--- a/src/newgrf_industries.cpp Sun Jun 17 21:31:00 2007 +0000
+++ b/src/newgrf_industries.cpp Tue Jun 26 23:40:58 2007 +0000
@@ -19,6 +19,7 @@
* to those used by the game, the IDs used for overriding old industries must be
* translated when the idustry spec is set. */
IndustryOverrideManager _industry_mngr(NEW_INDUSTRYOFFSET, NUM_INDUSTRYTYPES, INVALID_INDUSTRYTYPE);
+IndustryTileOverrideManager _industile_mngr(NEW_INDUSTRYTILEOFFSET, NUM_INDUSTRYTILES, INVALID_INDUSTRYTILE);
/**
* Finds the distance for the closest tile with water/land given a tile