src/ai/core/base/random.cpp
branchnoai
changeset 9362 3aebc515446a
parent 9361 7bb2bd22b16e
child 9371 cfa43f975d01
--- a/src/ai/core/base/random.cpp	Tue Mar 13 18:36:29 2007 +0000
+++ b/src/ai/core/base/random.cpp	Tue Mar 13 18:43:10 2007 +0000
@@ -4,20 +4,36 @@
 
 #include "../ai_base.hpp"
 
+#if defined(RANDOM_DEBUG)
+uint32 AIBase::DoRandom(int line, const char *file)
+#else
 uint32 AIBase::Random()
+#endif
 {
 	/* We pick RandomRange if we are in SP (so when saved, we do the same over and over)
 	 *   but we pick InteractiveRandomRange if we are a network_server or network-client. */
 	if (_networking) return InteractiveRandom();
+#if defined(RANDOM_DEBUG)
+	return ::DoRandom(line, file);
+#else
 	return ::Random();
+#endif
 }
 
-uint32 AIBase::RandomRange(uint max)
+#if defined(RANDOM_DEBUG)
+uint AIBase::DoRandomRange(uint max, int line, const char *file)
+#else
+uint AIBase::RandomRange(uint max)
+#endif
 {
 	/* We pick RandomRange if we are in SP (so when saved, we do the same over and over)
 	 *   but we pick InteractiveRandomRange if we are a network_server or network-client. */
 	if (_networking) return InteractiveRandomRange(max);
+#if defined(RANDOM_DEBUG)
+	return ::DoRandomRange(max, line, file);
+#else
 	return ::RandomRange(max);
+#endif
 }
 
 bool AIBase::Chance(uint out, uint max)