--- a/src/town.h Mon Mar 17 22:13:00 2008 +0000
+++ b/src/town.h Tue Mar 18 12:28:21 2008 +0000
@@ -90,7 +90,7 @@
TileIndex xy;
/* Current population of people and amount of houses. */
- uint16 num_houses;
+ uint32 num_houses;
uint32 population;
/* Town name */
@@ -320,6 +320,7 @@
void ClearTownHouse(Town *t, TileIndex tile);
void AfterLoadTown();
void UpdateTownMaxPass(Town *t);
+void UpdateTownRadius(Town *t);
bool CheckIfAuthorityAllows(TileIndex tile);
Town *ClosestTownFromTile(TileIndex tile, uint threshold);
void ChangeTownRating(Town *t, int add, int max);