--- a/network_gui.c Sun Jan 29 20:06:26 2006 +0000
+++ b/network_gui.c Sun Jan 29 20:24:18 2006 +0000
@@ -131,6 +131,7 @@
int r = cmp2->info.clients_on - cmp1->info.clients_on;
if (r == 0) r = cmp1->info.clients_max - cmp2->info.clients_max;
+ if (r == 0) r = strcasecmp(cmp1->info.server_name, cmp2->info.server_name);
return (_internal_sort_order & 1) ? -r : r;
}
@@ -145,6 +146,7 @@
int r = cmp2->info.compatible - cmp1->info.compatible;
if (r == 0) r = cmp1->info.use_password - cmp2->info.use_password;
+ if (r == 0) r = strcasecmp(cmp1->info.server_name, cmp2->info.server_name);
return (_internal_sort_order & 1) ? -r : r;
}
@@ -540,20 +542,23 @@
void ShowNetworkGameWindow(void)
{
- static bool _first_time_show_network_game_window = true;
+ static bool first = true;
Window *w;
querystr_d *querystr;
DeleteWindowById(WC_NETWORK_WINDOW, 0);
/* Only show once */
- if (_first_time_show_network_game_window) {
+ if (first) {
char* const *srv;
- _first_time_show_network_game_window = false;
+ first = false;
// add all servers from the config file to our list
for (srv = &_network_host_list[0]; srv != endof(_network_host_list) && *srv != NULL; srv++) {
NetworkAddServer(*srv);
}
+
+ _ng_sorting.criteria = 2; // sort default by collectivity (green-dots on top)
+ _ng_sorting.order = 0; // sort ascending by default
}
w = AllocateWindowDesc(&_network_game_window_desc);