--- a/src/town.h Tue Dec 25 09:48:53 2007 +0000
+++ b/src/town.h Tue Dec 25 11:26:07 2007 +0000
@@ -6,8 +6,8 @@
#define TOWN_H
#include "oldpool.h"
-#include "player.h"
-#include "functions.h"
+#include "core/random_func.hpp"
+#include "cargo_type.h"
enum {
HOUSE_NO_CLASS = 0,
@@ -350,5 +350,11 @@
void ResetHouses();
void ClearTownHouse(Town *t, TileIndex tile);
+void AfterLoadTown();
+void UpdateTownMaxPass(Town *t);
+bool CheckIfAuthorityAllows(TileIndex tile);
+Town *ClosestTownFromTile(TileIndex tile, uint threshold);
+void ChangeTownRating(Town *t, int add, int max);
+uint GetTownRadiusGroup(const Town* t, TileIndex tile);
#endif /* TOWN_H */