter */
+		);
+
+		UpdateStationVirtCoordDirty(st);
+		UpdateStationAcceptance(st, false);
+		InvalidateWindow(WC_STATION_LIST, st->owner);
+	}
+	return cost;
+}
+
+// Remove a truck station
+static int32 RemoveTruckStation(Station *st, uint32 flags)
+{
+	uint tile;
+
+	if (_current_player != OWNER_WATER && !CheckOwnership(st->owner))
+		return CMD_ERROR;
+	
+	tile = st->lorry_tile;
+
+	if (!EnsureNoVehicle(tile))
+		return CMD_ERROR;
+
+	if (flags & DC_EXEC) {
+		DoClearSquare(tile);
+		
+		st->lorry_tile = 0;
+		st->facilities &= ~FACIL_TRUCK_STOP;
+
+		UpdateStationVirtCoordDirty(st);
+		DeleteStationIfEmpty(st);
+	}
+
+	return _price.remove_truck_station;	
+}
+
+// FIXME -- need to move to its corresponding Airport variable
+// Country Airfield (small)
+static const byte _airport_map5_tiles_country[] = {
+	54, 53, 52, 65,
+	58, 57, 56, 55,
+	64, 63, 63, 62
+};
+
+// City Airport (large)
+static const byte _airport_map5_tiles_town[] = {
+	31, 9, 33, 9, 9, 32,
+	27, 36, 29, 34, 8, 10,
+	30, 11, 35, 13, 20, 21,
+	51, 12, 14, 17, 19, 28,
+	38, 13, 15, 16, 18, 39,
+	26, 22, 23, 24, 25, 26
+};
+
+// Metropolitain Airport (large) - 2 runways
+static const byte _airport_map5_tiles_metropolitan[] = {
+	31, 9, 33, 9, 9, 32,
+	27, 36, 29, 34, 8, 10,
+	30, 11, 35, 13, 20, 21,
+ 102,  8,  8,  8,  8, 28,
+	83, 84, 84, 84, 84, 83,
+	26, 23, 23, 23, 23, 26
+};
+
+// International Airport (large) - 2 runways
+static const byte _airport_map5_tiles_international[] = {
+  88, 89, 89, 89, 89, 89, 88,
+ 	51,  8,  8,  8,  8,  8, 32,
+	30,  8, 11, 27, 11,  8, 10,
+	32,  8, 11, 27, 11,  8, 114,
+	87,  8, 11, 85, 11,  8, 114,
+	87,  8,  8,  8,  8,  8, 90,
+	26, 23, 23, 23, 23, 23, 26
+};
+
+// Heliport
+static const byte _airport_map5_tiles_heliport[] = {
+	66,
+};
+
+static const byte * const _airport_map5_tiles[] = {
+	_airport_map5_tiles_country,				// Country Airfield (small)
+	_airport_map5_tiles_town,						// City Airport (large)
+	_airport_map5_tiles_heliport,				// Heliport
+	_airport_map5_tiles_metropolitan,   // Metropolitain Airport (large) 
+	_airport_map5_tiles_international,	// International Airport (xlarge)
+};
+
+/* Place an Airport
+ * p1 - airport type
+ * p2 - unused
+ */
+int32 CmdBuildAirport(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+{
+	uint tile;
+	Town *t;
+	Station *st;
+	int32 cost;
+	int w,h;
+	bool airport_upgrade = true;	
+
+	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
+
+	tile = TILE_FROM_XY(x,y);
+	
+	if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile))
+		return CMD_ERROR;
+
+	t = ClosestTownFromTile(tile, (uint)-1);
+
+	/* Check if local auth refuses a new airport */
+	{
+		uint num = 0;
+		FOR_ALL_STATIONS(st) {
+			if (st->xy != 0 && st->town == t && st->facilities&FACIL_AIRPORT && st->airport_type != AT_OILRIG)
+				num++;
+		}
+		if (num >= 2) {
+			SET_DPARAM16(0, t->index);
+			return_cmd_error(STR_2035_LOCAL_AUTHORITY_REFUSES);
+		}
+	}
+
+	w = _airport_size_x[p1];
+	h = _airport_size_y[p1];
+
+	cost = CheckFlatLandBelow(tile, w, h, flags, 0, NULL);
+	if (cost == CMD_ERROR)
+		return CMD_ERROR;
+
+	st = GetStationAround(tile, w, h, -1);
+	if (st == CHECK_STATIONS_ERR)
+		return CMD_ERROR;
+
+	/* Find a station close to us */
+	if (st == NULL) {
+		st = GetClosestStationFromTile(tile, 8, _current_player);
+		if (st!=NULL && st->facilities) st = NULL;
+	}
+
+	if (st != NULL) {
+		if (st->owner != OWNER_NONE && st->owner != _current_player)
+			return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
+		
+		if (!CheckStationSpreadOut(st, tile, 1, 1))
+			return CMD_ERROR;
+
+		if (st->airport_tile != 0)
+			return_cmd_error(STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT);
+	} else {
+		Town *t;
+
+		airport_upgrade = false;
+
+		st = AllocateStation();
+		if (st == NULL)
+			return CMD_ERROR;
+
+		st->town = t = ClosestTownFromTile(tile, (uint)-1);
+
+		if (_current_player < MAX_PLAYERS && flags&DC_EXEC)
+			SETBIT(t->have_ratings, _current_player);
+
+		st->sign.width_1 = 0;
+
+		// if airport type equals Heliport then generate
+		// type 5 name, which is heliport, otherwise airport names (1)
