--- a/players.c Sun Jul 17 18:09:23 2005 +0000
+++ b/players.c Sun Jul 17 18:11:17 2005 +0000
@@ -522,7 +522,7 @@
// when there's a lot of computers in game, the probability that a new one starts is lower
if (n < (uint)_opt.diff.max_no_competitors)
- if (n < (!_network_server) ? RandomRange(_opt.diff.max_no_competitors + 2) : InteractiveRandomRange(_opt.diff.max_no_competitors + 2))
+ if (n < (!_network_server ? RandomRange(_opt.diff.max_no_competitors + 2) : InteractiveRandomRange(_opt.diff.max_no_competitors + 2)) )
DoStartupNewPlayer(true);
// The next AI starts like the difficulty setting said, with +2 month max