--- a/src/vehicle.cpp Sun Nov 25 15:17:16 2007 +0000
+++ b/src/vehicle.cpp Sun Nov 25 15:35:25 2007 +0000
@@ -1264,7 +1264,7 @@
}
if (b->y == 4 && b->x == 1) {
- if (v->z_pos > 180 || CHANCE16I(1, 96, InteractiveRandom())) {
+ if (v->z_pos > 180 || Chance16I(1, 96, InteractiveRandom())) {
v->spritenum = 5;
SndPlayVehicleFx(SND_2F_POP, v);
}
@@ -1443,7 +1443,7 @@
/* increase chance of failure */
chance = v->breakdown_chance + 1;
- if (CHANCE16I(1,25,r)) chance += 25;
+ if (Chance16I(1,25,r)) chance += 25;
v->breakdown_chance = min(255, chance);
/* calculate reliability value to use in comparison */