+		if (!GenerateStationName(st, tile, p1 == AT_HELIPORT ? 5 : 1))
+			return CMD_ERROR;
+
+		if (flags & DC_EXEC)
+			StationInitialize(st, tile);
+	}
+
+	cost += _price.build_airport * w * h;
+
+	if (flags & DC_EXEC) {
+		st->owner = _current_player;
+		if (_current_player == _local_player && p1 <= AT_INTERNATIONAL) {
+      _last_built_aircraft_depot_tile = tile + GetAirport(p1)->airport_depots[0];
+    }
+
+		st->airport_tile = tile;
+		if (!st->facilities) st->xy = tile;
+		st->facilities |= FACIL_AIRPORT;
+		st->airport_type = (byte)p1;
+		st->airport_flags = 0;
+
+		/*	if airport was demolished while planes were en-route to it, the positions can no longer
+				be the same (v->u.air.pos), since different airports have different indexes. So update
+				all planes en-route to this airport. Only update if
+				1. airport is upgraded
+				2. airport is added to existing station (unfortunately unavoideable)
+		*/
+		if (airport_upgrade) {UpdateAirplanesOnNewStation(st);}
+	
+		{
+			const byte *b = _airport_map5_tiles[p1];
+BEGIN_TILE_LOOP(tile_cur,w,h,tile)
+				ModifyTile(tile_cur, 
+					MP_SETTYPE(MP_STATION) | MP_MAPOWNER_CURRENT |
+					MP_MAP2 | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR | MP_MAP5,
+					st->index, *b++);
+END_TILE_LOOP(tile_cur,w,h,tile)
+		}
+
+		UpdateStationVirtCoordDirty(st);
+		UpdateStationAcceptance(st, false);
+		InvalidateWindow(WC_STATION_LIST, st->owner);
+	}
+
+	return cost;
+}
+
+static int32 RemoveAirport(Station *st, uint32 flags)
+{
+	uint tile;
+	int w,h;
+	int32 cost;
+
+	if (_current_player != OWNER_WATER && !CheckOwnership(st->owner))
+		return CMD_ERROR;
+
+	tile = st->airport_tile;
+
+	w = _airport_size_x[st->airport_type];
+	h = _airport_size_y[st->airport_type];
+
+	cost = w * h * _price.remove_airport;
+
+	{
+BEGIN_TILE_LOOP(tile_cur,w,h,tile)
+		if (!EnsureNoVehicle(tile_cur))
+			return CMD_ERROR;
+
+		if (flags & DC_EXEC) {
+			DeleteAnimatedTile(tile_cur);
+			DoClearSquare(tile_cur);
+		}
+END_TILE_LOOP(tile_cur, w,h,tile)
+	}
+
+	if (flags & DC_EXEC) {
+		if (st->airport_type <= AT_INTERNATIONAL)
+      DeleteWindowById(WC_VEHICLE_DEPOT, tile + GetAirport(st->airport_type)->airport_depots[0]);
+		st->airport_tile = 0;
+		st->facilities &= ~FACIL_AIRPORT;
+
+		UpdateStationVirtCoordDirty(st);
+		DeleteStationIfEmpty(st);
+	}
+
+	return cost;
+}
+
+/* Build a buoy 
+ * p1,p2 unused
+ */
+
+int32 CmdBuildBuoy(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+{
+	TileInfo ti;
+	Station *st;
+
+	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
+
+	FindLandscapeHeight(&ti, x, y);
+
+	if (ti.type != MP_WATER || ti.tileh != 0 || ti.map5 != 0 || ti.tile == 0)
+		return_cmd_error(STR_304B_SITE_UNSUITABLE);
+
+	st = AllocateStation();
+	if (st == NULL)
+		return CMD_ERROR;
+
+	st->town = ClosestTownFromTile(ti.tile, (uint)-1);
+	st->sign.width_1 = 0;
+
+	if (!GenerateStationName(st, ti.tile, 4))
+		return CMD_ERROR;
+
+	if (flags & DC_EXEC) {
+		StationInitialize(st, ti.tile);
+		st->dock_tile = ti.tile;
+		st->facilities |= FACIL_DOCK;
+		st->had_vehicle_of_type |= HVOT_BUOY;
+		st->owner = OWNER_NONE;
+
+		ModifyTile(ti.tile,
+			MP_SETTYPE(MP_STATION) |
+			MP_MAP2 | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR | MP_MAPOWNER | MP_MAP5,
+			st->index,		/* map2 */
+			OWNER_NONE,		/* map_owner */
+			0x52					/* map5 */
+		);
+
+		UpdateStationVirtCoordDirty(st);
+		
+		UpdateStationAcceptance(st, false);
+		InvalidateWindow(WC_STATION_LIST, st->owner);
+	}
+
+	return _price.build_dock;
+}
+
+static int32 RemoveBuoy(Station *st, uint32 flags)
+{
+	uint tile;
+
+	if (_current_player >= MAX_PLAYERS) {
+		/* XXX: strange stuff */
+		return_cmd_error(INVALID_STRING_ID);
+	}
+
+	tile = st->dock_tile;
+
+	if (!EnsureNoVehicle(tile))
+		return CMD_ERROR;
+
+	if (flags & DC_EXEC) {
+		st->dock_tile = 0;
+		st->facilities &= ~FACIL_DOCK;
+		st->had_vehicle_of_type &= ~HVOT_BUOY;
+
+		ModifyTile(tile, 
+			MP_SETTYPE(MP_WATER) |
+			MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR,
+			OWNER_WATER, /* map_owner */
