changeset 350 | 67a59a1226b5 |
parent 220 | dc1710f96b39 |
child 472 | 4b15c9f4f969 |
--- a/variables.h Mon Nov 08 22:21:14 2004 +0000 +++ b/variables.h Wed Nov 10 21:14:16 2004 +0000 @@ -114,6 +114,7 @@ bool invisible_trees; // don't show trees when buildings are transparent uint8 toolbar_pos; // position of toolbars, 0=left, 1=center, 2=right + uint8 window_snap_radius; // Windows snap at each other if closer than this byte max_trains; //max trains in game per player (these are 8bit because the unitnumber field can't hold more) byte max_roadveh; //max trucks in game per player