--- a/src/vehicle.cpp Wed Sep 05 09:31:15 2007 +0000
+++ b/src/vehicle.cpp Wed Sep 05 10:15:23 2007 +0000
@@ -500,7 +500,7 @@
case VEH_AIRCRAFT: return IsNormalAircraft(v); // don't count plane shadows and helicopter rotors
case VEH_TRAIN:
return !IsArticulatedPart(v) && // tenders and other articulated parts
- (!IsMultiheaded(v) || IsTrainEngine(v)); // rear parts of multiheaded engines
+ !IsRearDualheaded(v); // rear parts of multiheaded engines
case VEH_ROAD: return IsRoadVehFront(v);
case VEH_SHIP: return true;
default: return false; // Only count player buildable vehicles
@@ -1733,7 +1733,7 @@
v = v_front;
do {
- if (v->type == VEH_TRAIN && IsMultiheaded(v) && !IsTrainEngine(v)) {
+ if (v->type == VEH_TRAIN && IsRearDualheaded(v)) {
/* we build the rear ends of multiheaded trains with the front ones */
continue;
}