--- a/industry_cmd.c Wed Apr 26 14:58:06 2006 +0000
+++ b/industry_cmd.c Wed Apr 26 17:01:27 2006 +0000
@@ -444,22 +444,14 @@
return 0;
}
-
-static const byte _industry_min_cargo[] = {
- 5, 5, 5, 30, 5, 5, 5, 5,
- 5, 5, 5, 5, 2, 5, 5, 5,
- 5, 5, 5, 15, 15, 5, 5, 5,
- 5, 5, 30, 5, 30, 5, 5, 5,
- 5, 5, 5, 5, 5,
-};
-
static void TransportIndustryGoods(TileIndex tile)
{
Industry *i = GetIndustryByTile(tile);
+ const IndustrySpec *spec = GetIndustrySpecification(i->type);
uint cw, am;
cw = min(i->cargo_waiting[0], 255);
- if (cw > _industry_min_cargo[i->type]/* && i->produced_cargo[0] != 0xFF*/) {
+ if (cw > spec->minimal_cargo/* && i->produced_cargo[0] != 0xFF*/) {
i->cargo_waiting[0] -= cw;
/* fluctuating economy? */
@@ -482,7 +474,7 @@
}
cw = min(i->cargo_waiting[1], 255);
- if (cw > _industry_min_cargo[i->type]) {
+ if (cw > spec->minimal_cargo) {
i->cargo_waiting[1] -= cw;
if (_economy.fluct <= 0) cw = (cw + 1) / 2;
@@ -1214,7 +1206,7 @@
}
typedef bool CheckNewIndustryProc(TileIndex tile, IndustryType type);
-static CheckNewIndustryProc * const _check_new_industry_procs[] = {
+static CheckNewIndustryProc * const _check_new_industry_procs[CHECK_END] = {
CheckNewIndustry_NULL,
CheckNewIndustry_Forest,
CheckNewIndustry_Oil,
@@ -1383,7 +1375,7 @@
// check "not close to" field.
if (i->xy != 0 &&
- (i->type == spec->a || i->type == spec->b || i->type == spec->c) &&
+ (i->type == spec->conflicting[0] || i->type == spec->conflicting[1] || i->type == spec->conflicting[2]) &&
DistanceMax(tile, i->xy) <= 14) {
_error_message = STR_INDUSTRY_TOO_CLOSE;
return false;