--- a/src/vehicle_gui.cpp Wed Apr 16 22:34:14 2008 +0000
+++ b/src/vehicle_gui.cpp Fri Apr 18 19:55:13 2008 +0000
@@ -21,7 +21,7 @@
#include "ship.h"
#include "aircraft.h"
#include "roadveh.h"
-#include "depot.h"
+#include "depot_base.h"
#include "cargotype.h"
#include "group.h"
#include "group_gui.h"
@@ -35,6 +35,7 @@
#include "settings_type.h"
#include "widgets/dropdown_func.h"
#include "order_func.h"
+#include "depot_base.h"
#include "table/sprites.h"
#include "table/strings.h"
@@ -71,6 +72,7 @@
static VehicleSortListingTypeFunction VehicleMaxSpeedSorter;
static VehicleSortListingTypeFunction VehicleModelSorter;
static VehicleSortListingTypeFunction VehicleValueSorter;
+static VehicleSortListingTypeFunction VehicleLengthSorter;
static VehicleSortListingTypeFunction* const _vehicle_sorter[] = {
&VehicleNumberSorter,
@@ -83,6 +85,7 @@
&VehicleMaxSpeedSorter,
&VehicleModelSorter,
&VehicleValueSorter,
+ &VehicleLengthSorter,
};
const StringID _vehicle_sort_listing[] = {
@@ -96,6 +99,7 @@
STR_SORT_BY_MAX_SPEED,
STR_SORT_BY_MODEL,
STR_SORT_BY_VALUE,
+ STR_SORT_BY_LENGTH,
INVALID_STRING_ID
};
@@ -697,6 +701,30 @@
return (_internal_sort_order & 1) ? -r : r;
}
+static int CDECL VehicleLengthSorter(const void *a, const void *b)
+{
+ const Vehicle *va = *(const Vehicle**)a;
+ const Vehicle *vb = *(const Vehicle**)b;
+ int r = 0;
+
+ switch (va->type) {
+ case VEH_TRAIN:
+ r = va->u.rail.cached_total_length - vb->u.rail.cached_total_length;
+ break;
+
+ case VEH_ROAD:
+ for (const Vehicle *u = va; u != NULL; u = u->Next()) r += u->u.road.cached_veh_length;
+ for (const Vehicle *u = vb; u != NULL; u = u->Next()) r -= u->u.road.cached_veh_length;
+ break;
+
+ default: NOT_REACHED();
+ }
+
+ VEHICLEUNITNUMBERSORTER(r, va, vb);
+
+ return (_internal_sort_order & 1) ? -r : r;
+}
+
void InitializeGUI()
{
memset(&_sorting, 0, sizeof(_sorting));
@@ -1060,7 +1088,7 @@
SetWindowDirty(w);
break;
case VLW_WIDGET_SORT_BY_PULLDOWN:/* Select sorting criteria dropdown menu */
- ShowDropDownMenu(w, _vehicle_sort_listing, vl->l.sort_type, VLW_WIDGET_SORT_BY_PULLDOWN, 0, 0);
+ ShowDropDownMenu(w, _vehicle_sort_listing, vl->l.sort_type, VLW_WIDGET_SORT_BY_PULLDOWN, 0, (vl->vehicle_type == VEH_TRAIN || vl->vehicle_type == VEH_ROAD) ? 0 : (1 << 10));
return;
case VLW_WIDGET_LIST: { /* Matrix to show vehicles */
uint32 id_v = (e->we.click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / w->resize.step_height;
@@ -1436,7 +1464,7 @@
extern void DrawAircraftDetails(const Vehicle *v, int x, int y);
/**
-* Draw the details for the given vehicle at the position (x,y) of the Details windows
+* Draw the details for the given vehicle at the position (x, y) of the Details windows
*
* @param v current vehicle
* @param x The x coordinate