+			0			/* map5 */
+		);
+
+		UpdateStationVirtCoordDirty(st);
+		DeleteStationIfEmpty(st);
+	}
+
+	return _price.remove_truck_station;
+}
+
+static const TileIndexDiff _dock_tileoffs_chkaround[4] = {
+	TILE_XY(-1,0),
+	0,0,
+	TILE_XY(0,-1),
+};
+static const byte _dock_w_chk[4] = { 2,1,2,1 };
+static const byte _dock_h_chk[4] = { 1,2,1,2 };
+
+int32 CmdBuildDock(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+{
+	TileInfo ti;
+	int direction;
+	int32 cost;
+	uint tile, tile_cur;
+	Station *st;
+
+	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
+
+	FindLandscapeHeight(&ti, x, y);
+
+	if ((direction=0,ti.tileh) != 3 &&
+			(direction++,ti.tileh) != 9 &&
+			(direction++,ti.tileh) != 12 &&
+			(direction++,ti.tileh) != 6)
+		return_cmd_error(STR_304B_SITE_UNSUITABLE);
+
+	if (!EnsureNoVehicle(ti.tile))
+		return CMD_ERROR;
+
+	cost = DoCommandByTile(ti.tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
+	if (cost == CMD_ERROR)
+		return CMD_ERROR;
+
+	tile_cur = (tile=ti.tile) + _tileoffs_by_dir[direction];
+
+	if (!EnsureNoVehicle(tile_cur))
+		return CMD_ERROR;
+
+	FindLandscapeHeightByTile(&ti, tile_cur);
+	if (ti.tileh != 0 || ti.type != MP_WATER)
+		return_cmd_error(STR_304B_SITE_UNSUITABLE);
+
+	cost = DoCommandByTile(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
+	if (cost == CMD_ERROR)
+		return CMD_ERROR;
+
+	tile_cur = tile_cur + _tileoffs_by_dir[direction];
+	FindLandscapeHeightByTile(&ti, tile_cur);
+	if (ti.tileh != 0 || ti.type != MP_WATER)
+		return_cmd_error(STR_304B_SITE_UNSUITABLE);
+	
+	/* middle */
+	st = GetStationAround(tile + _dock_tileoffs_chkaround[direction], 
+		_dock_w_chk[direction], _dock_h_chk[direction], -1);
+	if (st == CHECK_STATIONS_ERR)
+		return CMD_ERROR;
+	
+	/* Find a station close to us */
+	if (st == NULL) {
+		st = GetClosestStationFromTile(tile, 8, _current_player);
+		if (st!=NULL && st->facilities) st = NULL;
+	}
+
+	if (st != NULL) {
+		if (st->owner != OWNER_NONE && st->owner != _current_player)
+			return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
+		
+		if (!CheckStationSpreadOut(st, tile, 1, 1))
+			return CMD_ERROR;
+
+		if (st->dock_tile != 0)
+			return_cmd_error(STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK);
+	} else {
+		Town *t;
+
+		st = AllocateStation();
+		if (st == NULL)
+			return CMD_ERROR;
+
+		st->town = t = ClosestTownFromTile(tile, (uint)-1);
+
+		if (_current_player < MAX_PLAYERS && flags&DC_EXEC)
+			SETBIT(t->have_ratings, _current_player);
+
+		st->sign.width_1 = 0;
+
+		if (!GenerateStationName(st, tile, 3))
+			return CMD_ERROR;
+
+		if (flags & DC_EXEC)
+			StationInitialize(st, tile);
+	}
+
+	if (flags & DC_EXEC) {
+		st->dock_tile = tile;
+		if (!st->facilities) st->xy = tile;
+		st->facilities |= FACIL_DOCK;
+		st->owner = _current_player;
+
+		ModifyTile(tile, 
+			MP_SETTYPE(MP_STATION) | MP_MAPOWNER_CURRENT | 
+			MP_MAP2 | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR |
+			MP_MAP5,
+			st->index,
+			direction + 0x4C);
+
+		ModifyTile(tile + _tileoffs_by_dir[direction], 
+			MP_SETTYPE(MP_STATION) | MP_MAPOWNER_CURRENT | 
+			MP_MAP2 | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR |
+			MP_MAP5,
+			st->index,
+			(direction&1) + 0x50);
+		
+		UpdateStationVirtCoordDirty(st);
+		UpdateStationAcceptance(st, false);
+		InvalidateWindow(WC_STATION_LIST, st->owner);
+	}
+	return _price.build_dock;
+}
+
+static int32 RemoveDock(Station *st, uint32 flags)
+{
+	uint tile1, tile2;
+
+	if (!CheckOwnership(st->owner))
+		return CMD_ERROR;
+
+	tile1 = st->dock_tile;
+	tile2 = tile1 + _tileoffs_by_dir[_map5[tile1] - 0x4C];
+
+	if (!EnsureNoVehicle(tile1))
+		return CMD_ERROR;
+
+	if (!EnsureNoVehicle(tile2))
+		return CMD_ERROR;
+
+	if (flags & DC_EXEC) {
+		DoClearSquare(tile1);
+
+		// convert the water tile to water.
+		ModifyTile(tile2, MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, OWNER_WATER, 0);
+
+		st->dock_tile = 0;
+		st->facilities &= ~FACIL_DOCK;
+
+		UpdateStationVirtCoordDirty(st);
+		DeleteStationIfEmpty(st);
+	}
+
+	return _price.remove_dock;
+}
+
+#include "table/station_land.h"
