--- a/src/settings.cpp Mon May 26 20:45:25 2008 +0000
+++ b/src/settings.cpp Tue May 27 00:50:55 2008 +0000
@@ -28,7 +28,7 @@
#include "network/network_internal.h"
#include "settings_internal.h"
#include "command_func.h"
-#include "console.h"
+#include "console_func.h"
#include "saveload.h"
#include "npf.h"
#include "yapf/yapf.h"
@@ -60,14 +60,12 @@
#include "sound/sound_driver.hpp"
#include "music/music_driver.hpp"
#include "blitter/factory.hpp"
+#include "station_func.h"
#include "table/strings.h"
-GameOptions _opt;
-GameOptions _opt_newgame;
-GameOptions *_opt_ptr;
-Patches _patches;
-Patches _patches_newgame;
+Settings _settings;
+Settings _settings_newgame;
struct IniFile;
struct IniItem;
@@ -332,9 +330,11 @@
if (len == 0) len = strlen(name);
/* does it exist already? */
- for (group = ini->group; group; group = group->next)
- if (!memcmp(group->name, name, len) && group->name[len] == 0)
+ for (group = ini->group; group != NULL; group = group->next) {
+ if (!memcmp(group->name, name, len) && group->name[len] == 0) {
return group;
+ }
+ }
/* otherwise make a new one */
group = ini_group_alloc(ini, name, len);
@@ -342,14 +342,37 @@
return group;
}
+static void ini_removegroup(IniFile *ini, const char *name)
+{
+ size_t len = strlen(name);
+ IniGroup *prev = NULL;
+ IniGroup *group;
+
+ /* does it exist already? */
+ for (group = ini->group; group != NULL; prev = group, group = group->next) {
+ if (memcmp(group->name, name, len) == 0) {
+ break;
+ }
+ }
+
+ if (group == NULL) return;
+
+ if (prev != NULL) {
+ prev->next = prev->next->next;
+ } else {
+ ini->group = ini->group->next;
+ }
+}
+
/** lookup an item or make a new one */
static IniItem *ini_getitem(IniGroup *group, const char *name, bool create)
{
IniItem *item;
size_t len = strlen(name);
- for (item = group->item; item; item = item->next)
+ for (item = group->item; item != NULL; item = item->next) {
if (strcmp(item->name, name) == 0) return item;
+ }
if (!create) return NULL;
@@ -718,7 +741,7 @@
if (!SlIsObjectCurrentlyValid(sld->version_from, sld->version_to)) continue;
- /* XXX - wtf is this?? (group override?) */
+ /* For patches.xx.yy load the settings from [xx] yy = ? */
s = strchr(sdb->name, '.');
if (s != NULL) {
group = ini_getgroup(ini, sdb->name, s - sdb->name);
@@ -729,8 +752,20 @@
}
item = ini_getitem(group, s, false);
+ if (item == NULL && group != group_def) {
+ /* For patches.xx.yy load the settings from [patches] yy = ? in case the previous
+ * did not exist (e.g. loading old config files with a [patches] section */
+ item = ini_getitem(group_def, s, false);
+ }
+ if (item == NULL) {
+ /* For patches.xx.zz.yy load the settings from [zz] yy = ? in case the previous
+ * did not exist (e.g. loading old config files with a [yapf] section */
+ const char *sc = strchr(s, '.');
+ if (sc != NULL) item = ini_getitem(ini_getgroup(ini, s, sc - s), sc + 1, false);
+ }
+
p = (item == NULL) ? sdb->def : string_to_val(sdb, item->value);
- ptr = GetVariableAddress(object, sld);
+ ptr = GetVariableAddress(sld->global ? NULL : object, sld);
switch (sdb->cmd) {
case SDT_BOOLX: /* All four are various types of (integer) numbers */
@@ -758,8 +793,11 @@
break;
case SDT_INTLIST: {
- if (!load_intlist((const char*)p, ptr, sld->length, GetVarMemType(sld->conv)))
+ if (!load_intlist((const char*)p, ptr, sld->length, GetVarMemType(sld->conv))) {
ShowInfoF("ini: error in array '%s'", sdb->name);
+ } else if (sd->desc.proc_cnvt != NULL) {
+ sd->desc.proc_cnvt((const char*)p);
+ }
break;
}
default: NOT_REACHED(); break;
@@ -1054,8 +1092,8 @@
SDT_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, base, var, lengthof(((base*)8)->var), def, 0, 0, 0, NULL, str, proc, NULL, from, to)
#define SDT_LIST(base, var, type, flags, guiflags, def, str, proc)\
SDT_CONDLIST(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
-#define SDT_CONDLISTO(base, var, length, type, from, to, flags, guiflags, def, str, proc)\
- SDT_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, base, var, length, def, 0, 0, 0, NULL, str, proc, NULL, from, to)
+#define SDT_CONDLISTO(base, var, length, type, from, to, flags, guiflags, def, str, proc, load)\
+ SDT_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, base, var, length, def, 0, 0, 0, NULL, str, proc, load, from, to)
#define SDT_CONDSTR(base, var, type, from, to, flags, guiflags, def, str, proc)\
SDT_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, base, var, lengthof(((base*)8)->var), def, 0, 0, 0, NULL, str, proc, NULL, from, to)
@@ -1096,6 +1134,7 @@
#define NO SGF_NETWORK_ONLY
#define CR SGF_CURRENCY
#define NN SGF_NO_NETWORK
+#define NG SGF_NEWGAME_ONLY
/* Begin - Callback Functions for the various settings */
/* virtual PositionMainToolbar function, calls the right one.*/
@@ -1115,7 +1154,7 @@
{
if (p1 == 1) {
ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_MULTIPLAYER, 0, 0);
- _patches.ainew_active = true;
+ _settings.ai.ainew_active = true;
}
return 0;
}
@@ -1161,6 +1200,12 @@
return 0;
}
+static int32 InvalidateTownViewWindow(int32 p1)
+{
+ InvalidateWindowClassesData(WC_TOWN_VIEW, p1);
+ return 0;
+}
+
static int32 UpdateConsists(int32 p1)
{
Vehicle *v;
@@ -1175,7 +1220,7 @@
static int32 CheckInterval(int32 p1)
{
bool warning;
- const Patches *ptc = (_game_mode == GM_MENU) ? &_patches_newgame : &_patches;
+ const VehicleSettings *ptc = (_game_mode == GM_MENU) ? &_settings_newgame.vehicle : &_settings.vehicle;
if (p1) {
warning = ( (IsInsideMM(ptc->servint_trains, 5, 90 + 1) || ptc->servint_trains == 0) &&
@@ -1197,19 +1242,19 @@
static int32 EngineRenewUpdate(int32 p1)
{
- DoCommandP(0, 0, _patches.autorenew, NULL, CMD_SET_AUTOREPLACE);
+ DoCommandP(0, 0, _settings.gui.autorenew, NULL, CMD_SET_AUTOREPLACE);
return 0;
}
static int32 EngineRenewMonthsUpdate(int32 p1)
{
- DoCommandP(0, 1, _patches.autorenew_months, NULL, CMD_SET_AUTOREPLACE);
+ DoCommandP(0, 1, _settings.gui.autorenew_months, NULL, CMD_SET_AUTOREPLACE);
return 0;
}
static int32 EngineRenewMoneyUpdate(int32 p1)
{
- DoCommandP(0, 2, _patches.autorenew_money, NULL, CMD_SET_AUTOREPLACE);
+ DoCommandP(0, 2, _settings.gui.autorenew_money, NULL, CMD_SET_AUTOREPLACE);
return 0;
}
@@ -1231,6 +1276,92 @@
return 0;
}
+/*
+ * A: competitors
+ * B: start time in months / 3
+ * C: town count (3 = high, 0 = very low)
+ * D: industry count (4 = high, 0 = none)
+ * E: inital loan (in GBP)
+ * F: interest rate
+ * G: running costs (0 = low, 2 = high)
+ * H: construction speed of competitors (0 = very slow, 4 = very fast)
+ * I: intelligence (0-2)
+ * J: breakdowns (0 = off, 2 = normal)
+ * K: subsidy multiplier (0 = 1.5, 3 = 4.0)
+ * L: construction cost (0-2)
+ * M: terrain type (0 = very flat, 3 = mountainous)
+ * N: amount of water (0 = very low, 3 = high)
+ * O: economy (0 = steady, 1 = fluctuating)
+ * P: Train reversing (0 = end of line + stations, 1 = end of line)
+ * Q: disasters
+ * R: area restructuring (0 = permissive, 2 = hostile)
+ * S: the difficulty level
+ */
+static const DifficultySettings _default_game_diff[3] = { /*
+ A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S*/
+ {2, 2, 2, 4, 300000, 2, 0, 2, 0, 1, 2, 0, 1, 0, 0, 0, 0, 0, 0}, ///< easy
+ {4, 1, 2, 3, 150000, 3, 1, 3, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1}, ///< medium
+ {7, 0, 3, 3, 100000, 4, 1, 3, 2, 2, 0, 2, 3, 2, 1, 1, 1, 2, 2}, ///< hard
+};
+
+void SetDifficultyLevel(int mode, DifficultySettings *gm_opt)
+{
+ assert(mode <= 3);
+
+ if (mode != 3) {
+ *gm_opt = _default_game_diff[mode];
+ } else {
+ gm_opt->diff_level = 3;
+ }
+}
+
+/**
+ * Checks the difficulty levels read from the configuration and
+ * forces them to be correct when invalid.
+ */
+void CheckDifficultyLevels()
+{
+ if (_settings_newgame.difficulty.diff_level != 3) {
+ SetDifficultyLevel(_settings_newgame.difficulty.diff_level, &_settings_newgame.difficulty);
+ }
+}
+
+static int32 DifficultyReset(int32 level)
+{
+ SetDifficultyLevel(level, (_game_mode == GM_MENU) ? &_settings_newgame.difficulty : &_settings.difficulty);
+ return 0;
+}
+
+static int32 DifficultyChange(int32)
+{
+ if (_game_mode == GM_MENU) {
+ _settings_newgame.difficulty.diff_level = 3;
+ } else {
+ _settings.difficulty.diff_level = 3;
+ }
+
+ /* If we are a network-client, update the difficult setting (if it is open).
+ * Use this instead of just dirtying the window because we need to load in
+ * the new difficulty settings */
+ if (_networking && FindWindowById(WC_GAME_OPTIONS, 0) != NULL) {
+ ShowGameDifficulty();
+ }
+
+ return 0;
+}
+
+static int32 DifficultyNoiseChange(int32 i)
+{
+ if (_game_mode == GM_NORMAL) {
+ UpdateAirportsNoise();
+ if (_settings.economy.station_noise_level) {
+ InvalidateWindowClassesData(WC_TOWN_VIEW, 0);
+ }
+ }
+
+ return DifficultyChange(i);
+}
+
/**
* Check for right TownLayout usage in editor mode.
