--- a/src/video/null_v.cpp Thu Jul 12 17:08:56 2007 +0000
+++ b/src/video/null_v.cpp Fri Jul 13 10:46:07 2007 +0000
@@ -10,9 +10,11 @@
#include "null_v.h"
static FVideoDriver_Null iFVideoDriver_Null;
+static uint _null_ticks = 0;
const char *VideoDriver_Null::Start(const char* const *parm)
{
+ _null_ticks = GetDriverParamInt(parm, "ticks", 1000);
_screen.width = _screen.pitch = _cur_resolution[0];
_screen.height = _cur_resolution[1];
/* Do not render, nor blit */
@@ -29,7 +31,7 @@
{
uint i;
- for (i = 0; i < 1000; i++) {
+ for (i = 0; i < _null_ticks; i++) {
GameLoop();
_screen.dst_ptr = NULL;
UpdateWindows();