+
+
+typedef struct DrawTileSeqStruct {
+	int8 delta_x;
+	int8 delta_y;
+	int8 delta_z;
+	byte width,height;
+	byte unk;
+	SpriteID image;
+} DrawTileSeqStruct;
+
+
+static void DrawTile_Station(TileInfo *ti)
+{
+	uint32 image_or_modificator;
+	uint32 base_img, image;
+	const DrawTileSeqStruct *dtss;
+	const byte *t;
+
+	// station_land array has been increased from 82 elements to 114
+	// but this is something else. If AI builds station with 114 it looks all weird
+	base_img = (_map3_lo[ti->tile] & 0xF) * 82;
+
+	{
+		uint owner = _map_owner[ti->tile];
+		image_or_modificator = 0x315 << 16; /* NOTE: possible bug in ttd here? */
+		if (owner < MAX_PLAYERS)
+			image_or_modificator = PLAYER_SPRITE_COLOR(owner);
+	}
+
+	// don't show foundation for docks (docks are between 76 (0x4C) and 81 (0x51))
+	if (ti->tileh != 0 && (ti->map5 < 0x4C || ti->map5 > 0x51))
+		DrawFoundation(ti, ti->tileh);
+
+	t = _station_display_datas[ti->map5];
+
+	image = *(uint32*)t;
+	t += sizeof(uint32);
+	if (image & 0x8000)
+		image |= image_or_modificator;
+	DrawGroundSprite(image + base_img);	
+
+	for(dtss = (DrawTileSeqStruct *)t; (byte)dtss->delta_x != 0x80; dtss++) {
+		if ((byte)dtss->delta_z != 0x80) {
+			image =	dtss->image + base_img;
+			if (_display_opt & DO_TRANS_BUILDINGS) {
+				if (image&0x8000) image |= image_or_modificator;	
+			} else {
+				image = (image & 0x3FFF) | 0x03224000;
+			}
+
+			AddSortableSpriteToDraw(image, ti->x + dtss->delta_x, ti->y + dtss->delta_y, dtss->width, dtss->height, dtss->unk, ti->z + dtss->delta_z);
+		} else {
+			image = *(uint32*)&dtss->height + base_img; /* endian ok */
+
+			if (_display_opt & DO_TRANS_BUILDINGS) {
+				if (image&0x8000) image |= image_or_modificator;	
+			} else {
+				image = (image & 0x3FFF) | 0x03224000;
+			}
+			AddChildSpriteScreen(image, dtss->delta_x, dtss->delta_y);
+		}
+	}
+}
+
+void StationPickerDrawSprite(int x, int y, int railtype, int image)
+{
+	uint32 ormod, img;
+	const DrawTileSeqStruct *dtss;
+	const byte *t;
+
+	/* baseimage */
+	railtype *= TRACKTYPE_SPRITE_PITCH;
+
+	ormod = PLAYER_SPRITE_COLOR(_local_player);
+
+	t = _station_display_datas[image];
+
+	img = *(uint32*)t;
+	t += sizeof(uint32);
+	if (img & 0x8000)
+		img |= ormod;
+	DrawSprite(img, x, y);
+
+	for(dtss = (DrawTileSeqStruct *)t; (byte)dtss->delta_x != 0x80; dtss++) {
+		Point pt = RemapCoords(dtss->delta_x, dtss->delta_y, dtss->delta_z);
+		DrawSprite((dtss->image | ormod) + railtype, x + pt.x, y + pt.y);
+	}
+}
+
+static uint GetSlopeZ_Station(TileInfo *ti)
+{
+	uint z = ti->z;
+	if (ti->tileh != 0)
+		z += 8;
+	return z;
+}
+
+static void GetAcceptedCargo_Station(uint tile, AcceptedCargo *ac)
+{
+	/* not used */
+}
+
+static void GetTileDesc_Station(uint tile, TileDesc *td)
+{
+	byte m5;
+	StringID str;
+
+	td->owner = _map_owner[tile];
+
+	m5 = _map5[tile];
+	(str=STR_305E_RAILROAD_STATION, m5 < 8) ||
+	(str=STR_305F_AIRCRAFT_HANGAR, m5==32 || m5==45) || // hangars
+	(str=STR_3060_AIRPORT, m5 < 0x43 || (m5 >= 83 && m5 <= 114)) ||
+	(str=STR_3061_TRUCK_LOADING_AREA, m5 < 0x47) ||
+	(str=STR_3062_BUS_STATION, m5 < 0x4B) ||
+	(str=STR_4807_OIL_RIG, m5 == 0x4B) ||
+	(str=STR_3063_SHIP_DOCK, m5 != 0x52) ||
+	(str=STR_3069_BUOY, true);
+	td->str = str;
+}
+
+
+static const byte _tile_track_status_rail[8] = { 1,2,1,2,1,2,1,2 };
+
+static uint32 GetTileTrackStatus_Station(uint tile, int mode) {
+	uint i = _map5[tile];
+	uint j = 0;
+
+	if (mode == 0) {
+		if (i < 8)
+			j = _tile_track_status_rail[i];
+	} else if (mode == 2) {
+		// not needed
+	} else if (mode == 4) {
+		// buoy
+		if (i == 0x52) j = 0x3F;
+	}
+
+	return j + (j << 8);
+}
+
+static void TileLoop_Station(uint tile)
+{
+  //FIXME -- GetTileTrackStatus_Station -> animated stationtiles
+  // hardcoded.....not good
+  // 0x27 - large big airport (39)
+  // 0x66 - radar metropolitan airport (102)
+  // 0x5A - radar international airport (90)
+  // 0x3A - flag small airport (58)
+	if (_map5[tile] == 39 || _map5[tile] == 58 || _map5[tile] == 90 || _map5[tile] == 102)
+		AddAnimatedTile(tile);
+	
+	// treat a bouy tile as water.
