--- a/src/newgrf_engine.cpp Sun Apr 15 17:04:44 2007 +0000
+++ b/src/newgrf_engine.cpp Sat Apr 21 08:23:57 2007 +0000
@@ -468,6 +468,22 @@
}
+static uint8 LiveryHelper(EngineID engine, const Vehicle *v)
+{
+ const Livery *l;
+
+ if (v == NULL) {
+ l = GetEngineLivery(engine, _current_player, INVALID_ENGINE, NULL);
+ } else if (v->type == VEH_TRAIN) {
+ l = GetEngineLivery((v->u.rail.first_engine != INVALID_ENGINE && (IsArticulatedPart(v) || UsesWagonOverride(v))) ? v->u.rail.first_engine : v->engine_type, v->owner, v->u.rail.first_engine, v);
+ } else {
+ l = GetEngineLivery(v->engine_type, v->owner, INVALID_ENGINE, v);
+ }
+
+ return l->colour1 + l->colour2 * 16;
+}
+
+
static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available)
{
const Vehicle *v = GRV(object);
@@ -475,7 +491,7 @@
if (v == NULL) {
/* Vehicle does not exist, so we're in a purchase list */
switch (variable) {
- case 0x43: return _current_player; // Owner information
+ case 0x43: return _current_player | (LiveryHelper(object->u.vehicle.self_type, NULL) << 24); // Owner information
case 0x46: return 0; // Motion counter
case 0x48: return GetEngine(object->u.vehicle.self_type)->flags; // Vehicle Type Info
case 0xC4: return clamp(_cur_year, ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR) - ORIGINAL_BASE_YEAR; // Build year
@@ -544,7 +560,7 @@
}
case 0x43: // Player information
- return v->owner;
+ return v->owner | (GetPlayer(v->owner)->is_ai ? 0x10000 : 0) | (LiveryHelper(v->engine_type, v) << 24);
case 0x44: // Aircraft information
if (v->type != VEH_AIRCRAFT) return UINT_MAX;
@@ -886,7 +902,7 @@
* @param param1 First parameter of the callback
* @param param2 Second parameter of the callback
* @param engine Engine type of the vehicle to evaluate the callback for
- * @param vehicle The vehicle to evaluate the callback for, or NULL if it doesnt exist yet
+ * @param v The vehicle to evaluate the callback for, or NULL if it doesnt exist yet
* @return The value the callback returned, or CALLBACK_FAILED if it failed
*/
uint16 GetVehicleCallback(uint16 callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v)
@@ -935,6 +951,26 @@
return group->g.callback.result;
}
+
+/* Callback 36 handlers */
+uint GetVehicleProperty(const Vehicle *v, uint8 property, uint orig_value)
+{
+ uint16 callback = GetVehicleCallback(CBID_VEHICLE_MODIFY_PROPERTY, property, 0, v->engine_type, v);
+ if (callback != CALLBACK_FAILED) return callback;
+
+ return orig_value;
+}
+
+
+uint GetEngineProperty(EngineID engine, uint8 property, uint orig_value)
+{
+ uint16 callback = GetVehicleCallback(CBID_VEHICLE_MODIFY_PROPERTY, property, 0, engine, NULL);
+ if (callback != CALLBACK_FAILED) return callback;
+
+ return orig_value;
+}
+
+
static void DoTriggerVehicle(Vehicle *v, VehicleTrigger trigger, byte base_random_bits, bool first)
{
const SpriteGroup *group;