src/rail_gui.cpp
branchnoai
changeset 9869 6404afe43575
parent 9837 c9ec4f82e0d0
child 10249 58810805030e
--- a/src/rail_gui.cpp	Sun Apr 06 14:12:19 2008 +0000
+++ b/src/rail_gui.cpp	Sun Apr 06 23:07:42 2008 +0000
@@ -45,9 +45,9 @@
 static DiagDirection _build_depot_direction;
 static byte _waypoint_count = 1;
 static byte _cur_waypoint_type;
-static bool _convert_signal_button; // convert signal button in the signal GUI pressed
-static SignalVariant _cur_signal_variant; // set the signal variant (for signal GUI)
-static SignalType _cur_signal_type; // set the signal type (for signal GUI)
+static bool _convert_signal_button;       ///< convert signal button in the signal GUI pressed
+static SignalVariant _cur_signal_variant; ///< set the signal variant (for signal GUI)
+static SignalType _cur_signal_type;       ///< set the signal type (for signal GUI)
 
 static struct {
 	byte orientation;
@@ -205,17 +205,26 @@
 		DoCommandP(tile, track, 0, CcPlaySound1E,
 			CMD_REMOVE_SIGNALS | CMD_MSG(STR_1013_CAN_T_REMOVE_SIGNALS_FROM));
 	} else {
-		if (!_patches.enable_signal_gui) _cur_signal_variant = _cur_year < _patches.semaphore_build_before ? SIG_SEMAPHORE : SIG_ELECTRIC;
+		const Window *w = FindWindowById(WC_BUILD_SIGNAL, 0);
 
 		/* various bitstuffed elements for CmdBuildSingleSignal() */
 		uint32 p1 = track;
-		SB(p1, 3, 1, _ctrl_pressed);
-		SB(p1, 4, 1, _cur_signal_variant);
-		SB(p1, 5, 2, _patches.enable_signal_gui ? _cur_signal_type : SIGTYPE_NORMAL);
-		SB(p1, 7, 1, _convert_signal_button);
+
+		if (w != NULL) {
+			/* signal GUI is used */
+			SB(p1, 3, 1, _ctrl_pressed);
+			SB(p1, 4, 1, _cur_signal_variant);
+			SB(p1, 5, 2, _cur_signal_type);
+			SB(p1, 7, 1, _convert_signal_button);
+		} else {
+			SB(p1, 3, 1, _ctrl_pressed);
+			SB(p1, 4, 1, (_cur_year < _patches.semaphore_build_before ? SIG_SEMAPHORE : SIG_ELECTRIC));
+			SB(p1, 5, 2, SIGTYPE_NORMAL);
+			SB(p1, 7, 1, 0);
+		}
 
 		DoCommandP(tile, p1, 0, CcPlaySound1E, CMD_BUILD_SIGNALS |
-			CMD_MSG(_convert_signal_button ? STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE : STR_1010_CAN_T_BUILD_SIGNALS_HERE));
+			CMD_MSG((w != NULL && _convert_signal_button) ? STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE : STR_1010_CAN_T_BUILD_SIGNALS_HERE));
 	}
 }
 
@@ -364,7 +373,7 @@
 /** The "build signal"-button proc from BuildRailToolbWndProc() (start ShowSignalBuilder() and/or HandleAutoSignalPlacement()) */
 static void BuildRailClick_AutoSignals(Window *w)
 {
-	if (_patches.enable_signal_gui) {
+	if (_patches.enable_signal_gui != _ctrl_pressed) {
 		if (HandlePlacePushButton(w, RTW_BUILD_SIGNALS, ANIMCURSOR_BUILDSIGNALS, VHM_RECT, PlaceRail_AutoSignals)) ShowSignalBuilder();
 	} else {
 		HandlePlacePushButton(w, RTW_BUILD_SIGNALS, ANIMCURSOR_BUILDSIGNALS, VHM_RECT, PlaceRail_AutoSignals);
@@ -454,11 +463,20 @@
 		return;
 	}
 
-	/* XXX Steal ctrl for autosignal function, until we get some GUI */
-	SB(p2,  3, 1, 0);
-	SB(p2,  4, 1, _cur_year < _patches.semaphore_build_before);
-	SB(p2,  6, 1, _ctrl_pressed);
-	SB(p2, 24, 8, _patches.drag_signals_density);
+	const Window *w = FindWindowById(WC_BUILD_SIGNAL, 0);
+
+	if (w != NULL) {
+		/* signal GUI is used */
+		SB(p2,  3, 1, 0);
+		SB(p2,  4, 1, _cur_signal_variant);
+		SB(p2,  6, 1, _ctrl_pressed);
+		SB(p2, 24, 8, _patches.drag_signals_density);
+	} else {
+		SB(p2,  3, 1, 0);
+		SB(p2,  4, 1, (_cur_year < _patches.semaphore_build_before ? SIG_SEMAPHORE : SIG_ELECTRIC));
+		SB(p2,  6, 1, _ctrl_pressed);
+		SB(p2, 24, 8, _patches.drag_signals_density);
+	}
 
