--- a/window.c Tue Jul 25 19:18:31 2006 +0000
+++ b/window.c Wed Jul 26 03:33:12 2006 +0000
@@ -24,10 +24,10 @@
}
-static Window* StartWindowDrag(Window* w);
-static Window* StartWindowSizing(Window* w);
+static Window *StartWindowDrag(Window *w);
+static Window *StartWindowSizing(Window *w);
-static void DispatchLeftClickEvent(Window* w, int x, int y)
+static void DispatchLeftClickEvent(Window *w, int x, int y)
{
WindowEvent e;
const Widget *wi;
@@ -86,7 +86,7 @@
w->wndproc(w, &e);
}
-static void DispatchRightClickEvent(Window* w, int x, int y)
+static void DispatchRightClickEvent(Window *w, int x, int y)
{
WindowEvent e;
@@ -114,7 +114,7 @@
* @param widget the widget where the scrollwheel was used
* @param wheel scroll up or down
*/
-static void DispatchMouseWheelEvent(Window* w, int widget, int wheel)
+static void DispatchMouseWheelEvent(Window *w, int widget, int wheel)
{
const Widget *wi1, *wi2;
Scrollbar *sb;
@@ -142,7 +142,7 @@
}
-static void DrawOverlappedWindow(Window* w, int left, int top, int right, int bottom);
+static void DrawOverlappedWindow(Window *w, int left, int top, int right, int bottom);
void DrawOverlappedWindowForAll(int left, int top, int right, int bottom)
{
@@ -160,9 +160,9 @@
}
}
-static void DrawOverlappedWindow(Window* w, int left, int top, int right, int bottom)
+static void DrawOverlappedWindow(Window *w, int left, int top, int right, int bottom)
{
- const Window* v = w;
+ const Window *v = w;
int x;
while (++v != _last_window) {
@@ -219,7 +219,7 @@
w->wndproc(w, &e);
}
-void SetWindowDirty(const Window* w)
+void SetWindowDirty(const Window *w)
{
if (w == NULL) return;
SetDirtyBlocks(w->left, w->top, w->left + w->width, w->top + w->height);
@@ -293,7 +293,7 @@
}
-static Window* BringWindowToFront(Window* w);
+static Window *BringWindowToFront(Window *w);
Window *BringWindowToFrontById(WindowClass cls, WindowNumber number)
{
@@ -320,7 +320,7 @@
* - New window, Chatbar (only if open)
* @param w window that is put into the foreground
*/
-static Window* BringWindowToFront(Window* w)
+static Window *BringWindowToFront(Window *w)
{
Window *v;
Window temp;
@@ -378,7 +378,7 @@
}
}
-bool IsWindowOfPrototype(const Window* w, const Widget* widget)
+bool IsWindowOfPrototype(const Window *w, const Widget *widget)
{
return (w->original_widget == widget);
}
@@ -390,7 +390,7 @@
if (widget != NULL) {
uint index = 1;
- const Widget* wi;
+ const Widget *wi;
for (wi = widget; wi->type != WWT_LAST; wi++) index++;
@@ -1070,7 +1070,7 @@
return false;
}
-static Window* StartWindowDrag(Window* w)
+static Window *StartWindowDrag(Window *w)
{
w->flags4 |= WF_DRAGGING;
_dragging_window = true;
@@ -1083,7 +1083,7 @@
return w;
}
-static Window* StartWindowSizing(Window* w)
+static Window *StartWindowSizing(Window *w)
{
w->flags4 |= WF_SIZING;
_dragging_window = true;
@@ -1170,7 +1170,7 @@
}
if (w->window_class != WC_SMALLMAP) {
- ViewPort* vp = IsPtInWindowViewport(w, _cursor.pos.x, _cursor.pos.y);
+ ViewPort *vp = IsPtInWindowViewport(w, _cursor.pos.x, _cursor.pos.y);
if (vp == NULL)
goto stop_capt;
@@ -1282,7 +1282,7 @@
* @param wparam Specifies additional message-specific information
* @param lparam Specifies additional message-specific information
*/
-static void SendWindowMessageW(Window* w, uint msg, uint wparam, uint lparam)
+static void SendWindowMessageW(Window *w, uint msg, uint wparam, uint lparam)
{
WindowEvent e;
@@ -1536,14 +1536,14 @@
void InvalidateWindow(WindowClass cls, WindowNumber number)
{
- const Window* w;
+ const Window *w;
for (w = _windows; w != _last_window; w++) {
if (w->window_class == cls && w->window_number == number) SetWindowDirty(w);
}
}
-void InvalidateWidget(const Window* w, byte widget_index)
+void InvalidateWidget(const Window *w, byte widget_index)
{
const Widget *wi = &w->widget[widget_index];
@@ -1555,7 +1555,7 @@
void InvalidateWindowWidget(WindowClass cls, WindowNumber number, byte widget_index)
{
- const Window* w;
+ const Window *w;
for (w = _windows; w != _last_window; w++) {
if (w->window_class == cls && w->window_number == number) {
@@ -1566,7 +1566,7 @@
void InvalidateWindowClasses(WindowClass cls)
{
- const Window* w;
+ const Window *w;
for (w = _windows; w != _last_window; w++) {
if (w->window_class == cls) SetWindowDirty(w);