--- a/station_cmd.c Sun Apr 09 18:35:24 2006 +0000
+++ b/station_cmd.c Mon Apr 10 07:15:58 2006 +0000
@@ -804,7 +804,7 @@
}
}
} else {
- ret = DoCommandByTile(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
+ ret = DoCommand(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
if (CmdFailed(ret)) return ret;
cost += ret;
}
@@ -912,7 +912,7 @@
}
/** Build railroad station
- * @param x,y starting position of station dragging/placement
+ * @param tile_org starting position of station dragging/placement
* @param p1 various bitstuffed elements
* - p1 = (bit 0) - orientation (p1 & 1)
* - p1 = (bit 8-15) - number of tracks
@@ -922,10 +922,9 @@
* - p2 = (bit 4) - set for custom station (p2 & 0x10)
* - p2 = (bit 8-..) - custom station id (p2 >> 8)
*/
-int32 CmdBuildRailroadStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+int32 CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1, uint32 p2)
{
Station *st;
- TileIndex tile_org;
int w_org, h_org;
int32 cost, ret;
StationID est;
@@ -935,8 +934,6 @@
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
- tile_org = TileVirtXY(x, y);
-
/* Does the authority allow this? */
if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile_org)) return CMD_ERROR;
if (!ValParamRailtype(p2 & 0xF)) return CMD_ERROR;
@@ -1124,13 +1121,12 @@
/** Remove a single tile from a railroad station.
* This allows for custom-built station with holes and weird layouts
- * @param x,y tile coordinates to remove
+ * @param tile tile of station piece to remove
* @param p1 unused
* @param p2 unused
*/
-int32 CmdRemoveFromRailroadStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+int32 CmdRemoveFromRailroadStation(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
- TileIndex tile = TileVirtXY(x, y);
Station *st;
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
@@ -1196,7 +1192,7 @@
/* if there is flooding and non-uniform stations are enabled, remove platforms tile by tile */
if (_current_player == OWNER_WATER && _patches.nonuniform_stations)
- return DoCommandByTile(tile, 0, 0, DC_EXEC, CMD_REMOVE_FROM_RAILROAD_STATION);
+ return DoCommand(tile, 0, 0, DC_EXEC, CMD_REMOVE_FROM_RAILROAD_STATION);
/* Current player owns the station? */
if (_current_player != OWNER_WATER && !CheckOwnership(st->owner))
@@ -1284,17 +1280,16 @@
}
/** Build a bus station
- * @param x,y coordinates to build bus station at
+ * @param tile tile to build bus station at
* @param p1 entrance direction (DiagDirection)
* @param p2 0 for Bus stops, 1 for truck stops
*/
-int32 CmdBuildRoadStop(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+int32 CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
Station *st;
RoadStop *road_stop;
RoadStop **currstop;
RoadStop *prev = NULL;
- TileIndex tile;
int32 cost;
int32 ret;
bool type = !!p2;
@@ -1304,8 +1299,6 @@
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
- tile = TileVirtXY(x, y);
-
if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile))
return CMD_ERROR;
@@ -1500,13 +1493,12 @@
};
/** Place an Airport.
- * @param x,y tile coordinates where airport will be built
+ * @param tile tile where airport will be built
* @param p1 airport type, @see airport.h
* @param p2 unused
*/
-int32 CmdBuildAirport(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+int32 CmdBuildAirport(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
- TileIndex tile;
Town *t;
Station *st;
int32 cost;
@@ -1519,8 +1511,6 @@
/* Check if a valid, buildable airport was chosen for construction */
if (p1 > lengthof(_airport_sections) || !HASBIT(GetValidAirports(), p1)) return CMD_ERROR;
- tile = TileVirtXY(x, y);
-
if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile))
return CMD_ERROR;
@@ -1673,13 +1663,12 @@
}
/** Build a buoy.
- * @param x,y tile coordinates of bouy construction
+ * @param tile tile where to place the bouy
* @param p1 unused
* @param p2 unused
*/
-int32 CmdBuildBuoy(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+int32 CmdBuildBuoy(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
- TileIndex tile = TileVirtXY(x, y);
Station *st;
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
@@ -1774,13 +1763,12 @@
static const byte _dock_h_chk[4] = { 1,2,1,2 };
/** Build a dock/haven.
- * @param x,y tile coordinates where dock will be built
+ * @param tile tile where dock will be built
* @param p1 unused
* @param p2 unused
*/
-int32 CmdBuildDock(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+int32 CmdBuildDock(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
- TileIndex tile = TileVirtXY(x, y);
TileIndex tile_cur;
DiagDirection direction;
int32 cost;
@@ -1798,7 +1786,7 @@
if (!EnsureNoVehicle(tile)) return CMD_ERROR;
- cost = DoCommandByTile(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
+ cost = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
if (CmdFailed(cost)) return CMD_ERROR;
tile_cur = tile + TileOffsByDir(direction);
@@ -1809,7 +1797,7 @@
return_cmd_error(STR_304B_SITE_UNSUITABLE);
}
- cost = DoCommandByTile(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
+ cost = DoCommand(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
if (CmdFailed(cost)) return CMD_ERROR;
tile_cur = tile_cur + TileOffsByDir(direction);
@@ -2427,11 +2415,11 @@
}
/** Rename a station
- * @param x,y unused
+ * @param tile unused
* @param p1 station ID that is to be renamed
* @param p2 unused
*/
-int32 CmdRenameStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
+int32 CmdRenameStation(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
StringID str;
Station *st;
@@ -2672,7 +2660,7 @@
_global_station_sort_dirty = true; // transfer ownership of station to another player
InvalidateWindowClasses(WC_STATION_LIST);
} else {
- DoCommandByTile(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
+ DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
}
}