--- a/src/players.cpp Fri Jun 13 01:57:48 2008 +0000
+++ b/src/players.cpp Fri Jun 13 05:50:24 2008 +0000
@@ -1270,8 +1270,11 @@
_player_colors[index] = p->player_color;
/* This is needed so an AI is attached to a loaded AI */
- if (p->is_ai && (!_networking || _network_server) && _ai.enabled)
+ if (p->is_ai && (!_networking || _network_server) && _ai.enabled) {
+ /* Clear the memory of the new AI, otherwise we might be doing wrong things. */
+ memset(&_players_ainew[index], 0, sizeof(PlayerAiNew));
AI_StartNewAI(p->index);
+ }
}
}