* The No Road mode is not desirable since towns have to be
@@ -1241,9 +1372,9 @@
*/
static int32 CheckTownLayout(int32 p1)
{
- if (_patches.town_layout == TL_NO_ROADS && _game_mode == GM_EDITOR) {
+ if (_settings.economy.town_layout == TL_NO_ROADS && _game_mode == GM_EDITOR) {
ShowErrorMessage(INVALID_STRING_ID, STR_CONFIG_PATCHES_TOWN_LAYOUT_INVALID, 0, 0);
- _patches.town_layout = TL_ORIGINAL;
+ _settings.economy.town_layout = TL_ORIGINAL;
}
return 0;
}
@@ -1260,6 +1391,21 @@
return lookup_oneofmany("normal|hilly|desert|candy", value);
}
+/**
+ * Check for decent values been supplied by the user for the noise tolerance setting.
+ * The primary idea is to avoid division by zero in game mode.
+ * The secondary idea is to make it so the values will be somewhat sane and that towns will
+ * not be overcrowed with airports. It would be easy to abuse such a feature
+ * So basically, 200, 400, 800 are the lowest allowed values */
+static int32 CheckNoiseToleranceLevel(const char *value)
+{
+ Settings *s = (_game_mode == GM_MENU) ? &_settings_newgame : &_settings;
+ for (uint16 i = 0; i < lengthof(s->economy.town_noise_population); i++) {
+ s->economy.town_noise_population[i] = max(uint16(200 * (i + 1)), s->economy.town_noise_population[i]);
+ }
+ return 0;
+}
+
/* End - Callback Functions */
#ifndef EXTERNAL_PLAYER
@@ -1359,6 +1505,9 @@
};
#endif /* ENABLE_NETWORK */
+static const uint GAME_DIFFICULTY_NUM = 18;
+uint16 _old_diff_custom[GAME_DIFFICULTY_NUM];
+
static const SettingDesc _gameopt_settings[] = {
/* In version 4 a new difficulty setting has been added to the difficulty settings,
* town attitude towards demolishing. Needs special handling because some dimwit thought
@@ -1369,18 +1518,19 @@
* and why not byte for example?
* 'SLE_FILE_I16 | SLE_VAR_U16' in "diff_custom" is needed to get around SlArray() hack
* for savegames version 0 - though it is an array, it has to go through the byteswap process */
- SDT_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, SLE_FILE_I16 | SLE_VAR_U16, 0, 0, GameOptions, diff, 17, 0, 0, 0, 0, NULL, STR_NULL, NULL, NULL, 0, 3),
- SDT_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, SLE_UINT16, 0, 0, GameOptions, diff, 18, 0, 0, 0, 0, NULL, STR_NULL, NULL, NULL, 4, SL_MAX_VERSION),
- SDT_VAR(GameOptions, diff_level, SLE_UINT8, 0, 0, 0, 0, 3, 0, STR_NULL, NULL),
- SDT_OMANY(GameOptions, currency, SLE_UINT8, N, 0, 0, CUSTOM_CURRENCY_ID, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SIT|SEK|YTL|SKK|BRR|custom", STR_NULL, NULL, NULL),
- SDT_OMANY(GameOptions, units, SLE_UINT8, N, 0, 1, 2, "imperial|metric|si", STR_NULL, NULL, NULL),
+ SDTG_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, SLE_FILE_I16 | SLE_VAR_U16, C, 0, _old_diff_custom, 17, 0, 0, 0, 0, NULL, STR_NULL, NULL, 0, 3),
+ SDTG_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, SLE_UINT16, C, 0, _old_diff_custom, 18, 0, 0, 0, 0, NULL, STR_NULL, NULL, 4, 96),
+
+ SDT_VAR(Settings, difficulty.diff_level, SLE_UINT8, 0, 0, 0, 0, 3, 0, STR_NULL, NULL),
+ SDT_OMANY(Settings, gui.currency, SLE_UINT8, N, 0, 0, CUSTOM_CURRENCY_ID, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SIT|SEK|YTL|SKK|BRR|custom", STR_NULL, NULL, NULL),
+ SDT_OMANY(Settings, gui.units, SLE_UINT8, N, 0, 1, 2, "imperial|metric|si", STR_NULL, NULL, NULL),
/* There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI. */
- SDT_OMANY(GameOptions, town_name, SLE_UINT8, 0, 0, 0, 255, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan", STR_NULL, NULL, NULL),
- SDT_OMANY(GameOptions, landscape, SLE_UINT8, 0, 0, 0, 3, "temperate|arctic|tropic|toyland", STR_NULL, NULL, ConvertLandscape),
- SDT_VAR(GameOptions, snow_line, SLE_UINT8, 0, 0, 7 * TILE_HEIGHT, 2 * TILE_HEIGHT, 13 * TILE_HEIGHT, 0, STR_NULL, NULL),
- SDT_CONDOMANY(GameOptions,autosave, SLE_UINT8, 0, 22, N, 0, 0, 0, "", STR_NULL, NULL, NULL),
- SDT_CONDOMANY(GameOptions,autosave, SLE_UINT8,23, SL_MAX_VERSION, S, 0, 1, 4, "off|monthly|quarterly|half year|yearly", STR_NULL, NULL, NULL),
- SDT_OMANY(GameOptions, road_side, SLE_UINT8, 0, 0, 1, 1, "left|right", STR_NULL, NULL, NULL),
+ SDT_OMANY(Settings, game_creation.town_name, SLE_UINT8, 0, 0, 0, 255, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan", STR_NULL, NULL, NULL),
+ SDT_OMANY(Settings, game_creation.landscape, SLE_UINT8, 0, 0, 0, 3, "temperate|arctic|tropic|toyland", STR_NULL, NULL, ConvertLandscape),
+ SDT_VAR(Settings, game_creation.snow_line, SLE_UINT8, 0, 0, 7 * TILE_HEIGHT, 2 * TILE_HEIGHT, 13 * TILE_HEIGHT, 0, STR_NULL, NULL),
+ SDT_CONDOMANY(Settings, gui.autosave, SLE_UINT8, 0, 22, N, 0, 0, 0, "", STR_NULL, NULL, NULL),
+ SDT_CONDOMANY(Settings, gui.autosave, SLE_UINT8, 23, SL_MAX_VERSION, S, 0, 1, 4, "off|monthly|quarterly|half year|yearly", STR_NULL, NULL, NULL),
+ SDT_OMANY(Settings, vehicle.road_side, SLE_UINT8, 0, 0, 1, 1, "left|right", STR_NULL, NULL, NULL),
SDT_END()
};
@@ -1395,244 +1545,218 @@
* service depot, causing desyncs on a massive scale. */
const SettingDesc _patch_settings[] = {
/***************************************************************************/
- /* User-interface section of the GUI-configure patches window */
- SDT_BOOL(Patches, vehicle_speed, S, 0, true, STR_CONFIG_PATCHES_VEHICLESPEED, NULL),
- SDT_BOOL(Patches, status_long_date, S, 0, true, STR_CONFIG_PATCHES_LONGDATE, NULL),
- SDT_BOOL(Patches, show_finances, S, 0, true, STR_CONFIG_PATCHES_SHOWFINANCES, NULL),
- SDT_BOOL(Patches, autoscroll, S, 0, false, STR_CONFIG_PATCHES_AUTOSCROLL, NULL),
- SDT_BOOL(Patches, reverse_scroll, S, 0, false, STR_CONFIG_PATCHES_REVERSE_SCROLLING, NULL),
- SDT_BOOL(Patches, smooth_scroll, S, 0, false, STR_CONFIG_PATCHES_SMOOTH_SCROLLING, NULL),
- SDT_BOOL(Patches, measure_tooltip, S, 0, false, STR_CONFIG_PATCHES_MEASURE_TOOLTIP, NULL),
- SDT_VAR(Patches, errmsg_duration, SLE_UINT8, S, 0, 5, 0, 20, 0, STR_CONFIG_PATCHES_ERRMSG_DURATION, NULL),
- SDT_VAR(Patches, toolbar_pos, SLE_UINT8, S,MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_TOOLBAR_POS, v_PositionMainToolbar),
- SDT_VAR(Patches, window_snap_radius, SLE_UINT8, S,D0, 10, 1, 32, 0, STR_CONFIG_PATCHES_SNAP_RADIUS, NULL),
- SDT_BOOL(Patches, population_in_label, S, 0, true, STR_CONFIG_PATCHES_POPULATION_IN_LABEL, PopulationInLabelActive),
- SDT_VAR(Patches, map_x, SLE_UINT8, S, 0, 8, 6, 11, 0, STR_CONFIG_PATCHES_MAP_X, NULL),
- SDT_VAR(Patches, map_y, SLE_UINT8, S, 0, 8, 6, 11, 0, STR_CONFIG_PATCHES_MAP_Y, NULL),
- SDT_BOOL(Patches, link_terraform_toolbar, S, 0, false, STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR,NULL),
- SDT_VAR(Patches, liveries, SLE_UINT8, S,MS, 2, 0, 2, 0, STR_CONFIG_PATCHES_LIVERIES, RedrawScreen),
- SDT_BOOL(Patches, prefer_teamchat, S, 0, false, STR_CONFIG_PATCHES_PREFER_TEAMCHAT, NULL),
- SDT_VAR(Patches, scrollwheel_scrolling,SLE_UINT8,S,MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_SCROLLWHEEL_SCROLLING, NULL),
- SDT_VAR(Patches,scrollwheel_multiplier,SLE_UINT8,S, 0, 5, 1, 15, 1, STR_CONFIG_PATCHES_SCROLLWHEEL_MULTIPLIER,NULL),
- SDT_BOOL(Patches, pause_on_newgame, S, 0, false, STR_CONFIG_PATCHES_PAUSE_ON_NEW_GAME, NULL),
- SDT_VAR(Patches,advanced_vehicle_list,SLE_UINT8,S,MS, 1, 0, 2, 0, STR_CONFIG_PATCHES_ADVANCED_VEHICLE_LISTS,NULL),
- SDT_BOOL(Patches, timetable_in_ticks, S, 0, false, STR_CONFIG_PATCHES_TIMETABLE_IN_TICKS, NULL),
- SDT_VAR(Patches, loading_indicators, SLE_UINT8, S,MS, 1, 0, 2, 0, STR_CONFIG_PATCHES_LOADING_INDICATORS, RedrawScreen),
- SDT_VAR(Patches, default_rail_type, SLE_UINT8, S,MS, 4, 0, 6, 0, STR_CONFIG_PATCHES_DEFAULT_RAIL_TYPE, NULL),
-
- /***************************************************************************/
- /* Construction section of the GUI-configure patches window */
- SDT_BOOL(Patches, build_on_slopes, 0,NN, true, STR_CONFIG_PATCHES_BUILDONSLOPES, NULL),
- SDT_CONDBOOL(Patches, autoslope, 75, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_AUTOSLOPE, NULL),
- SDT_BOOL(Patches, extra_dynamite, 0, 0, false, STR_CONFIG_PATCHES_EXTRADYNAMITE, NULL),
- SDT_BOOL(Patches, longbridges, 0,NN, true, STR_CONFIG_PATCHES_LONGBRIDGES, NULL),
- SDT_BOOL(Patches, signal_side, N,NN, true, STR_CONFIG_PATCHES_SIGNALSIDE, RedrawScreen),
- SDT_BOOL(Patches, always_small_airport, 0,NN, false, STR_CONFIG_PATCHES_SMALL_AIRPORTS, NULL),
- SDT_BOOL(Patches, enable_signal_gui, S, 0, false, STR_CONFIG_PATCHES_ENABLE_SIGNAL_GUI, CloseSignalGUI),
- SDT_VAR(Patches, drag_signals_density,SLE_UINT8,S, 0, 4, 1, 20, 0, STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY,DragSignalsDensityChanged),
