src/newgrf_engine.h
branchgamebalance
changeset 9895 7bd07f43b0e3
parent 5798 b0b114e3722a
child 6303 84c215fc8eb8
--- a/src/newgrf_engine.h	Mon Mar 19 09:33:17 2007 +0000
+++ b/src/newgrf_engine.h	Mon Mar 19 12:38:16 2007 +0000
@@ -36,7 +36,7 @@
 #define GetCustomVehicleSprite(v, direction) GetCustomEngineSprite(v->engine_type, v, direction)
 #define GetCustomVehicleIcon(et, direction) GetCustomEngineSprite(et, NULL, direction)
 
-typedef enum VehicleTrigger {
+enum VehicleTrigger {
 	VEHICLE_TRIGGER_NEW_CARGO     = 1,
 	// Externally triggered only for the first vehicle in chain
 	VEHICLE_TRIGGER_DEPOT         = 2,
@@ -44,18 +44,18 @@
 	VEHICLE_TRIGGER_EMPTY         = 4,
 	// Not triggered externally (called for the whole chain if we got NEW_CARGO)
 	VEHICLE_TRIGGER_ANY_NEW_CARGO = 8,
-} VehicleTrigger;
+};
 void TriggerVehicle(Vehicle *veh, VehicleTrigger trigger);
 
 void SetCustomEngineName(EngineID engine, StringID name);
 StringID GetCustomEngineName(EngineID engine);
 
-void UnloadWagonOverrides(void);
-void UnloadRotorOverrideSprites(void);
-void UnloadCustomEngineSprites(void);
-void UnloadCustomEngineNames(void);
+void UnloadWagonOverrides();
+void UnloadRotorOverrideSprites();
+void UnloadCustomEngineSprites();
+void UnloadCustomEngineNames();
 
-void ResetEngineListOrder(void);
+void ResetEngineListOrder();
 EngineID GetRailVehAtPosition(EngineID pos);
 uint16 ListPositionOfEngine(EngineID engine);
 void AlterRailVehListOrder(EngineID engine, EngineID target);