+	else if (_map5[tile] == 0x52)
+		TileLoop_Water(tile);
+}
+
+
+static void AnimateTile_Station(uint tile)
+{
+	byte m5 = _map5[tile];
+	//FIXME -- AnimateTile_Station -> not nice code, lots of things double
+  // again hardcoded...was a quick hack
+
+  // turning radar / windsack on airport
+	if (m5 >= 39 && m5 <= 50) { // turning radar (39 - 50)
+		if (_tick_counter & 3)
+			return;
+		
+		if (++m5 == 50+1)
+			m5 = 39;
+
+		_map5[tile] = m5;
+		MarkTileDirtyByTile(tile);
+  //added - begin
+	} else if (m5 >= 90 && m5 <= 113) { // turning radar with ground under it (different fences) (90 - 101 | 102 - 113)
+		if (_tick_counter & 3)
+			return;
+		
+		m5++;
+		
+		if (m5 == 101+1) {m5 = 90;}  // radar with fences in south
+		else if (m5 == 113+1) {m5 = 102;} // radar with fences in north
+
+		_map5[tile] = m5;
+		MarkTileDirtyByTile(tile);		
+	//added - end
+	} else if (m5 >= 0x3A && m5 <= 0x3D) {  // windsack (58 - 61)
+		if (_tick_counter & 1)
+			return;
+
+		if (++m5 == 0x3D+1)
+			m5 = 0x3A;
+		
+		_map5[tile] = m5;
+		MarkTileDirtyByTile(tile);
+	}
+}
+
+static void ClickTile_Station(uint tile)
+{
+  // 0x20 - hangar large airport (32)
+  // 0x41 - hangar small airport (65)
+	if (_map5[tile] == 32 || _map5[tile] == 65) {
+		ShowAircraftDepotWindow(tile);
+	} else {
+		ShowStationViewWindow(_map2[tile]);
+	}
+}
+
+static INLINE bool IsTrainStationTile(uint tile) {
+	return IS_TILETYPE(tile, MP_STATION) && IS_BYTE_INSIDE(_map5[tile], 0, 8);
+}
+
+static const byte _enter_station_speedtable[12] = {
+	215, 195, 175, 155, 135, 115, 95, 75, 55, 35, 15, 0
+};
+
+static uint32 VehicleEnter_Station(Vehicle *v, uint tile, int x, int y)
+{
+	byte station_id;
+	byte dir;
+	uint16 spd;
+
+	if (v->type == VEH_Train) {
+		if (IS_BYTE_INSIDE(_map5[tile], 0, 8) && v->subtype == 0 && 
+			!IsTrainStationTile(tile + _tileoffs_by_dir[v->direction >> 1])) {
+			
+			station_id = _map2[tile];
+			if ((!(v->next_order & OF_NON_STOP) && !_patches.new_nonstop) || 
+					 (((v->next_order & OT_MASK) == OT_GOTO_STATION && v->next_order_param == station_id))) {
+
+				if (!(_patches.new_nonstop && (v->next_order & OF_NON_STOP)) && v->next_order != OT_LEAVESTATION && v->last_station_visited != station_id) {
+					x &= 0xF;
+					y &= 0xF;
+					
+					dir = v->direction & 6;
+					if (dir & 2) intswap(x,y);
+					if (y == 8) {
+						if (dir != 2 && dir != 4) {
+							x = (~x)&0xF;
+						}
+						if (x == 12) return 2 | (station_id << 8); /* enter station */
+						if (x < 12) {
+							v->vehstatus |= VS_TRAIN_SLOWING;
+							spd = _enter_station_speedtable[x];
+							if (spd < v->cur_speed)
+								v->cur_speed = spd;
+						}
+					}
+				}
+			}	
+		}
+	} else if (v->type == VEH_Road) {
+		if (v->u.road.state < 16 && (v->u.road.state&4)==0 && v->u.road.frame==0) {
+			Station *st = DEREF_STATION(_map2[tile]);
+			byte m5 = _map5[tile];
+			byte *b, bb,state;
+
+			if (IS_BYTE_INSIDE(m5, 0x43, 0x4B)) {
+				b = (m5 >= 0x47) ? &st->bus_stop_status : &st->truck_stop_status;
+
+				bb = *b;
+
+				/* bb bits 1..0 describe current the two parking spots.
+				0 means occupied, 1 means free. */
+
+				// Station busy?
+				if (bb & 0x80 || (bb&3) == 0)
+					return 8;
+
+				state = v->u.road.state + 32;
+				if (bb & 1) {
+					bb &= ~1;
+				} else {
+					bb &= ~2;
+					state += 2;
+				}
+				*b = bb;
+				v->u.road.state = state;
+			}
+		}
+	}
+	
+	return 0;
+}
+
+static void DeleteStation(Station *st)
+{
+	int index;
+	st->xy = 0;
+
+	DeleteName(st->string_id);
+	MarkStationDirty(st);
+	_station_sort_dirty = true;
+
+	index = st->index;
+	DeleteWindowById(WC_STATION_VIEW, index);
+	DeleteCommandFromVehicleSchedule((index << 8) + OT_GOTO_STATION);
+	DeleteSubsidyWithStation(index);
+}
+
+void DeleteAllPlayerStations()
+{
+	Station *st;
+
+	FOR_ALL_STATIONS(st) {
+		if (st->xy && st->owner < MAX_PLAYERS)
+			DeleteStation(st);		
+	}
+}
+
+/* this function is called for one station each tick */
+static void StationHandleBigTick(Station *st)
+{
+	UpdateStationAcceptance(st, true);
+
+	if (st->facilities == 0) {
+		if (++st->delete_ctr >= 8)
+			DeleteStation(st);
+	}
+}
+
+static INLINE void byte_inc_sat(byte *p) { byte b = *p + 1; if (b != 0) *p = b; }
+
+static byte _rating_boost[3] = { 0, 31, 63};
+
+static void UpdateStationRating(Station *st)
+{
+	GoodsEntry *ge;
+	int rating, index;
+	int waiting;
+	bool waiting_changed = false;
+
+	byte_inc_sat(&st->time_since_load);
+	byte_inc_sat(&st->time_since_unload);
+
+	ge = st->goods;
+	do {
+		if (ge->enroute_from != 0xFF) {
+			byte_inc_sat(&ge->enroute_time);
+			byte_inc_sat(&ge->days_since_pickup);
+
+			rating = 0;
+
+			{
+				int b = ge->last_speed;
+				if ((b-=85) >= 0)
+					rating += b >> 2;
+			}
+
+			{
+				byte age = ge->last_age;
+				(age >= 3) ||
+				(rating += 10, age >= 2) ||
+				(rating += 10, age >= 1) ||
+				(rating += 13, true);
+			}
+
+			{
+				if (!IS_HUMAN_PLAYER(st->owner) && st->owner != OWNER_NONE)
+							rating += _rating_boost[_opt.diff.competitor_intelligence];
+			}
+
+			if (st->owner < 8 && HASBIT(st->town->statues, st->owner))
+				rating += 26;
+
+			{
+				byte days = ge->days_since_pickup;
+				if (st->last_vehicle != INVALID_VEHICLE &&
+						(&_vehicles[st->last_vehicle])->type == VEH_Ship)
+							days >>= 2;
+				(days > 21) ||
+				(rating += 25, days > 12) ||
+				(rating += 25, days > 6) ||
+				(rating += 45, days > 3) ||
+				(rating += 35, true);
+			}
+			
+			{
+				waiting = ge->waiting_acceptance & 0xFFF;
+				(rating -= 90, waiting > 1500) ||
+				(rating += 55, waiting > 1000) ||
+				(rating += 35, waiting > 600) ||
+				(rating += 10, waiting > 300) ||
+				(rating += 20, waiting > 100) ||
+				(rating += 10, true);
+			}
+
+			{
+				int or = ge->rating; // old rating
+
+				// only modify rating in steps of -2, -1, 0, 1 or 2
+				ge->rating = rating = or + clamp(clamp(rating, 0, 255) - or, -2, 2);
+				
+				// if rating is <= 64 and more than 200 items waiting, remove some random amount of goods from the station
+				if (rating <= 64 && waiting >= 200) {
+					int dec = Random() & 0x1F;
+					if (waiting < 400) dec &= 7;
+					waiting -= dec + 1;
+					waiting_changed = true;
+				}
+
+				// if rating is <= 127 and there are any items waiting, maybe remove some goods.