- SDT_VAR(Patches, semaphore_build_before,SLE_INT32, S, NC, 1975, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_SEMAPHORE_BUILD_BEFORE_DATE, ResetSignalVariant),
- SDT_CONDVAR(Patches, town_layout, SLE_UINT8, 59, SL_MAX_VERSION, 0, MS, TL_ORIGINAL, TL_NO_ROADS, NUM_TLS - 1, 1, STR_CONFIG_PATCHES_TOWN_LAYOUT, CheckTownLayout),
-
- /***************************************************************************/
- /* Vehicle section of the GUI-configure patches window */
- SDT_BOOL(Patches, realistic_acceleration, 0, 0, false, STR_CONFIG_PATCHES_REALISTICACCEL, RealisticAccelerationChanged),
- SDT_BOOL(Patches, forbid_90_deg, 0, 0, false, STR_CONFIG_PATCHES_FORBID_90_DEG, NULL),
- SDT_BOOL(Patches, mammoth_trains, 0,NN, true, STR_CONFIG_PATCHES_MAMMOTHTRAINS, NULL),
- SDT_BOOL(Patches, gotodepot, 0, 0, true, STR_CONFIG_PATCHES_GOTODEPOT, NULL),
- SDT_BOOL(Patches, roadveh_queue, 0, 0, true, STR_CONFIG_PATCHES_ROADVEH_QUEUE, NULL),
-
- SDT_CONDBOOL(Patches, new_pathfinding_all, 0,86, 0, 0, false, STR_NULL, NULL),
- SDT_CONDBOOL(Patches, yapf.ship_use_yapf, 28,86, 0, 0, false, STR_NULL, NULL),
- SDT_CONDBOOL(Patches, yapf.road_use_yapf, 28,86, 0, 0, true, STR_NULL, NULL),
- SDT_CONDBOOL(Patches, yapf.rail_use_yapf, 28,86, 0, 0, true, STR_NULL, NULL),
-
- SDT_CONDVAR(Patches, pathfinder_for_trains, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 2, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_TRAINS, NULL),
- SDT_CONDVAR(Patches, pathfinder_for_roadvehs, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 2, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_ROADVEH, NULL),
- SDT_CONDVAR(Patches, pathfinder_for_ships, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 0, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_SHIPS, NULL),
+ /* Saved patch variables. */
+ /* Do not ADD or REMOVE something in this "difficulty.XXX" table or before it. It breaks savegame compatability. */
+ SDT_CONDVAR(Settings, difficulty.max_no_competitors, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 2, 0, 7, 1, STR_NULL, DifficultyChange),
+ SDT_CONDVAR(Settings, difficulty.competitor_start_time, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 2, 0, 3, 1, STR_6830_IMMEDIATE, DifficultyChange),
+ SDT_CONDVAR(Settings, difficulty.number_towns, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 2, 0, 3, 1, STR_NUM_VERY_LOW, DifficultyChange),
+ SDT_CONDVAR(Settings, difficulty.number_industries, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 4, 0, 4, 1, STR_NONE, DifficultyChange),
+ SDT_CONDVAR(Settings, difficulty.max_loan, SLE_UINT32, 97, SL_MAX_VERSION, 0,NG|CR,300000,100000,500000,50000,STR_NULL, DifficultyChange),
+ SDT_CONDVAR(Settings, difficulty.initial_interest, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 2, 2, 4, 1, STR_NULL, DifficultyChange),
+ SDT_CONDVAR(Settings, difficulty.vehicle_costs, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 2, 1, STR_6820_LOW, DifficultyChange),
+ SDT_CONDVAR(Settings, difficulty.competitor_speed, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 2, 0, 4, 1, STR_681B_VERY_SLOW, DifficultyChange),
+ SDT_CONDVAR(Settings, difficulty.competitor_intelligence, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 2, 1, STR_6820_LOW, DifficultyChange),
+ SDT_CONDVAR(Settings, difficulty.vehicle_breakdowns, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 1, 0, 2, 1, STR_6823_NONE, DifficultyChange),
+ SDT_CONDVAR(Settings, difficulty.subsidy_multiplier, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 2, 0, 3, 1, STR_6826_X1_5, DifficultyChange),
+ SDT_CONDVAR(Settings, difficulty.construction_cost, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 0, 0, 2, 1, STR_6820_LOW, DifficultyChange),
+ SDT_CONDVAR(Settings, difficulty.terrain_type, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 1, 0, 3, 1, STR_682A_VERY_FLAT, DifficultyChange),
+ SDT_CONDVAR(Settings, difficulty.quantity_sea_lakes, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 0, 0, 3, 1, STR_VERY_LOW, DifficultyChange),
+ SDT_CONDVAR(Settings, difficulty.economy, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 1, 1, STR_682E_STEADY, DifficultyChange),
+ SDT_CONDVAR(Settings, difficulty.line_reverse_mode, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 1, 1, STR_6834_AT_END_OF_LINE_AND_AT_STATIONS, DifficultyChange),
+ SDT_CONDVAR(Settings, difficulty.disasters, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 1, 1, STR_6836_OFF, DifficultyChange),
+ SDT_CONDVAR(Settings, difficulty.town_council_tolerance, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 2, 1, STR_PERMISSIVE, DifficultyNoiseChange),
+ SDT_CONDVAR(Settings, difficulty.diff_level, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 0, 0, 3, 0, STR_NULL, DifficultyReset),
- SDT_BOOL(Patches, train_income_warn, S, 0, true, STR_CONFIG_PATCHES_WARN_INCOME_LESS, NULL),
- SDT_VAR(Patches, order_review_system,SLE_UINT8, S,MS, 2, 0, 2, 0, STR_CONFIG_PATCHES_ORDER_REVIEW, NULL),
- SDT_BOOL(Patches, never_expire_vehicles, 0,NN, false, STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES,NULL),
- SDT_BOOL(Patches, lost_train_warn, S, 0, true, STR_CONFIG_PATCHES_WARN_LOST_TRAIN, NULL),
- SDT_BOOL(Patches, autorenew, S, 0, false, STR_CONFIG_PATCHES_AUTORENEW_VEHICLE, EngineRenewUpdate),
- SDT_VAR(Patches, autorenew_months, SLE_INT16, S, 0, 6, -12, 12, 0, STR_CONFIG_PATCHES_AUTORENEW_MONTHS, EngineRenewMonthsUpdate),
- SDT_VAR(Patches, autorenew_money, SLE_UINT, S,CR,100000, 0, 2000000, 0, STR_CONFIG_PATCHES_AUTORENEW_MONEY, EngineRenewMoneyUpdate),
- SDT_BOOL(Patches, always_build_infrastructure, S, 0, false, STR_CONFIG_PATCHES_ALWAYS_BUILD_INFRASTRUCTURE, RedrawScreen),
- SDT_VAR(Patches, max_trains, SLE_UINT16, 0, 0, 500, 0, 5000, 0, STR_CONFIG_PATCHES_MAX_TRAINS, RedrawScreen),
- SDT_VAR(Patches, max_roadveh, SLE_UINT16, 0, 0, 500, 0, 5000, 0, STR_CONFIG_PATCHES_MAX_ROADVEH, RedrawScreen),
- SDT_VAR(Patches, max_aircraft, SLE_UINT16, 0, 0, 200, 0, 5000, 0, STR_CONFIG_PATCHES_MAX_AIRCRAFT, RedrawScreen),
- SDT_VAR(Patches, max_ships, SLE_UINT16, 0, 0, 300, 0, 5000, 0, STR_CONFIG_PATCHES_MAX_SHIPS, RedrawScreen),
- SDT_BOOL(Patches, servint_ispercent, 0, 0, false, STR_CONFIG_PATCHES_SERVINT_ISPERCENT, CheckInterval),
- SDT_VAR(Patches, servint_trains, SLE_UINT16, 0,D0, 150, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_TRAINS, InValidateDetailsWindow),
- SDT_VAR(Patches, servint_roadveh, SLE_UINT16, 0,D0, 150, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_ROADVEH, InValidateDetailsWindow),
- SDT_VAR(Patches, servint_ships, SLE_UINT16, 0,D0, 360, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_SHIPS, InValidateDetailsWindow),
- SDT_VAR(Patches, servint_aircraft, SLE_UINT16, 0,D0, 100, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_AIRCRAFT, InValidateDetailsWindow),
- SDT_BOOL(Patches, no_servicing_if_no_breakdowns, 0, 0, false, STR_CONFIG_PATCHES_NOSERVICE, NULL),
- SDT_BOOL(Patches, wagon_speed_limits, 0,NN, true, STR_CONFIG_PATCHES_WAGONSPEEDLIMITS, UpdateConsists),
- SDT_CONDBOOL(Patches, disable_elrails, 38, SL_MAX_VERSION, 0, NN, false, STR_CONFIG_PATCHES_DISABLE_ELRAILS, SettingsDisableElrail),
- SDT_CONDVAR(Patches, freight_trains, SLE_UINT8, 39, SL_MAX_VERSION, 0,NN, 1, 1, 255, 1, STR_CONFIG_PATCHES_FREIGHT_TRAINS, NULL),
- SDT_CONDBOOL(Patches, timetabling, 67, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_TIMETABLE_ALLOW, NULL),
- SDT_CONDVAR(Patches, plane_speed, SLE_UINT8, 90, SL_MAX_VERSION, 0, 0, 4, 1, 4, 0, STR_CONFIG_PATCHES_PLANE_SPEED, NULL),
- SDT_CONDBOOL(Patches, dynamic_engines, 95, SL_MAX_VERSION, 0,NN, false, STR_CONFIG_PATCHES_DYNAMIC_ENGINES, NULL),
+ /* There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI. */
+ SDT_CONDOMANY(Settings, game_creation.town_name, SLE_UINT8, 97, SL_MAX_VERSION, 0,NN, 0, 255, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan", STR_NULL, NULL, NULL),
+ SDT_CONDOMANY(Settings, game_creation.landscape, SLE_UINT8, 97, SL_MAX_VERSION, 0,NN, 0, 3, "temperate|arctic|tropic|toyland", STR_NULL, NULL, ConvertLandscape),
+ SDT_CONDVAR(Settings, game_creation.snow_line, SLE_UINT8, 97, SL_MAX_VERSION, 0,NN, 7 * TILE_HEIGHT, 2 * TILE_HEIGHT, 13 * TILE_HEIGHT, 0, STR_NULL, NULL),
+ SDT_CONDOMANY(Settings, vehicle.road_side, SLE_UINT8, 97, SL_MAX_VERSION, 0,NN, 1, 1, "left|right", STR_NULL, NULL, NULL),
- /***************************************************************************/
- /* Station section of the GUI-configure patches window */
- SDT_BOOL(Patches, join_stations, 0, 0, true, STR_CONFIG_PATCHES_JOINSTATIONS, NULL),
