--- a/src/player_gui.cpp Thu Mar 08 15:50:07 2007 +0000
+++ b/src/player_gui.cpp Thu Mar 08 16:27:54 2007 +0000
@@ -645,10 +645,10 @@
FOR_ALL_VEHICLES(v) {
if (v->owner == player) {
switch (v->type) {
- case VEH_Train: if (IsFrontEngine(v)) train++; break;
- case VEH_Road: road++; break;
- case VEH_Aircraft: if (IsNormalAircraft(v)) air++; break;
- case VEH_Ship: ship++; break;
+ case VEH_TRAIN: if (IsFrontEngine(v)) train++; break;
+ case VEH_ROAD: road++; break;
+ case VEH_AIRCRAFT: if (IsNormalAircraft(v)) air++; break;
+ case VEH_SHIP: ship++; break;
default: break;
}
}