+				if (rating <= 127 && waiting != 0) {
+					uint32 r = Random();
+					if ( (uint)rating <= (r & 0x7F) ) {
+						waiting = max(waiting - ((r >> 8)&3) - 1, 0);
+						waiting_changed = true;
+					}
+				}
+
+				if (waiting_changed)
+					ge->waiting_acceptance = (ge->waiting_acceptance & ~0xFFF) + waiting;
+			}
+		}
+	} while (++ge != endof(st->goods));
+	
+	index = st->index;
+
+	if (waiting_changed)
+		InvalidateWindow(WC_STATION_VIEW, index);
+	else
+		InvalidateWindowWidget(WC_STATION_VIEW, index, 5);
+}
+
+/* called for every station each tick */
+static void StationHandleSmallTick(Station *st)
+{
+	byte b;
+
+	if (st->facilities == 0)
+		return;
+
+	b = st->delete_ctr + 1;
+	if (b >= 185) b = 0;
+	st->delete_ctr = b;
+
+	if (b == 0)
+		UpdateStationRating(st);
+}
+
+void OnTick_Station()
+{
+	int i;
+	Station *st;
+
+	if (_game_mode == GM_EDITOR)
+		return;
+
+	i = _station_tick_ctr;
+	if (++_station_tick_ctr == lengthof(_stations))
+		_station_tick_ctr = 0;
+
+	st = DEREF_STATION(i);
+	if (st->xy != 0)
+		StationHandleBigTick(st);
+
+	FOR_ALL_STATIONS(st) {
+		if (st->xy != 0)
+			StationHandleSmallTick(st);
+	}
+
+}
+
+void StationMonthlyLoop()
+{
+	Station *st;
+
+	FOR_ALL_STATIONS(st) {
+		if (st->blocked_months != 0)
+			st->blocked_months--;
+	}
+
+}
+
+
+void ModifyStationRatingAround(TileIndex tile, byte owner, int amount, uint radius)
+{
+	Station *st;
+	GoodsEntry *ge;
+	int i;
+
+	FOR_ALL_STATIONS(st) {
+		if (st->xy != 0 && st->owner == owner && GetTileDist(tile, st->xy) <= radius) {
+			ge = st->goods;
+			for(i=0; i!=NUM_CARGO; i++,ge++) {
+				if (ge->enroute_from != 0xFF) {
+					ge->rating = clamp(ge->rating + amount, 0, 255);
+				}
+			}
+		}
+	}
+}
+
+static void UpdateStationWaiting(Station *st, int type, uint amount)
+{
+	st->goods[type].waiting_acceptance = 
+		(st->goods[type].waiting_acceptance & ~0xFFF) + 
+			min(0xFFF, (st->goods[type].waiting_acceptance & 0xFFF) + amount);
+
+	st->goods[type].enroute_time = 0;
+	st->goods[type].enroute_from = st->index;
+	InvalidateWindow(WC_STATION_VIEW, st->index);
+}
+
+int32 CmdRenameStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+{
+	StringID str,old_str;
+	Station *st;
+
+	str = AllocateName((byte*)_decode_parameters, 6);
+	if (str == 0)
+		return CMD_ERROR;
+	
+	if (flags & DC_EXEC) {
+		st = DEREF_STATION(p1);
+		old_str = st->string_id;
+		st->string_id = str;
+		UpdateStationVirtCoord(st);
+		DeleteName(old_str);
+		_station_sort_dirty = true;
+		MarkWholeScreenDirty();
+	} else {
+		DeleteName(str);
+	}
+
+	return 0;
+}
+
+
+uint MoveGoodsToStation(uint tile, int w, int h, int type, uint amount)
+{
+	Station *around_ptr[8];
+	byte around[8], st_index;
+	int i;
+	Station *st;
+	uint moved;
+	uint best_rating, best_rating2;
+	Station *st1, *st2;
+	int t;
+
+	memset(around, 0xff, sizeof(around));
+
+	w += 8;
+	h += 8;
+
+	BEGIN_TILE_LOOP(cur_tile, w, h, tile - TILE_XY(4,4))
+		cur_tile = TILE_MASK(cur_tile);
+		if (IS_TILETYPE(cur_tile, MP_STATION)) {
+			st_index = _map2[cur_tile];
+			for(i=0; i!=8; i++)	{
+				if (around[i] == 0xFF) {
+					st = DEREF_STATION(st_index);
+					if ((st->had_vehicle_of_type & HVOT_BUOY) == 0 &&
+							st->blocked_months == 0 &&
+							st->goods[type].rating != 0 && 
+							(!_patches.selectgoods || st->goods[type].last_speed) && // if last_speed is 0, no vehicle has been there.