- SDT_CONDBOOL(Patches, sg_full_load_any, 0, 92, 0, 0, true, STR_NULL, NULL),
- SDT_BOOL(Patches, improved_load, 0,NN, false, STR_CONFIG_PATCHES_IMPROVEDLOAD, NULL),
- SDT_BOOL(Patches, selectgoods, 0, 0, true, STR_CONFIG_PATCHES_SELECTGOODS, NULL),
- SDT_BOOL(Patches, new_nonstop, S, 0, false, STR_CONFIG_PATCHES_NEW_NONSTOP, NULL),
- SDT_CONDBOOL(Patches, sg_new_nonstop, 0, 92, 0, 0, false, STR_NULL, NULL),
- SDT_BOOL(Patches, nonuniform_stations, 0,NN, true, STR_CONFIG_PATCHES_NONUNIFORM_STATIONS,NULL),
- SDT_VAR(Patches, station_spread,SLE_UINT8,0, 0, 12, 4, 64, 0, STR_CONFIG_PATCHES_STATION_SPREAD, InvalidateStationBuildWindow),
- SDT_BOOL(Patches, serviceathelipad, 0, 0, true, STR_CONFIG_PATCHES_SERVICEATHELIPAD, NULL),
- SDT_BOOL(Patches, modified_catchment, 0, 0, true, STR_CONFIG_PATCHES_CATCHMENT, NULL),
- SDT_CONDBOOL(Patches, gradual_loading, 40, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_GRADUAL_LOADING, NULL),
- SDT_CONDBOOL(Patches, road_stop_on_town_road, 47, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_PATCHES_STOP_ON_TOWN_ROAD, NULL),
- SDT_CONDBOOL(Patches, adjacent_stations, 62, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_ADJACENT_STATIONS, NULL),
+ SDT_BOOL(Settings, construction.build_on_slopes, 0,NN, true, STR_CONFIG_PATCHES_BUILDONSLOPES, NULL),
+ SDT_CONDBOOL(Settings, construction.autoslope, 75, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_AUTOSLOPE, NULL),
+ SDT_BOOL(Settings, construction.extra_dynamite, 0, 0, false, STR_CONFIG_PATCHES_EXTRADYNAMITE, NULL),
+ SDT_BOOL(Settings, construction.longbridges, 0,NN, true, STR_CONFIG_PATCHES_LONGBRIDGES, NULL),
+ SDT_BOOL(Settings, construction.signal_side, N,NN, true, STR_CONFIG_PATCHES_SIGNALSIDE, RedrawScreen),
+ SDT_BOOL(Settings, station.always_small_airport, 0,NN, false, STR_CONFIG_PATCHES_SMALL_AIRPORTS, NULL),
+ SDT_CONDVAR(Settings, economy.town_layout, SLE_UINT8, 59, SL_MAX_VERSION, 0,MS,TL_ORIGINAL,TL_NO_ROADS,NUM_TLS-1,1, STR_CONFIG_PATCHES_TOWN_LAYOUT, CheckTownLayout),
- /***************************************************************************/
- /* Economy section of the GUI-configure patches window */
- SDT_BOOL(Patches, inflation, 0, 0, true, STR_CONFIG_PATCHES_INFLATION, NULL),
- SDT_VAR(Patches, raw_industry_construction,SLE_UINT8,0,MS,0,0, 2, 0, STR_CONFIG_PATCHES_RAW_INDUSTRY_CONSTRUCTION_METHOD, InvalidateBuildIndustryWindow),
- SDT_BOOL(Patches, multiple_industry_per_town, 0, 0, false, STR_CONFIG_PATCHES_MULTIPINDTOWN, NULL),
- SDT_BOOL(Patches, same_industry_close, 0, 0, false, STR_CONFIG_PATCHES_SAMEINDCLOSE, NULL),
- SDT_BOOL(Patches, bribe, 0, 0, true, STR_CONFIG_PATCHES_BRIBE, NULL),
- SDT_CONDBOOL(Patches, exclusive_rights, 79, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_ALLOW_EXCLUSIVE, NULL),
- SDT_CONDBOOL(Patches, give_money, 79, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_ALLOW_GIVE_MONEY, NULL),
- SDT_VAR(Patches, snow_line_height,SLE_UINT8, 0, 0, 7, 2, 13, 0, STR_CONFIG_PATCHES_SNOWLINE_HEIGHT, NULL),
- SDT_VAR(Patches, colored_news_year,SLE_INT32, 0,NC, 2000, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_COLORED_NEWS_YEAR,NULL),
- SDT_VAR(Patches, starting_year, SLE_INT32, 0,NC, 1950, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_STARTING_YEAR,NULL),
- SDT_VAR(Patches, ending_year, SLE_INT32,0,NC|NO,2051, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_ENDING_YEAR, NULL),
- SDT_BOOL(Patches, smooth_economy, 0, 0, true, STR_CONFIG_PATCHES_SMOOTH_ECONOMY, NULL),
- SDT_BOOL(Patches, allow_shares, 0, 0, false, STR_CONFIG_PATCHES_ALLOW_SHARES, NULL),
- SDT_CONDVAR(Patches, town_growth_rate, SLE_UINT8, 54, SL_MAX_VERSION, 0, MS, 2, 0, 4, 0, STR_CONFIG_PATCHES_TOWN_GROWTH, NULL),
- SDT_CONDVAR(Patches, larger_towns, SLE_UINT8, 54, SL_MAX_VERSION, 0, D0, 4, 0, 255, 1, STR_CONFIG_PATCHES_LARGER_TOWNS, NULL),
- SDT_CONDVAR(Patches, initial_city_size, SLE_UINT8, 56, SL_MAX_VERSION, 0, 0, 2, 1, 10, 1, STR_CONFIG_PATCHES_CITY_SIZE_MULTIPLIER, NULL),
- SDT_CONDBOOL(Patches, mod_road_rebuild, 77, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_MODIFIED_ROAD_REBUILD, NULL),
+ SDT_BOOL(Settings, vehicle.realistic_acceleration, 0, 0, false, STR_CONFIG_PATCHES_REALISTICACCEL, RealisticAccelerationChanged),
+ SDT_BOOL(Settings, pf.forbid_90_deg, 0, 0, false, STR_CONFIG_PATCHES_FORBID_90_DEG, NULL),
+ SDT_BOOL(Settings, vehicle.mammoth_trains, 0,NN, true, STR_CONFIG_PATCHES_MAMMOTHTRAINS, NULL),
+ SDT_BOOL(Settings, order.gotodepot, 0, 0, true, STR_CONFIG_PATCHES_GOTODEPOT, NULL),
+ SDT_BOOL(Settings, pf.roadveh_queue, 0, 0, true, STR_CONFIG_PATCHES_ROADVEH_QUEUE, NULL),
+
+ SDT_CONDBOOL(Settings, pf.new_pathfinding_all, 0, 86, 0, 0, false, STR_NULL, NULL),
+ SDT_CONDBOOL(Settings, pf.yapf.ship_use_yapf, 28, 86, 0, 0, false, STR_NULL, NULL),
+ SDT_CONDBOOL(Settings, pf.yapf.road_use_yapf, 28, 86, 0, 0, true, STR_NULL, NULL),
+ SDT_CONDBOOL(Settings, pf.yapf.rail_use_yapf, 28, 86, 0, 0, true, STR_NULL, NULL),
+
+ SDT_CONDVAR(Settings, pf.pathfinder_for_trains, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 2, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_TRAINS, NULL),
+ SDT_CONDVAR(Settings, pf.pathfinder_for_roadvehs, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 2, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_ROADVEH, NULL),
+ SDT_CONDVAR(Settings, pf.pathfinder_for_ships, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 0, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_SHIPS, NULL),
+
+ SDT_BOOL(Settings, vehicle.never_expire_vehicles, 0,NN, false, STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES, NULL),
+ SDT_VAR(Settings, vehicle.max_trains, SLE_UINT16, 0, 0, 500, 0, 5000, 0, STR_CONFIG_PATCHES_MAX_TRAINS, RedrawScreen),
+ SDT_VAR(Settings, vehicle.max_roadveh, SLE_UINT16, 0, 0, 500, 0, 5000, 0, STR_CONFIG_PATCHES_MAX_ROADVEH, RedrawScreen),
+ SDT_VAR(Settings, vehicle.max_aircraft, SLE_UINT16, 0, 0, 200, 0, 5000, 0, STR_CONFIG_PATCHES_MAX_AIRCRAFT, RedrawScreen),
+ SDT_VAR(Settings, vehicle.max_ships, SLE_UINT16, 0, 0, 300, 0, 5000, 0, STR_CONFIG_PATCHES_MAX_SHIPS, RedrawScreen),
+ SDT_BOOL(Settings, vehicle.servint_ispercent, 0, 0, false, STR_CONFIG_PATCHES_SERVINT_ISPERCENT, CheckInterval),
+ SDT_VAR(Settings, vehicle.servint_trains, SLE_UINT16, 0,D0, 150, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_TRAINS, InValidateDetailsWindow),
+ SDT_VAR(Settings, vehicle.servint_roadveh, SLE_UINT16, 0,D0, 150, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_ROADVEH, InValidateDetailsWindow),
+ SDT_VAR(Settings, vehicle.servint_ships, SLE_UINT16, 0,D0, 360, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_SHIPS, InValidateDetailsWindow),
+ SDT_VAR(Settings, vehicle.servint_aircraft, SLE_UINT16, 0,D0, 100, 5, 800, 0, STR_CONFIG_PATCHES_SERVINT_AIRCRAFT, InValidateDetailsWindow),
+ SDT_BOOL(Settings, order.no_servicing_if_no_breakdowns, 0, 0, false, STR_CONFIG_PATCHES_NOSERVICE, NULL),
+ SDT_BOOL(Settings, vehicle.wagon_speed_limits, 0,NN, true, STR_CONFIG_PATCHES_WAGONSPEEDLIMITS, UpdateConsists),
+ SDT_CONDBOOL(Settings, vehicle.disable_elrails, 38, SL_MAX_VERSION, 0,NN, false, STR_CONFIG_PATCHES_DISABLE_ELRAILS, SettingsDisableElrail),
+ SDT_CONDVAR(Settings, vehicle.freight_trains, SLE_UINT8, 39, SL_MAX_VERSION, 0,NN, 1, 1, 255, 1, STR_CONFIG_PATCHES_FREIGHT_TRAINS, NULL),
+ SDT_CONDBOOL(Settings, order.timetabling, 67, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_TIMETABLE_ALLOW, NULL),
+ SDT_CONDVAR(Settings, vehicle.plane_speed, SLE_UINT8, 90, SL_MAX_VERSION, 0, 0, 4, 1, 4, 0, STR_CONFIG_PATCHES_PLANE_SPEED, NULL),
+ SDT_CONDBOOL(Settings, vehicle.dynamic_engines, 95, SL_MAX_VERSION, 0,NN, false, STR_CONFIG_PATCHES_DYNAMIC_ENGINES, NULL),
+
+ SDT_BOOL(Settings, station.join_stations, 0, 0, true, STR_CONFIG_PATCHES_JOINSTATIONS, NULL),
+ SDT_CONDBOOL(Settings, gui.sg_full_load_any, 0, 92, 0, 0 , true, STR_NULL, NULL),
+ SDT_BOOL(Settings, order.improved_load, 0,NN, true, STR_CONFIG_PATCHES_IMPROVEDLOAD, NULL),
+ SDT_BOOL(Settings, order.selectgoods, 0, 0, true, STR_CONFIG_PATCHES_SELECTGOODS, NULL),
+ SDT_CONDBOOL(Settings, gui.sg_new_nonstop, 0, 92, 0, 0, false, STR_NULL, NULL),
+ SDT_BOOL(Settings, station.nonuniform_stations, 0,NN, true, STR_CONFIG_PATCHES_NONUNIFORM_STATIONS, NULL),
+ SDT_VAR(Settings, station.station_spread, SLE_UINT8, 0, 0, 12, 4, 64, 0, STR_CONFIG_PATCHES_STATION_SPREAD, InvalidateStationBuildWindow),
+ SDT_BOOL(Settings, order.serviceathelipad, 0, 0, true, STR_CONFIG_PATCHES_SERVICEATHELIPAD, NULL),
+ SDT_BOOL(Settings, station.modified_catchment, 0, 0, true, STR_CONFIG_PATCHES_CATCHMENT, NULL),
