branch | gamebalance |
changeset 9895 | 7bd07f43b0e3 |
parent 5726 | 8f399788f6c9 |
child 6872 | 1c4a4a609f85 |
child 9724 | b39bc69bb2f2 |
--- a/src/table/unicode.h Mon Mar 19 09:33:17 2007 +0000 +++ b/src/table/unicode.h Mon Mar 19 12:38:16 2007 +0000 @@ -1,10 +1,10 @@ /* $Id$ */ -typedef struct DefaultUnicodeMapping { +struct DefaultUnicodeMapping { WChar code; ///< Unicode value byte key; ///< Character index of sprite -} DefaultUnicodeMapping; +}; /* Default unicode mapping table for sprite based glyphs.