variables.h
changeset 350 67a59a1226b5
parent 220 dc1710f96b39
child 472 4b15c9f4f969
--- a/variables.h	Mon Nov 08 22:21:14 2004 +0000
+++ b/variables.h	Wed Nov 10 21:14:16 2004 +0000
@@ -114,6 +114,7 @@
 	bool invisible_trees; // don't show trees when buildings are transparent
 
 	uint8 toolbar_pos;			// position of toolbars, 0=left, 1=center, 2=right
+	uint8 window_snap_radius; // Windows snap at each other if closer than this
 
 	byte max_trains;				//max trains in game per player (these are 8bit because the unitnumber field can't hold more)
 	byte max_roadveh;				//max trucks in game per player