--- a/src/npf.cpp Sun Apr 06 07:22:26 2008 +0000
+++ b/src/npf.cpp Sun Apr 06 07:48:51 2008 +0000
@@ -981,9 +981,9 @@
* So only for train orders to stations we fill fstd->station_index, for all
* others only dest_coords */
if (v->current_order.IsType(OT_GOTO_STATION) && v->type == VEH_TRAIN) {
- fstd->station_index = v->current_order.dest;
+ fstd->station_index = v->current_order.GetDestination();
/* Let's take the closest tile of the station as our target for trains */
- fstd->dest_coords = CalcClosestStationTile(v->current_order.dest, v->tile);
+ fstd->dest_coords = CalcClosestStationTile(fstd->station_index, v->tile);
} else {
fstd->dest_coords = v->dest_tile;
fstd->station_index = INVALID_STATION;