--- a/src/blitter/32bpp_optimized.hpp Mon Jun 30 21:31:23 2008 +0000
+++ b/src/blitter/32bpp_optimized.hpp Wed Jul 09 13:32:13 2008 +0000
@@ -10,13 +10,17 @@
class Blitter_32bppOptimized : public Blitter_32bppSimple {
public:
+ struct SpriteData {
+ uint32 offset[ZOOM_LVL_COUNT][2];
+ byte data[VARARRAY_SIZE];
+ };
+
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
/* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator);
/* virtual */ const char *GetName() { return "32bpp-optimized"; }
- template <BlitterMode mode, ZoomLevel zoom> void Draw(Blitter::BlitterParams *bp);
- template <BlitterMode mode> void Draw(Blitter::BlitterParams *bp, ZoomLevel zoom);
+ template <BlitterMode mode> void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
};
class FBlitter_32bppOptimized: public BlitterFactory<FBlitter_32bppOptimized> {