+ SDT_CONDBOOL(Settings, order.gradual_loading, 40, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_GRADUAL_LOADING, NULL),
+ SDT_CONDBOOL(Settings, construction.road_stop_on_town_road, 47, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_STOP_ON_TOWN_ROAD, NULL),
+ SDT_CONDBOOL(Settings, station.adjacent_stations, 62, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_ADJACENT_STATIONS, NULL),
+ SDT_CONDBOOL(Settings, economy.station_noise_level, 96, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_PATCHES_NOISE_LEVEL, InvalidateTownViewWindow),
+
+ SDT_BOOL(Settings, economy.inflation, 0, 0, true, STR_CONFIG_PATCHES_INFLATION, NULL),
+ SDT_VAR(Settings, construction.raw_industry_construction, SLE_UINT8, 0,MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_RAW_INDUSTRY_CONSTRUCTION_METHOD, InvalidateBuildIndustryWindow),
+ SDT_BOOL(Settings, economy.multiple_industry_per_town, 0, 0, false, STR_CONFIG_PATCHES_MULTIPINDTOWN, NULL),
+ SDT_BOOL(Settings, economy.same_industry_close, 0, 0, false, STR_CONFIG_PATCHES_SAMEINDCLOSE, NULL),
+ SDT_BOOL(Settings, economy.bribe, 0, 0, true, STR_CONFIG_PATCHES_BRIBE, NULL),
+ SDT_CONDBOOL(Settings, economy.exclusive_rights, 79, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_ALLOW_EXCLUSIVE, NULL),
+ SDT_CONDBOOL(Settings, economy.give_money, 79, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_PATCHES_ALLOW_GIVE_MONEY, NULL),
+ SDT_VAR(Settings, game_creation.snow_line_height, SLE_UINT8, 0, 0, 7, 2, 13, 0, STR_CONFIG_PATCHES_SNOWLINE_HEIGHT, NULL),
+ SDT_VAR(Settings, gui.colored_news_year, SLE_INT32, 0,NC, 2000,MIN_YEAR,MAX_YEAR,1,STR_CONFIG_PATCHES_COLORED_NEWS_YEAR, NULL),
+ SDT_VAR(Settings, game_creation.starting_year, SLE_INT32, 0,NC, 1950,MIN_YEAR,MAX_YEAR,1,STR_CONFIG_PATCHES_STARTING_YEAR, NULL),
+ SDT_VAR(Settings, gui.ending_year, SLE_INT32, 0,NC|NO,2051,MIN_YEAR,MAX_YEAR,1,STR_CONFIG_PATCHES_ENDING_YEAR, NULL),
+ SDT_BOOL(Settings, economy.smooth_economy, 0, 0, true, STR_CONFIG_PATCHES_SMOOTH_ECONOMY, NULL),
+ SDT_BOOL(Settings, economy.allow_shares, 0, 0, false, STR_CONFIG_PATCHES_ALLOW_SHARES, NULL),
+ SDT_CONDVAR(Settings, economy.town_growth_rate, SLE_UINT8, 54, SL_MAX_VERSION, 0, MS, 2, 0, 4, 0, STR_CONFIG_PATCHES_TOWN_GROWTH, NULL),
+ SDT_CONDVAR(Settings, economy.larger_towns, SLE_UINT8, 54, SL_MAX_VERSION, 0, D0, 4, 0, 255, 1, STR_CONFIG_PATCHES_LARGER_TOWNS, NULL),
+ SDT_CONDVAR(Settings, economy.initial_city_size, SLE_UINT8, 56, SL_MAX_VERSION, 0, 0, 2, 1, 10, 1, STR_CONFIG_PATCHES_CITY_SIZE_MULTIPLIER, NULL),
+ SDT_CONDBOOL(Settings, economy.mod_road_rebuild, 77, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_MODIFIED_ROAD_REBUILD, NULL),
+
+ SDT_BOOL(Settings, ai.ainew_active, 0, 0, false, STR_CONFIG_PATCHES_AINEW_ACTIVE, AiNew_PatchActive_Warning),
+ SDT_BOOL(Settings, ai.ai_in_multiplayer, 0, 0, false, STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER, Ai_In_Multiplayer_Warning),
+ SDT_BOOL(Settings, ai.ai_disable_veh_train, 0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_TRAINS, NULL),
+ SDT_BOOL(Settings, ai.ai_disable_veh_roadveh, 0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH, NULL),
+ SDT_BOOL(Settings, ai.ai_disable_veh_aircraft, 0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT, NULL),
+ SDT_BOOL(Settings, ai.ai_disable_veh_ship, 0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_SHIPS, NULL),
+
+ SDT_VAR(Settings, vehicle.extend_vehicle_life, SLE_UINT8, 0, 0, 0, 0, 100, 0, STR_NULL, NULL),
+ SDT_VAR(Settings, economy.dist_local_authority, SLE_UINT8, 0, 0, 20, 5, 60, 0, STR_NULL, NULL),
+ SDT_VAR(Settings, pf.wait_oneway_signal, SLE_UINT8, 0, 0, 15, 2, 100, 0, STR_NULL, NULL),
+ SDT_VAR(Settings, pf.wait_twoway_signal, SLE_UINT8, 0, 0, 41, 2, 100, 0, STR_NULL, NULL),
+ SDT_CONDLISTO(Settings, economy.town_noise_population, 3, SLE_UINT16, 96, SL_MAX_VERSION, 0,D0, "800,2000,4000", STR_NULL, NULL, CheckNoiseToleranceLevel),
+
+ SDT_VAR(Settings, pf.opf.pf_maxlength, SLE_UINT16, 0, 0, 4096, 64, 65535, 0, STR_NULL, NULL),
+ SDT_VAR(Settings, pf.opf.pf_maxdepth, SLE_UINT8, 0, 0, 48, 4, 255, 0, STR_NULL, NULL),
+
+ SDT_VAR(Settings, pf.npf.npf_max_search_nodes, SLE_UINT, 0, 0, 10000, 500, 100000, 0, STR_NULL, NULL),
+ SDT_VAR(Settings, pf.npf.npf_rail_firstred_penalty, SLE_UINT, 0, 0, ( 10 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
+ SDT_VAR(Settings, pf.npf.npf_rail_firstred_exit_penalty, SLE_UINT, 0, 0, (100 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
+ SDT_VAR(Settings, pf.npf.npf_rail_lastred_penalty, SLE_UINT, 0, 0, ( 10 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
+ SDT_VAR(Settings, pf.npf.npf_rail_station_penalty, SLE_UINT, 0, 0, ( 1 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
+ SDT_VAR(Settings, pf.npf.npf_rail_slope_penalty, SLE_UINT, 0, 0, ( 1 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
+ SDT_VAR(Settings, pf.npf.npf_rail_curve_penalty, SLE_UINT, 0, 0, 1, 0, 100000, 0, STR_NULL, NULL),
+ SDT_VAR(Settings, pf.npf.npf_rail_depot_reverse_penalty, SLE_UINT, 0, 0, ( 50 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
+ SDT_VAR(Settings, pf.npf.npf_buoy_penalty, SLE_UINT, 0, 0, ( 2 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
+ SDT_VAR(Settings, pf.npf.npf_water_curve_penalty, SLE_UINT, 0, 0, (NPF_TILE_LENGTH / 4), 0, 100000, 0, STR_NULL, NULL),
+ SDT_VAR(Settings, pf.npf.npf_road_curve_penalty, SLE_UINT, 0, 0, 1, 0, 100000, 0, STR_NULL, NULL),
+ SDT_VAR(Settings, pf.npf.npf_crossing_penalty, SLE_UINT, 0, 0, ( 3 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.npf.npf_road_drive_through_penalty, SLE_UINT, 47, SL_MAX_VERSION, 0, 0, ( 8 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
+
+
+ SDT_CONDBOOL(Settings, pf.yapf.disable_node_optimization, 28, SL_MAX_VERSION, 0, 0, false, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.yapf.max_search_nodes, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10000, 500, 1000000, 0, STR_NULL, NULL),
+ SDT_CONDBOOL(Settings, pf.yapf.rail_firstred_twoway_eol, 28, SL_MAX_VERSION, 0, 0, true, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.yapf.rail_firstred_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.yapf.rail_firstred_exit_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 100 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.yapf.rail_lastred_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.yapf.rail_lastred_exit_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 100 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.yapf.rail_station_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 30 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.yapf.rail_slope_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 2 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.yapf.rail_curve45_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 1 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.yapf.rail_curve90_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 6 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.yapf.rail_depot_reverse_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 50 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.yapf.rail_crossing_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 3 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.yapf.rail_look_ahead_max_signals, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10, 1, 100, 0, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.yapf.rail_look_ahead_signal_p0, SLE_INT, 28, SL_MAX_VERSION, 0, 0, 500, -1000000, 1000000, 0, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.yapf.rail_look_ahead_signal_p1, SLE_INT, 28, SL_MAX_VERSION, 0, 0, -100, -1000000, 1000000, 0, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.yapf.rail_look_ahead_signal_p2, SLE_INT, 28, SL_MAX_VERSION, 0, 0, 5, -1000000, 1000000, 0, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.yapf.rail_longer_platform_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 8 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.yapf.rail_longer_platform_per_tile_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 0 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.yapf.rail_shorter_platform_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 40 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.yapf.rail_shorter_platform_per_tile_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 0 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.yapf.road_slope_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 2 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.yapf.road_curve_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 1 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.yapf.road_crossing_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 3 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, pf.yapf.road_stop_penalty, SLE_UINT, 47, SL_MAX_VERSION, 0, 0, 8 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
