--- a/src/engine.cpp Mon Mar 19 09:33:17 2007 +0000
+++ b/src/engine.cpp Mon Mar 19 12:38:16 2007 +0000
@@ -34,7 +34,7 @@
void ShowEnginePreviewWindow(EngineID engine);
-void DeleteCustomEngineNames(void)
+void DeleteCustomEngineNames()
{
uint i;
StringID old;
@@ -48,13 +48,13 @@
_vehicle_design_names &= ~1;
}
-void LoadCustomEngineNames(void)
+void LoadCustomEngineNames()
{
/* XXX: not done */
DEBUG(misc, 1, "LoadCustomEngineNames: not done");
}
-static void SetupEngineNames(void)
+static void SetupEngineNames()
{
StringID *name;
@@ -92,17 +92,17 @@
InvalidateWindowClasses(WC_REPLACE_VEHICLE);
}
-void AddTypeToEngines(void)
+void AddTypeToEngines()
{
Engine* e = _engines;
- do e->type = VEH_Train; while (++e < &_engines[ROAD_ENGINES_INDEX]);
- do e->type = VEH_Road; while (++e < &_engines[SHIP_ENGINES_INDEX]);
- do e->type = VEH_Ship; while (++e < &_engines[AIRCRAFT_ENGINES_INDEX]);
- do e->type = VEH_Aircraft; while (++e < &_engines[TOTAL_NUM_ENGINES]);
+ do e->type = VEH_TRAIN; while (++e < &_engines[ROAD_ENGINES_INDEX]);
+ do e->type = VEH_ROAD; while (++e < &_engines[SHIP_ENGINES_INDEX]);
+ do e->type = VEH_SHIP; while (++e < &_engines[AIRCRAFT_ENGINES_INDEX]);
+ do e->type = VEH_AIRCRAFT; while (++e < &_engines[TOTAL_NUM_ENGINES]);
}
-void StartupEngines(void)
+void StartupEngines()
{
Engine *e;
const EngineInfo *ei;
@@ -169,7 +169,7 @@
Engine *e = GetEngine(eid);
SETBIT(e->player_avail, player);
- if (e->type == VEH_Train) {
+ if (e->type == VEH_TRAIN) {
const RailVehicleInfo *rvi = RailVehInfo(eid);
Player *p = GetPlayer(player);
@@ -209,7 +209,7 @@
return best_player;
}
-void EnginesDailyLoop(void)
+void EnginesDailyLoop()
{
EngineID i;
@@ -289,8 +289,8 @@
p->block_preview = 20;
FOR_ALL_VEHICLES(v) {
- if (v->type == VEH_Train || v->type == VEH_Road || v->type == VEH_Ship ||
- (v->type == VEH_Aircraft && IsNormalAircraft(v))) {
+ if (v->type == VEH_TRAIN || v->type == VEH_ROAD || v->type == VEH_SHIP ||
+ (v->type == VEH_AIRCRAFT && IsNormalAircraft(v))) {
if (v->owner == p->index && v->engine_type == index) {
/* The user did prove me wrong, so restore old value */
p->block_preview = block_preview;
@@ -321,7 +321,7 @@
AddNewsItem(index, NEWS_FLAGS(NM_CALLBACK, 0, NT_NEW_VEHICLES, DNC_VEHICLEAVAIL), 0, 0);
}
-void EnginesMonthlyLoop(void)
+void EnginesMonthlyLoop()
{
Engine *e;
@@ -423,7 +423,7 @@
}
-static EngineRenew *AllocateEngineRenew(void)
+static EngineRenew *AllocateEngineRenew()
{
EngineRenew *er;
@@ -538,7 +538,7 @@
SLE_END()
};
-static void Save_ERNW(void)
+static void Save_ERNW()
{
EngineRenew *er;
@@ -548,7 +548,7 @@
}
}
-static void Load_ERNW(void)
+static void Load_ERNW()
{
int index;
@@ -590,7 +590,7 @@
SLE_END()
};
-static void Save_ENGN(void)
+static void Save_ENGN()
{
uint i;
@@ -600,7 +600,7 @@
}
}
-static void Load_ENGN(void)
+static void Load_ENGN()
{
int index;
while ((index = SlIterateArray()) != -1) {
@@ -608,7 +608,7 @@
}
}
-static void LoadSave_ENGS(void)
+static void LoadSave_ENGS()
{
SlArray(_engine_name_strings, lengthof(_engine_name_strings), SLE_STRINGID);
}
@@ -619,7 +619,7 @@
{ 'ERNW', Save_ERNW, Load_ERNW, CH_ARRAY | CH_LAST},
};
-void InitializeEngines(void)
+void InitializeEngines()
{
/* Clean the engine renew pool and create 1 block in it */
CleanPool(&_EngineRenew_pool);