--- a/misc.c Wed Feb 01 06:32:03 2006 +0000
+++ b/misc.c Wed Feb 01 07:36:15 2006 +0000
@@ -223,8 +223,7 @@
// No need to run the tile loop in the scenario editor.
if (mode != GW_EMPTY) {
- for(i=0x500; i!=0; i--)
- RunTileLoop();
+ for (i = 0x500; i != 0; i--) RunTileLoop();
}
ResetObjectToPlace();
@@ -980,7 +979,7 @@
Cheat* cht = (Cheat*) &_cheats;
uint count = SlGetFieldLength()/2;
- for(; count; count--, cht++)
+ for (; count; count--, cht++)
{
cht->been_used = (byte)SlReadByte();
cht->value = (byte)SlReadByte();