+
+ SDT_CONDVAR(Settings, game_creation.land_generator, SLE_UINT8, 30, SL_MAX_VERSION, 0,MS, 1, 0, 1, 0, STR_CONFIG_PATCHES_LAND_GENERATOR, NULL),
+ SDT_CONDVAR(Settings, game_creation.oil_refinery_limit, SLE_UINT8, 30, SL_MAX_VERSION, 0, 0, 32, 12, 48, 0, STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE, NULL),
+ SDT_CONDVAR(Settings, game_creation.tgen_smoothness, SLE_UINT8, 30, SL_MAX_VERSION, 0,MS, 1, 0, 3, 0, STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN, NULL),
+ SDT_CONDVAR(Settings, game_creation.generation_seed, SLE_UINT32, 30, SL_MAX_VERSION, 0, 0, GENERATE_NEW_SEED, 0, UINT32_MAX, 0, STR_NULL, NULL),
+ SDT_CONDVAR(Settings, game_creation.tree_placer, SLE_UINT8, 30, SL_MAX_VERSION, 0,MS, 2, 0, 2, 0, STR_CONFIG_PATCHES_TREE_PLACER, NULL),
+ SDT_VAR(Settings, game_creation.heightmap_rotation, SLE_UINT8, S,MS, 0, 0, 1, 0, STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION, NULL),
+ SDT_VAR(Settings, game_creation.se_flat_world_height, SLE_UINT8, S, 0, 0, 0, 15, 0, STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT, NULL),
+
+ SDT_CONDOMANY(Settings, gui.currency, SLE_UINT8, 97, SL_MAX_VERSION, N, 0, 0, CUSTOM_CURRENCY_ID, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SIT|SEK|YTL|SKK|BRR|custom", STR_NULL, NULL, NULL),
+ SDT_CONDOMANY(Settings, gui.units, SLE_UINT8, 97, SL_MAX_VERSION, N, 0, 1, 2, "imperial|metric|si", STR_NULL, NULL, NULL),
/***************************************************************************/
- /* AI section of the GUI-configure patches window */
- SDT_BOOL(Patches, ainew_active, 0, 0, false, STR_CONFIG_PATCHES_AINEW_ACTIVE, AiNew_PatchActive_Warning),
- SDT_BOOL(Patches, ai_in_multiplayer, 0, 0, false, STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER, Ai_In_Multiplayer_Warning),
- SDT_BOOL(Patches, ai_disable_veh_train, 0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_TRAINS, NULL),
- SDT_BOOL(Patches, ai_disable_veh_roadveh, 0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH, NULL),
- SDT_BOOL(Patches, ai_disable_veh_aircraft,0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT,NULL),
- SDT_BOOL(Patches, ai_disable_veh_ship, 0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_SHIPS, NULL),
-
- /***************************************************************************/
- /* Patches without any GUI representation */
- SDT_BOOL(Patches, keep_all_autosave, S, 0, false, STR_NULL, NULL),
- SDT_BOOL(Patches, autosave_on_exit, S, 0, false, STR_NULL, NULL),
- SDT_VAR(Patches, max_num_autosaves, SLE_UINT8, S, 0, 16, 0, 255, 0, STR_NULL, NULL),
- SDT_BOOL(Patches, bridge_pillars, S, 0, true, STR_NULL, NULL),
- SDT_VAR(Patches, extend_vehicle_life, SLE_UINT8, 0, 0, 0, 0, 100, 0, STR_NULL, NULL),
- SDT_BOOL(Patches, auto_euro, S, 0, true, STR_NULL, NULL),
- SDT_VAR(Patches, dist_local_authority,SLE_UINT8, 0, 0, 20, 5, 60, 0, STR_NULL, NULL),
- SDT_VAR(Patches, wait_oneway_signal, SLE_UINT8, 0, 0, 15, 2, 100, 0, STR_NULL, NULL),
- SDT_VAR(Patches, wait_twoway_signal, SLE_UINT8, 0, 0, 41, 2, 100, 0, STR_NULL, NULL),
-
- /***************************************************************************/
- /* New Pathfinding patch settings */
- SDT_VAR(Patches, pf_maxlength, SLE_UINT16, 0, 0, 4096, 64, 65535, 0, STR_NULL, NULL),
- SDT_VAR(Patches, pf_maxdepth, SLE_UINT8, 0, 0, 48, 4, 255, 0, STR_NULL, NULL),
- /* The maximum number of nodes to search */
- SDT_VAR(Patches, npf_max_search_nodes,SLE_UINT, 0, 0, 10000, 500, 100000, 0, STR_NULL, NULL),
+ /* Unsaved patch variables. */
+ SDT_OMANY(Settings, gui.autosave, SLE_UINT8, S, 0, 1, 4, "off|monthly|quarterly|half year|yearly", STR_NULL, NULL, NULL),
+ SDT_BOOL(Settings, gui.vehicle_speed, S, 0, true, STR_CONFIG_PATCHES_VEHICLESPEED, NULL),
+ SDT_BOOL(Settings, gui.status_long_date, S, 0, true, STR_CONFIG_PATCHES_LONGDATE, NULL),
+ SDT_BOOL(Settings, gui.show_finances, S, 0, true, STR_CONFIG_PATCHES_SHOWFINANCES, NULL),
+ SDT_BOOL(Settings, gui.autoscroll, S, 0, false, STR_CONFIG_PATCHES_AUTOSCROLL, NULL),
+ SDT_BOOL(Settings, gui.reverse_scroll, S, 0, false, STR_CONFIG_PATCHES_REVERSE_SCROLLING, NULL),
+ SDT_BOOL(Settings, gui.smooth_scroll, S, 0, false, STR_CONFIG_PATCHES_SMOOTH_SCROLLING, NULL),
+ SDT_BOOL(Settings, gui.measure_tooltip, S, 0, false, STR_CONFIG_PATCHES_MEASURE_TOOLTIP, NULL),
+ SDT_VAR(Settings, gui.errmsg_duration, SLE_UINT8, S, 0, 5, 0, 20, 0, STR_CONFIG_PATCHES_ERRMSG_DURATION, NULL),
+ SDT_VAR(Settings, gui.toolbar_pos, SLE_UINT8, S,MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_TOOLBAR_POS, v_PositionMainToolbar),
+ SDT_VAR(Settings, gui.window_snap_radius, SLE_UINT8, S,D0, 10, 1, 32, 0, STR_CONFIG_PATCHES_SNAP_RADIUS, NULL),
+ SDT_BOOL(Settings, gui.population_in_label, S, 0, true, STR_CONFIG_PATCHES_POPULATION_IN_LABEL, PopulationInLabelActive),
+ SDT_BOOL(Settings, gui.link_terraform_toolbar, S, 0, false, STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR, NULL),
+ SDT_VAR(Settings, gui.liveries, SLE_UINT8, S,MS, 2, 0, 2, 0, STR_CONFIG_PATCHES_LIVERIES, RedrawScreen),
+ SDT_BOOL(Settings, gui.prefer_teamchat, S, 0, false, STR_CONFIG_PATCHES_PREFER_TEAMCHAT, NULL),
+ SDT_VAR(Settings, gui.scrollwheel_scrolling, SLE_UINT8, S,MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_SCROLLWHEEL_SCROLLING, NULL),
+ SDT_VAR(Settings, gui.scrollwheel_multiplier, SLE_UINT8, S, 0, 5, 1, 15, 1, STR_CONFIG_PATCHES_SCROLLWHEEL_MULTIPLIER, NULL),
+ SDT_BOOL(Settings, gui.pause_on_newgame, S, 0, false, STR_CONFIG_PATCHES_PAUSE_ON_NEW_GAME, NULL),
+ SDT_VAR(Settings, gui.advanced_vehicle_list, SLE_UINT8, S,MS, 1, 0, 2, 0, STR_CONFIG_PATCHES_ADVANCED_VEHICLE_LISTS, NULL),
+ SDT_BOOL(Settings, gui.timetable_in_ticks, S, 0, false, STR_CONFIG_PATCHES_TIMETABLE_IN_TICKS, NULL),
+ SDT_VAR(Settings, gui.loading_indicators, SLE_UINT8, S,MS, 1, 0, 2, 0, STR_CONFIG_PATCHES_LOADING_INDICATORS, RedrawScreen),
+ SDT_VAR(Settings, gui.default_rail_type, SLE_UINT8, S,MS, 4, 0, 6, 0, STR_CONFIG_PATCHES_DEFAULT_RAIL_TYPE, NULL),
+ SDT_BOOL(Settings, gui.enable_signal_gui, S, 0, false, STR_CONFIG_PATCHES_ENABLE_SIGNAL_GUI, CloseSignalGUI),
+ SDT_VAR(Settings, gui.drag_signals_density, SLE_UINT8, S, 0, 4, 1, 20, 0, STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY, DragSignalsDensityChanged),
+ SDT_VAR(Settings, gui.semaphore_build_before, SLE_INT32, S, NC, 1975, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_SEMAPHORE_BUILD_BEFORE_DATE, ResetSignalVariant),
+ SDT_BOOL(Settings, gui.train_income_warn, S, 0, true, STR_CONFIG_PATCHES_WARN_INCOME_LESS, NULL),
+ SDT_VAR(Settings, gui.order_review_system, SLE_UINT8, S,MS, 2, 0, 2, 0, STR_CONFIG_PATCHES_ORDER_REVIEW, NULL),
+ SDT_BOOL(Settings, gui.lost_train_warn, S, 0, true, STR_CONFIG_PATCHES_WARN_LOST_TRAIN, NULL),
+ SDT_BOOL(Settings, gui.autorenew, S, 0, false, STR_CONFIG_PATCHES_AUTORENEW_VEHICLE, EngineRenewUpdate),
+ SDT_VAR(Settings, gui.autorenew_months, SLE_INT16, S, 0, 6, -12, 12, 0, STR_CONFIG_PATCHES_AUTORENEW_MONTHS, EngineRenewMonthsUpdate),
+ SDT_VAR(Settings, gui.autorenew_money, SLE_UINT, S,CR,100000, 0, 2000000, 0, STR_CONFIG_PATCHES_AUTORENEW_MONEY, EngineRenewMoneyUpdate),
+ SDT_BOOL(Settings, gui.always_build_infrastructure, S, 0, false, STR_CONFIG_PATCHES_ALWAYS_BUILD_INFRASTRUCTURE, RedrawScreen),
+ SDT_BOOL(Settings, gui.new_nonstop, S, 0, false, STR_CONFIG_PATCHES_NEW_NONSTOP, NULL),
+ SDT_BOOL(Settings, gui.keep_all_autosave, S, 0, false, STR_NULL, NULL),
+ SDT_BOOL(Settings, gui.autosave_on_exit, S, 0, false, STR_NULL, NULL),
+ SDT_VAR(Settings, gui.max_num_autosaves, SLE_UINT8, S, 0, 16, 0, 255, 0, STR_NULL, NULL),
+ SDT_BOOL(Settings, gui.bridge_pillars, S, 0, true, STR_NULL, NULL),
+ SDT_BOOL(Settings, gui.auto_euro, S, 0, true, STR_NULL, NULL),
- /* When a red signal is encountered, a small detour can be made around
- * it. This specifically occurs when a track is doubled, in which case
- * the detour is typically 2 tiles. It is also often used at station
- * entrances, when there is a choice of multiple platforms. If we take
- * a typical 4 platform station, the detour is 4 tiles. To properly
- * support larger stations we increase this value.