 	/* _patches.drag_signals_density is given as a parameter such that each user
 	 * in a network game can specify his/her own signal density */
@@ -583,7 +601,7 @@
 
 	case WE_PLACE_DRAG: {
 		/* no dragging if you have pressed the convert button */
-		if (_convert_signal_button && w->IsWidgetLowered(RTW_BUILD_SIGNALS)) return;
+		if (FindWindowById(WC_BUILD_SIGNAL, 0) != NULL && _convert_signal_button && w->IsWidgetLowered(RTW_BUILD_SIGNALS)) return;
 
 		VpSelectTilesWithMethod(e->we.place.pt.x, e->we.place.pt.y, e->we.place.select_method);
 		return;
@@ -918,8 +936,9 @@
 		DrawStringCentered(74, 101 + y_offset, STR_3004_PLATFORM_LENGTH, TC_FROMSTRING);
 		DrawStringCentered(74, 141 + y_offset, STR_3066_COVERAGE_AREA_HIGHLIGHT, TC_FROMSTRING);
 
-		int text_end = DrawStationCoverageAreaText(2, 166 + y_offset, SCT_ALL, rad) + 4;
-		if (text_end > w->widget[BRSW_BACKGROUND].bottom) {
+		int text_end = DrawStationCoverageAreaText(2, 166 + y_offset, SCT_ALL, rad, false);
+		text_end = DrawStationCoverageAreaText(2, text_end + 4, SCT_ALL, rad, true) + 4;
+		if (text_end != w->widget[BRSW_BACKGROUND].bottom) {
 			SetWindowDirty(w);
 			ResizeWindowForWidget(w, BRSW_BACKGROUND, 0, text_end - w->widget[BRSW_BACKGROUND].bottom);
 			SetWindowDirty(w);
@@ -1310,11 +1329,19 @@
 					break;
 
 				case BSW_DRAG_SIGNALS_DENSITY_DECREASE:
-					if (_patches.drag_signals_density > 1) _patches.drag_signals_density--;
+					if (_patches.drag_signals_density > 1) {
+						_patches.drag_signals_density--;
+						const Window *w = FindWindowById(WC_GAME_OPTIONS, 0);
+						if (w != NULL) SetWindowDirty(w);
+					}
 					break;
 
 				case BSW_DRAG_SIGNALS_DENSITY_INCREASE:
-					if (_patches.drag_signals_density < 20) _patches.drag_signals_density++;
+					if (_patches.drag_signals_density < 20) {
+						_patches.drag_signals_density++;
+						const Window *w = FindWindowById(WC_GAME_OPTIONS, 0);
+						if (w != NULL) SetWindowDirty(w);
+					}
 					break;
 
 				default: break;
@@ -1367,14 +1394,9 @@
 
 /**
  * Open the signal selection window
- * @pre reset all signal GUI relevant variables
  */
 static void ShowSignalBuilder()
 {
-	_convert_signal_button = false;
-	_cur_signal_variant = _cur_year < _patches.semaphore_build_before ? SIG_SEMAPHORE : SIG_ELECTRIC;
-	_cur_signal_type = SIGTYPE_NORMAL;
-
 	AllocateWindowDesc(&_signal_builder_desc);
 }
 
@@ -1583,7 +1605,7 @@
 	MarkWholeScreenDirty();
 }
 
-void SetDefaultRailGui()
+static void SetDefaultRailGui()
 {
 	if (_local_player == PLAYER_SPECTATOR || !IsValidPlayer(_local_player)) return;
 
@@ -1632,5 +1654,36 @@
 	}
 }
 
+/**
+ * Updates the current signal variant used in the signal GUI
+ * to the one adequate to current year.
+ * @param 0 needed to be called when a patch setting changes
+ * @return success, needed for patch settings
+ */
+int32 ResetSignalVariant(int32 = 0)
+{
+	SignalVariant new_variant = (_cur_year < _patches.semaphore_build_before ? SIG_SEMAPHORE : SIG_ELECTRIC);
 
+	if (new_variant != _cur_signal_variant) {
+		Window *w = FindWindowById(WC_BUILD_SIGNAL, 0);
+		if (w != NULL) {
+			SetWindowDirty(w);
+			w->RaiseWidget((_cur_signal_variant == SIG_ELECTRIC ? BSW_ELECTRIC_NORM : BSW_SEMAPHORE_NORM) + _cur_signal_type);
+		}
+		_cur_signal_variant = new_variant;
+	}
 
+	return 0;
+}
+
+/** Resets the rail GUI - sets default railtype to build
+ * and resets the signal GUI
+ */
+void InitializeRailGUI()
+{
+	SetDefaultRailGui();
+
+	_convert_signal_button = false;
+	_cur_signal_type = SIGTYPE_NORMAL;
+	ResetSignalVariant();
+}