+							((st->facilities & (byte)~FACIL_BUS_STOP)!=0 || type==CT_PASSENGERS) &&
+							((st->facilities & (byte)~FACIL_TRUCK_STOP)!=0 || type!=CT_PASSENGERS)) {
+						
+						around[i] = st_index;
+						around_ptr[i] = st;
+					}
+					break;
+				} else if (around[i] == st_index)
+					break;
+			}
+		}
+	END_TILE_LOOP(cur_tile, w, h, tile - TILE_XY(4,4))
+
+	/* no stations around at all? */
+	if (around[0] == 0xFF)
+		return 0;
+
+	if (around[1] == 0xFF) {
+		/* only one station around */
+		moved = (amount * around_ptr[0]->goods[type].rating >> 8) + 1;
+		UpdateStationWaiting(around_ptr[0], type, moved);
+		return moved;
+	}
+
+	/* several stations around, find the two with the highest rating */
+	st2 = st1 = NULL;
+	best_rating = best_rating2 = 0;
+	for(i=0; i!=8 && around[i] != 0xFF; i++) {
+		if (around_ptr[i]->goods[type].rating >= best_rating) {
+			best_rating2 = best_rating;
+			st2 = st1;
+
+			best_rating = around_ptr[i]->goods[type].rating;
+			st1 = around_ptr[i];
+		} else if (around_ptr[i]->goods[type].rating >= best_rating2) {
+			best_rating2 = around_ptr[i]->goods[type].rating;
+			st2 = around_ptr[i];			
+		}
+	}
+	
+	assert(st1 != NULL);
+	assert(st2 != NULL);
+	assert(best_rating != 0 || best_rating2 != 0);
+
+	/* the 2nd highest one gets a penalty */
+	best_rating2 >>= 1;
+
+	/* amount given to station 1 */
+	t = (best_rating * (amount + 1)) / (best_rating + best_rating2);
+
+	moved = 0;
+	if (t != 0) {
+		moved = (t * best_rating >> 8) + 1;
+		amount -= t;
+		UpdateStationWaiting(st1, type, moved); 
+	}
+
+	assert(amount >= 0);
+
+	if (amount != 0) {
+		moved += (amount = (amount * best_rating2 >> 8) + 1);
+		UpdateStationWaiting(st2, type, amount);
+	}
+
+	return moved;
+}
+
+void BuildOilRig(uint tile)
+{
+	Station *st;
+	int j;
+
+	FOR_ALL_STATIONS(st) {
+		if (st->xy == 0) {
+			st->town = ClosestTownFromTile(tile, (uint)-1);
+			st->sign.width_1 = 0;
+			if (!GenerateStationName(st, tile, 2))
+				return;
+
+			_map_type_and_height[tile] &= 0xF;
+			_map_type_and_height[tile] |= MP_STATION << 4;
+			_map5[tile] = 0x4B;
+			_map_owner[tile] = OWNER_NONE;
+			_map3_lo[tile] = 0;
+			_map3_hi[tile] = 0;
+			_map2[tile] = st->index;
+
+			st->owner = 0x10;
+      st->airport_flags = 0;
+			st->airport_type = AT_OILRIG;
+			st->xy = tile;
+			st->bus_tile = 0;
+			st->lorry_tile = 0;
+			st->airport_tile = tile;
+			st->dock_tile = tile;
+			st->train_tile = 0;
+			st->had_vehicle_of_type = 0;
+			st->time_since_load = 255;
+			st->time_since_unload = 255;
+			st->delete_ctr = 0;
+			st->last_vehicle = INVALID_VEHICLE;
+			st->facilities = FACIL_AIRPORT | FACIL_DOCK;
+			for(j=0; j!=NUM_CARGO; j++) {
+				st->goods[j].waiting_acceptance = 0;
+				st->goods[j].days_since_pickup = 0;
+				st->goods[j].enroute_from = 0xFF;
+				st->goods[j].rating = 175;
+				st->goods[j].last_speed = 0;
+				st->goods[j].last_age = 255;
+			}
+
+			UpdateStationVirtCoordDirty(st);
+			UpdateStationAcceptance(st, false);
+			return;		
+		}
+	}
+}
+
+void DeleteOilRig(uint tile)
+{
+	Station *st = DEREF_STATION(_map2[tile]);
+
+	DoClearSquare(tile);
+
+	st->dock_tile = 0;
+	st->airport_tile = 0;
+	st->facilities &= ~(FACIL_AIRPORT | FACIL_DOCK);
+	st->airport_flags = 0;
+	UpdateStationVirtCoordDirty(st);
+	DeleteStation(st);
+}
+
+static void ChangeTileOwner_Station(uint tile, byte old_player, byte new_player)
+{
+	if (_map_owner[tile] != old_player)
+		return;
+
+	if (new_player != 255) {
+		Station *st = DEREF_STATION(_map2[tile]);
+		_map_owner[tile] = new_player;
+		st->owner = new_player;
+		_station_sort_dirty = true;
+	} else {
+		DoCommandByTile(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
+	}
+}
+
+static int32 ClearTile_Station(uint tile, byte flags) {
+	byte m5 = _map5[tile];
+	Station *st;
+
+	if (flags & DC_AUTO) {
+		if (m5 < 8) return_cmd_error(STR_300B_MUST_DEMOLISH_RAILROAD);
+		if (m5 < 0x43 || (m5 >= 83 && m5 <= 114)) return_cmd_error(STR_300E_MUST_DEMOLISH_AIRPORT_FIRST);
+		if (m5 < 0x47) return_cmd_error(STR_3047_MUST_DEMOLISH_TRUCK_STATION);
+		if (m5 < 0x4B) return_cmd_error(STR_3046_MUST_DEMOLISH_BUS_STATION);
+		if (m5 == 0x52) return_cmd_error(STR_306A_BUOY_IN_THE_WAY);
+		if (m5 != 0x4B && m5 < 0x53) return_cmd_error(STR_304D_MUST_DEMOLISH_DOCK_FIRST);
+		SET_DPARAM16(0, STR_4807_OIL_RIG);
+		return_cmd_error(STR_4800_IN_THE_WAY);
+	}
+
+	st = DEREF_STATION(_map2[tile]);