- * We want to prevent that trains that want to leave at one side of a
- * station, leave through the other side, turn around, enter the
- * station on another platform and exit the station on the right side
- * again, just because the sign at the right side was red. If we take
- * a typical 5 length station, this detour is 10 or 11 tiles (not
- * sure), so we set the default penalty at 10 (the station tile
- * penalty will further prevent this.
- * We give presignal exits (and combo's) a different (larger) penalty, because
- * we really don't want trains waiting in front of a presignal exit. */
- SDT_VAR(Patches, npf_rail_firstred_penalty, SLE_UINT, 0, 0, (10 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
- SDT_VAR(Patches, npf_rail_firstred_exit_penalty,SLE_UINT, 0, 0, (100 * NPF_TILE_LENGTH),0, 100000, 0, STR_NULL, NULL),
- /* This penalty is for when the last signal before the target is red.
- * This is useful for train stations, where there are multiple
- * platforms to choose from, which lie in different signal blocks.
- * Every target in a occupied signal block (ie an occupied platform)
- * will get this penalty. */
- SDT_VAR(Patches, npf_rail_lastred_penalty, SLE_UINT, 0, 0, (10 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
- /* When a train plans a route over a station tile, this penalty is
- * applied. We want that trains plan a route around a typical, 4x5
- * station, which means two tiles to the right, and two tiles back to
- * the left around it, or 5 tiles of station through it. If we assign
- * a penalty of 1 tile for every station tile passed, the route will
- * be around it. */
- SDT_VAR(Patches, npf_rail_station_penalty, SLE_UINT, 0, 0, (1 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
- SDT_VAR(Patches, npf_rail_slope_penalty, SLE_UINT, 0, 0, (1 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
- /* This penalty is applied when a train makes a turn. Its value of 1 makes
- * sure that it has a minimal impact on the pathfinding, only when two
- * paths have equal length it will make a difference */
- SDT_VAR(Patches, npf_rail_curve_penalty, SLE_UINT, 0, 0, 1, 0, 100000, 0, STR_NULL, NULL),
- /* Ths penalty is applied when a vehicle reverses inside a depot (doesn't
- * apply to ships, as they can just come out the other end). XXX: Is this a
- * good value? */
- SDT_VAR(Patches, npf_rail_depot_reverse_penalty,SLE_UINT, 0, 0, (NPF_TILE_LENGTH * 50), 0, 100000, 0, STR_NULL, NULL),
- SDT_VAR(Patches, npf_buoy_penalty, SLE_UINT, 0, 0, (2 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
- /* This penalty is applied when a ship makes a turn. It is bigger than the
- * rail curve penalty, since ships (realisticly) have more trouble with
- * making turns */
- SDT_VAR(Patches, npf_water_curve_penalty, SLE_UINT, 0, 0, (NPF_TILE_LENGTH / 4), 0, 100000, 0, STR_NULL, NULL),
- /* This is the penalty for road, same as for rail. */
- SDT_VAR(Patches, npf_road_curve_penalty, SLE_UINT, 0, 0, 1, 0, 100000, 0, STR_NULL, NULL),
- /* This is the penalty for level crossings, for both road and rail vehicles */
- SDT_VAR(Patches, npf_crossing_penalty, SLE_UINT, 0, 0, (3 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
- /* This is the penalty for drive-through road, stops. */
- SDT_CONDVAR (Patches, npf_road_drive_through_penalty, SLE_UINT, 47, SL_MAX_VERSION, 0, 0, 8 * NPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
-
-
- /* The maximum number of nodes to search */
- SDT_CONDBOOL(Patches, yapf.disable_node_optimization , 28, SL_MAX_VERSION, 0, 0, false , STR_NULL, NULL),
- SDT_CONDVAR (Patches, yapf.max_search_nodes , SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10000 , 500, 1000000, 0, STR_NULL, NULL),
- SDT_CONDBOOL(Patches, yapf.rail_firstred_twoway_eol , 28, SL_MAX_VERSION, 0, 0, true , STR_NULL, NULL),
- SDT_CONDVAR (Patches, yapf.rail_firstred_penalty , SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
- SDT_CONDVAR (Patches, yapf.rail_firstred_exit_penalty , SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 100 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
- SDT_CONDVAR (Patches, yapf.rail_lastred_penalty , SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
- SDT_CONDVAR (Patches, yapf.rail_lastred_exit_penalty , SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 100 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
- SDT_CONDVAR (Patches, yapf.rail_station_penalty , SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 30 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
- SDT_CONDVAR (Patches, yapf.rail_slope_penalty , SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 2 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
- SDT_CONDVAR (Patches, yapf.rail_curve45_penalty , SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 1 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
- SDT_CONDVAR (Patches, yapf.rail_curve90_penalty , SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 6 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
- /* This penalty is applied when a train reverses inside a depot */
- SDT_CONDVAR (Patches, yapf.rail_depot_reverse_penalty , SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 50 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
- /* This is the penalty for level crossings (for trains only) */
- SDT_CONDVAR (Patches, yapf.rail_crossing_penalty , SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 3 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
- /* look-ahead how many signals are checked */
- SDT_CONDVAR (Patches, yapf.rail_look_ahead_max_signals, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10 , 1, 100, 0, STR_NULL, NULL),
- /* look-ahead n-th red signal penalty polynomial: penalty = p2 * n^2 + p1 * n + p0 */
- SDT_CONDVAR (Patches, yapf.rail_look_ahead_signal_p0 , SLE_INT , 28, SL_MAX_VERSION, 0, 0, 500 , -1000000, 1000000, 0, STR_NULL, NULL),
- SDT_CONDVAR (Patches, yapf.rail_look_ahead_signal_p1 , SLE_INT , 28, SL_MAX_VERSION, 0, 0, -100 , -1000000, 1000000, 0, STR_NULL, NULL),
- SDT_CONDVAR (Patches, yapf.rail_look_ahead_signal_p2 , SLE_INT , 28, SL_MAX_VERSION, 0, 0, 5 , -1000000, 1000000, 0, STR_NULL, NULL),
- /* penalties for too long or too short station platforms */
- SDT_CONDVAR (Patches, yapf.rail_longer_platform_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 8 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL),
- SDT_CONDVAR (Patches, yapf.rail_longer_platform_per_tile_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 0 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL),
- SDT_CONDVAR (Patches, yapf.rail_shorter_platform_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 40 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL),
- SDT_CONDVAR (Patches, yapf.rail_shorter_platform_per_tile_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 0 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL),
- /* road vehicles - penalties */
- SDT_CONDVAR (Patches, yapf.road_slope_penalty , SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 2 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
- SDT_CONDVAR (Patches, yapf.road_curve_penalty , SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 1 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
- SDT_CONDVAR (Patches, yapf.road_crossing_penalty , SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 3 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
- SDT_CONDVAR (Patches, yapf.road_stop_penalty , SLE_UINT, 47, SL_MAX_VERSION, 0, 0, 8 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
-
- /***************************************************************************/
- /* Terrain genation related patch options */
- SDT_CONDVAR(Patches, land_generator, SLE_UINT8, 30, SL_MAX_VERSION, 0, MS, 1, 0, 1, 0, STR_CONFIG_PATCHES_LAND_GENERATOR, NULL),
- SDT_CONDVAR(Patches, oil_refinery_limit, SLE_UINT8, 30, SL_MAX_VERSION, 0, 0, 32, 12, 48, 0, STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE, NULL),
- SDT_CONDVAR(Patches, tgen_smoothness, SLE_UINT8, 30, SL_MAX_VERSION, 0, MS, 1, 0, 3, 0, STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN, NULL),
- SDT_CONDVAR(Patches, generation_seed, SLE_UINT32, 30, SL_MAX_VERSION, 0, 0, GENERATE_NEW_SEED, 0, MAX_UVALUE(uint32), 0, STR_NULL, NULL),
- SDT_CONDVAR(Patches, tree_placer, SLE_UINT8, 30, SL_MAX_VERSION, 0, MS, 2, 0, 2, 0, STR_CONFIG_PATCHES_TREE_PLACER, NULL),
- SDT_VAR (Patches, heightmap_rotation, SLE_UINT8, S, MS, 0, 0, 1, 0, STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION, NULL),
- SDT_VAR (Patches, se_flat_world_height, SLE_UINT8, S, 0, 0, 0, 15, 0, STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT, NULL),
+ SDT_VAR(Settings, game_creation.map_x, SLE_UINT8, S, 0, 8, 6, 11, 0, STR_CONFIG_PATCHES_MAP_X, NULL),
+ SDT_VAR(Settings, game_creation.map_y, SLE_UINT8, S, 0, 8, 6, 11, 0, STR_CONFIG_PATCHES_MAP_Y, NULL),
/*
* Since the network code (CmdChangePatchSetting and friends) use the index in this array to decide
@@ -1643,7 +1767,7 @@
#ifdef __APPLE__
/* We might need to emulate a right mouse button on mac */
