players.c
changeset 2107 607a900aefa3
parent 2096 3043c62401d0
child 2119 17dd57dacccc
--- a/players.c	Sun Jul 17 18:09:23 2005 +0000
+++ b/players.c	Sun Jul 17 18:11:17 2005 +0000
@@ -522,7 +522,7 @@
 
 	// when there's a lot of computers in game, the probability that a new one starts is lower
 	if (n < (uint)_opt.diff.max_no_competitors)
-		if (n < (!_network_server) ? RandomRange(_opt.diff.max_no_competitors + 2) : InteractiveRandomRange(_opt.diff.max_no_competitors + 2))
+		if (n < (!_network_server ? RandomRange(_opt.diff.max_no_competitors + 2) : InteractiveRandomRange(_opt.diff.max_no_competitors + 2)) )
 		DoStartupNewPlayer(true);
 
 	// The next AI starts like the difficulty setting said, with +2 month max