+
+	if (m5 < 8)
+		return RemoveRailroadStation(st, flags);
+
+	// original airports < 67, new airports between 83 - 114
+	if (m5 < 0x43 || ( m5 >= 83 && m5 <= 114) )
+		return RemoveAirport(st, flags);
+		
+	if (m5 < 0x47)
+		return RemoveTruckStation(st, flags);
+	
+	if (m5 < 0x4B)
+		return RemoveBusStation(st, flags);
+
+	if (m5 == 0x52)
+		return RemoveBuoy(st, flags);
+
+	if (m5 != 0x4B && m5 < 0x53)
+		return RemoveDock(st, flags);
+
+	return CMD_ERROR;
+
+}
+
+void InitializeStations()
+{
+	int i;
+	memset(_stations, 0, sizeof(_stations));
+	for(i=0;i!=lengthof(_stations); i++)
+		_stations[i].index=i;
+	_station_tick_ctr = 0;
+	_station_sort_dirty = true;	// set stations to be sorted on first load
+}
+
+
+const TileTypeProcs _tile_type_station_procs = {
+	DrawTile_Station,						/* draw_tile_proc */
+	GetSlopeZ_Station,					/* get_slope_z_proc */
+	ClearTile_Station,					/* clear_tile_proc */
+	GetAcceptedCargo_Station,		/* get_accepted_cargo_proc */
+	GetTileDesc_Station,				/* get_tile_desc_proc */
+	GetTileTrackStatus_Station,	/* get_tile_track_status_proc */
+	ClickTile_Station,					/* click_tile_proc */
+	AnimateTile_Station,				/* animate_tile_proc */
+	TileLoop_Station,						/* tile_loop_clear */
+	ChangeTileOwner_Station,		/* change_tile_owner_clear */
+	NULL,												/* get_produced_cargo_proc */
+	VehicleEnter_Station,				/* vehicle_enter_tile_proc */
+	NULL,												/* vehicle_leave_tile_proc */
+};
+
+
+static const byte _station_desc[] = {
+	SLE_VAR(Station,xy,							SLE_UINT16),
+	SLE_VAR(Station,bus_tile,				SLE_UINT16),
+	SLE_VAR(Station,lorry_tile,			SLE_UINT16),
+	SLE_VAR(Station,train_tile,			SLE_UINT16),
+	SLE_VAR(Station,airport_tile,		SLE_UINT16),
+	SLE_VAR(Station,dock_tile,			SLE_UINT16),
+	SLE_REF(Station,town,						REF_TOWN),
+	SLE_VAR(Station,trainst_w,			SLE_UINT8),
+	SLE_CONDVAR(Station,trainst_h,	SLE_UINT8, 2, 255),
+
+	// alpha_order was stored here in savegame format 0 - 3
+	SLE_CONDARR(NullStruct,null,SLE_FILE_U8 | SLE_VAR_NULL, 1, 0, 3),
+
+	SLE_VAR(Station,string_id,			SLE_STRINGID),
+	SLE_VAR(Station,had_vehicle_of_type,SLE_UINT16),
+
+	SLE_VAR(Station,time_since_load,		SLE_UINT8),
+	SLE_VAR(Station,time_since_unload,	SLE_UINT8),
+	SLE_VAR(Station,delete_ctr,					SLE_UINT8),
+	SLE_VAR(Station,owner,							SLE_UINT8),
+	SLE_VAR(Station,facilities,					SLE_UINT8),
+	SLE_VAR(Station,airport_type,				SLE_UINT8),
+	SLE_VAR(Station,truck_stop_status,	SLE_UINT8),
+	SLE_VAR(Station,bus_stop_status,		SLE_UINT8),
+	SLE_VAR(Station,blocked_months,			SLE_UINT8),
+
+	SLE_CONDVAR(Station,airport_flags,			SLE_VAR_U32 | SLE_FILE_U16, 0, 2),
+	SLE_CONDVAR(Station,airport_flags,			SLE_UINT32, 3, 255),
+
+	SLE_VAR(Station,last_vehicle,				SLE_UINT16),
+
+	SLE_CONDVAR(Station,class_id,				SLE_UINT8, 3, 255),
+	SLE_CONDVAR(Station,stat_id,				SLE_UINT8, 3, 255),
+	SLE_CONDVAR(Station,build_date,			SLE_UINT16, 3, 255),
+
+	// reserve extra space in savegame here. (currently 32 bytes)
+	SLE_CONDARR(NullStruct,null,SLE_FILE_U8 | SLE_VAR_NULL, 32, 2, 255),
+
+	SLE_END()
+};
+
+static const byte _goods_desc[] = {
+	SLE_VAR(GoodsEntry,waiting_acceptance,SLE_UINT16),
+	SLE_VAR(GoodsEntry,days_since_pickup,	SLE_UINT8),
+	SLE_VAR(GoodsEntry,rating,						SLE_UINT8),
+	SLE_VAR(GoodsEntry,enroute_from,			SLE_UINT8),
+	SLE_VAR(GoodsEntry,enroute_time,			SLE_UINT8),
+	SLE_VAR(GoodsEntry,last_speed,				SLE_UINT8),
+	SLE_VAR(GoodsEntry,last_age,					SLE_UINT8),
+
+	SLE_END()
+};
+
+
+static void SaveLoad_STNS(Station *st)
+{
+	int i;
+	SlObject(st, _station_desc);
+	for(i=0; i!=NUM_CARGO; i++)
+		SlObject(&st->goods[i], _goods_desc);
+}
+
+static void Save_STNS()
+{
+	Station *st;
+	// Write the vehicles
+	FOR_ALL_STATIONS(st) {
+		if (st->xy != 0) {
+			SlSetArrayIndex(st->index);
+			SlAutolength((AutolengthProc*)SaveLoad_STNS, st);
+		}
+	}
+}
+
+static void Load_STNS()
+{
+	int index;
+	while ((index = SlIterateArray()) != -1) {
+		Station *st = &_stations[index];
+		SaveLoad_STNS(st);
+
+		// this means it's an oldstyle savegame without support for nonuniform stations
+		if (st->train_tile && st->trainst_h == 0) {
+			int w = st->trainst_w >> 4;
+			int h = st->trainst_w & 0xF;
+			if (_map5[st->train_tile]&1) intswap(w,h);
+			st->trainst_w = w;
+			st->trainst_h = h;
+		}
+	}
+}
+
+const ChunkHandler _station_chunk_handlers[] = {
+	{ 'STNS', Save_STNS, Load_STNS, CH_ARRAY | CH_LAST},
+};
+