- SDT_VAR(Patches,right_mouse_btn_emulation,SLE_UINT8,S,MS,0, 0, 2, 0, STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU, NULL),
+ SDT_VAR(Settings, gui.right_mouse_btn_emulation, SLE_UINT8, S, MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU, NULL),
#endif
SDT_END()
@@ -1669,6 +1793,31 @@
#undef NO
#undef CR
+static void PrepareOldDiffCustom()
+{
+ memset(_old_diff_custom, 0, sizeof(_old_diff_custom));
+}
+
+static void HandleOldDiffCustom()
+{
+ uint options_to_load = GAME_DIFFICULTY_NUM - (CheckSavegameVersion(4) ? 1 : 0);
+
+ /* If we did read to old_diff_custom, then at least one value must be non 0. */
+ bool old_diff_custom_used = false;
+ for (uint i = 0; i < options_to_load && !old_diff_custom_used; i++) {
+ old_diff_custom_used = (_old_diff_custom[i] != 0);
+ }
+
+ if (!old_diff_custom_used) return;
+
+ for (uint i = 0; i < options_to_load; i++) {
+ const SettingDesc *sd = &_patch_settings[i];
+ void *var = GetVariableAddress((_game_mode == GM_MENU) ? &_settings_newgame : &_settings, &sd->save);
+ Write_ValidateSetting(var, sd, (int32)((i == 4 ? 1000 : 1) * _old_diff_custom[i]));
+ }
+}
+
+
static void NewsDisplayLoadConfig(IniFile *ini, const char *grpname)
{
IniGroup *group = ini_getgroup(ini, grpname);
@@ -1834,8 +1983,11 @@
proc(ini, (const SettingDesc*)_win32_settings, "win32", NULL);
#endif /* WIN32 */
- proc(ini, _gameopt_settings, "gameopt", &_opt_newgame);
- proc(ini, _patch_settings, "patches", &_patches_newgame);
+ PrepareOldDiffCustom();
+ proc(ini, _gameopt_settings, "gameopt", &_settings_newgame);
+ HandleOldDiffCustom();
+
+ proc(ini, _patch_settings, "patches", &_settings_newgame);
proc(ini, _currency_settings,"currency", &_custom_currency);
#ifdef ENABLE_NETWORK
@@ -1845,8 +1997,6 @@
#endif /* ENABLE_NETWORK */
}
-extern void CheckDifficultyLevels();
-
/** Load the values from the configuration files */
void LoadFromConfig()
{
@@ -1864,6 +2014,12 @@
void SaveToConfig()
{
IniFile *ini = ini_load(_config_file);
+
+ /* Remove some obsolete groups. These have all been loaded into other groups. */
+ ini_removegroup(ini, "patches");
+ ini_removegroup(ini, "yapf");
+ ini_removegroup(ini, "gameopt");
+
HandleSettingDescs(ini, ini_save_settings, ini_save_setting_list);
GRFSaveConfig(ini, "newgrf", _grfconfig_newgame);
GRFSaveConfig(ini, "newgrf-static", _grfconfig_static);
@@ -1896,10 +2052,11 @@
if ((sd->desc.flags & SGF_NETWORK_ONLY) && !_networking) return CMD_ERROR;
if ((sd->desc.flags & SGF_NO_NETWORK) && _networking) return CMD_ERROR;
+ if ((sd->desc.flags & SGF_NEWGAME_ONLY) && _game_mode != GM_MENU) return CMD_ERROR;
if (flags & DC_EXEC) {
- Patches *patches_ptr = (_game_mode == GM_MENU) ? &_patches_newgame : &_patches;
- void *var = GetVariableAddress(patches_ptr, &sd->save);
+ Settings *s = (_game_mode == GM_MENU) ? &_settings_newgame : &_settings;
+ void *var = GetVariableAddress(s, &sd->save);
Write_ValidateSetting(var, sd, (int32)p2);
if (sd->desc.proc != NULL) sd->desc.proc((int32)ReadValue(var, sd->save.conv));
@@ -1916,7 +2073,7 @@
* This only affects patch-members that are not needed to be the same on all
* clients in a network game.
* @param value new value of the patch */
-bool SetPatchValue(uint index, const Patches *object, int32 value)
+bool SetPatchValue(uint index, const Settings *object, int32 value)
{
const SettingDesc *sd = &_patch_settings[index];
/* If an item is player-based, we do not send it over the network
@@ -1928,7 +2085,7 @@
Write_ValidateSetting(var, sd, value);
if (_game_mode != GM_MENU) {
- void *var2 = GetVariableAddress(&_patches_newgame, &sd->save);
+ void *var2 = GetVariableAddress(&_settings_newgame, &sd->save);
Write_ValidateSetting(var2, sd, value);
}
if (sd->desc.proc != NULL) sd->desc.proc((int32)ReadValue(var, sd->save.conv));
@@ -1947,11 +2104,22 @@
{
const SettingDesc *sd;
+ /* First check all full names */
for (*i = 0, sd = _patch_settings; sd->save.cmd != SL_END; sd++, (*i)++) {
if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
if (strcmp(sd->desc.name, name) == 0) return sd;
}
+ /* Then check the shortcut variant of the name. */
+ for (*i = 0, sd = _patch_settings; sd->save.cmd != SL_END; sd++, (*i)++) {
+ if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
+ const char *short_name = strchr(sd->desc.name, '.');
+ if (short_name != NULL) {
+ short_name++;
+ if (strcmp(short_name, name) == 0) return sd;
+ }
+ }
+
return NULL;
}
@@ -1962,18 +2130,17 @@
bool success;
uint index;
const SettingDesc *sd = GetPatchFromName(name, &index);
- const Patches *patches_ptr;
void *ptr;
if (sd == NULL) {
- IConsolePrintF(_icolour_warn, "'%s' is an unknown patch setting.", name);
+ IConsolePrintF(CC_WARNING, "'%s' is an unknown patch setting.", name);
return true;
}
- patches_ptr = (_game_mode == GM_MENU) ? &_patches_newgame : &_patches;
- ptr = GetVariableAddress(patches_ptr, &sd->save);
+ Settings *s = (_game_mode == GM_MENU) ? &_settings_newgame : &_settings;
+ ptr = GetVariableAddress(s, &sd->save);
- success = SetPatchValue(index, patches_ptr, value);
+ success = SetPatchValue(index, s, value);
return success;
}
@@ -1985,11 +2152,11 @@
const void *ptr;
if (sd == NULL) {
- IConsolePrintF(_icolour_warn, "'%s' is an unknown patch setting.", name);
+ IConsolePrintF(CC_WARNING, "'%s' is an unknown patch setting.", name);
return;
}
- ptr = GetVariableAddress((_game_mode == GM_MENU) ? &_patches_newgame : &_patches, &sd->save);
+ ptr = GetVariableAddress((_game_mode == GM_MENU) ? &_settings_newgame : &_settings, &sd->save);
if (sd->desc.cmd == SDT_BOOLX) {
snprintf(value, sizeof(value), (*(bool*)ptr == 1) ? "on" : "off");
@@ -1997,27 +2164,27 @@
snprintf(value, sizeof(value), "%d", (int32)ReadValue(ptr, sd->save.conv));
}
- IConsolePrintF(_icolour_warn, "Current value for '%s' is: '%s' (min: %s%d, max: %d)",
+ IConsolePrintF(CC_WARNING, "Current value for '%s' is: '%s' (min: %s%d, max: %d)",
name, value, (sd->desc.flags & SGF_0ISDISABLED) ? "(0) " : "", sd->desc.min, sd->desc.max);
}
void IConsoleListPatches()
{
- IConsolePrintF(_icolour_warn, "All patches with their current value:");
+ IConsolePrintF(CC_WARNING, "All patches with their current value:");
for (const SettingDesc *sd = _patch_settings; sd->save.cmd != SL_END; sd++) {
char value[80];
- const void *ptr = GetVariableAddress((_game_mode == GM_MENU) ? &_patches_newgame : &_patches, &sd->save);
+ const void *ptr = GetVariableAddress((_game_mode == GM_MENU) ? &_settings_newgame : &_settings, &sd->save);
if (sd->desc.cmd == SDT_BOOLX) {
snprintf(value, lengthof(value), (*(bool*)ptr == 1) ? "on" : "off");
} else {
snprintf(value, lengthof(value), "%d", (uint32)ReadValue(ptr, sd->save.conv));
}
- IConsolePrintF(_icolour_def, "%s = %s", sd->desc.name, value);
+ IConsolePrintF(CC_DEFAULT, "%s = %s", sd->desc.name, value);
}
- IConsolePrintF(_icolour_warn, "Use 'patch' command to change a value");
+ IConsolePrintF(CC_WARNING, "Use 'patch' command to change a value");
}
/** Save and load handler for patches/settings
@@ -2028,7 +2195,7 @@
{
for (; osd->save.cmd != SL_END; osd++) {
const SaveLoad *sld = &osd->save;
- void *ptr = GetVariableAddress(object, sld);
+ void *ptr = GetVariableAddress(sld->global ? NULL : object, sld);
if (!SlObjectMember(ptr, sld)) continue;
}
@@ -2078,13 +2245,9 @@
/* Copy over default setting since some might not get loaded in
* a networking environment. This ensures for example that the local
* autosave-frequency stays when joining a network-server */
- _opt = _opt_newgame;
- LoadSettings(_gameopt_settings, &_opt);
-}
-
-static void Save_OPTS()
-{
- SaveSettings(_gameopt_settings, &_opt);
+ PrepareOldDiffCustom();
+ LoadSettings(_gameopt_settings, &_settings);
+ HandleOldDiffCustom();
}
static void Load_PATS()
@@ -2092,35 +2255,28 @@
/* Copy over default setting since some might not get loaded in
* a networking environment. This ensures for example that the local
* signal_side stays when joining a network-server */
- _patches = _patches_newgame;
- LoadSettings(_patch_settings, &_patches);
+ LoadSettings(_patch_settings, &_settings);
}
static void Save_PATS()
{
- SaveSettings(_patch_settings, &_patches);
+ SaveSettings(_patch_settings, &_settings);
}
void CheckConfig()
{
- // Increase old default values for pf_maxdepth and pf_maxlength
- // to support big networks.
- if (_patches_newgame.pf_maxdepth == 16 && _patches_newgame.pf_maxlength == 512) {
- _patches_newgame.pf_maxdepth = 48;
- _patches_newgame.pf_maxlength = 4096;
+ /*
+ * Increase old default values for pf_maxdepth and pf_maxlength
+ * to support big networks.
+ */
+ if (_settings_newgame.pf.opf.pf_maxdepth == 16 && _settings_newgame.pf.opf.pf_maxlength == 512) {
+ _settings_newgame.pf.opf.pf_maxdepth = 48;
+ _settings_newgame.pf.opf.pf_maxlength = 4096;
}
}
-void UpdatePatches()
-{
- /* Since old(er) savegames don't have any patches saved, we initialise
- * them with the default values just as it was in the old days.
- * Also new games need this copying-over */
- _patches = _patches_newgame; /* backwards compatibility */
-}
-
extern const ChunkHandler _setting_chunk_handlers[] = {
- { 'OPTS', Save_OPTS, Load_OPTS, CH_RIFF},
+ { 'OPTS', NULL, Load_OPTS, CH_RIFF},
{ 'PATS', Save_PATS, Load_PATS, CH_RIFF | CH_LAST},
};